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Entry Level 3D Character Rigging Jobs (NOW HIRING)

... 3d character animations for games produced by the team - Rigging and weight painting the prepared 3d characters for animation - Animate real time popups/motion graphics in 3d space to be used in ...

3D Animation Lead

Denver, NC ยท On-site +1

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

Collaborate with Animation, FX, Rigging, and Lighting departments to integrate shots seamlessly ... Professional experience as a 3D animator in film and/or television VFX -- required * Reel of most ...

New

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...

... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...

... character rigging, and beyond. * Design for the Moment: Produce fast-turnaround graphics for the ... Are you dabbling in 3D, or emerging AI tools? We value those with wide creative curiosities and ...

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Entry Level 3D Character Rigging information

What is the difference between Entry Level 3D Character Rigging vs Entry Level 3D Modeler?

AspectEntry Level 3D Character RiggingEntry Level 3D Modeler
Required SkillsRigging software, basic anatomy, weight paintingModeling software, topology, UV mapping
Work EnvironmentAnimation studios, game development, VFXAnimation studios, game development, VFX
Common CertificationsBasic 3D software certifications (Maya, Blender)Basic 3D modeling certifications (Maya, Blender)

Entry Level 3D Character Rigging focuses on creating skeletons and controls for animated characters, while Entry Level 3D Modeler concentrates on building the 3D models themselves. Both roles require similar software skills and often work in the same industry environments, but they serve different stages of the production pipeline.

What are Entry Level 3D Character Rigging jobs?

Entry Level 3D Character Rigging jobs involve creating and setting up the digital skeletons and control systems that allow 3D character models to move realistically in animation, games, and visual effects. People in these roles use specialized software to design rigs that animators can manipulate to produce lifelike movements. At the entry level, riggers typically work under the guidance of more experienced artists, assisting with basic rigging tasks, skinning, and troubleshooting. Strong problem-solving skills, attention to detail, and a good understanding of anatomy and animation principles are important for success in this field.

What are some common challenges faced by entry-level 3D character riggers, and how can they be addressed?

Entry-level 3D character riggers often encounter challenges such as understanding complex anatomy, creating rigs that are both flexible and efficient, and ensuring that their rigs meet the animation team's requirements. Collaborating closely with animators and senior riggers can help clarify expectations and improve rig functionality. Additionally, learning to troubleshoot deformation issues and staying updated with industry-standard software like Maya or Blender are key to overcoming early hurdles and building a strong foundation in this field.

What are the key skills and qualifications needed to thrive as an Entry Level 3D Character Rigger, and why are they important?

To thrive as an Entry Level 3D Character Rigger, you need a solid understanding of basic anatomy, 3D modeling, and rigging principles, often supported by a degree or coursework in animation or computer graphics. Familiarity with industry-standard software like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Attention to detail, problem-solving, and effective communication with animators and modelers are standout soft skills in this role. These skills ensure that character rigs are functional, efficient, and meet production needs for seamless animation workflows.
What are the most commonly searched types of 3D Character Rigging jobs? The most popular types of 3D Character Rigging jobs are:
Infographic showing various Entry Level 3D Character Rigging job openings in the United States as of May 2026, with employment types broken down into 69% Full Time, 23% Part Time, and 8% Contract. Highlights an 100% In-person job distribution.
3D Character Animator (6 month contract)

3D Character Animator (6 month contract)

Sunday Inc

Redwood City, CA โ€ข On-site

Contractor

Posted 11 days ago


Job description

Join Us in Building the Future of Home Robotics
At Sunday, we're developing personal robots to reclaim the hours lost to repetitive tasks. We're focused on an ambitious goal to make generalized robots broadly accessible, enabling households to take back quality time.
We have spent the last 18 months building a talented team, securing capital, and validating our technology. We are now seeking passionate individuals to join us in the next phase of our growth. If you are ready to apply your skills to the forefront of robotics innovation, we'd love to hear from you.
What to Expect
We are seeking an experienced 3D Character Animator (6 month contract) to join our product team. In this role, you will create iconic character moments and subtle physical cues for human-robot interaction that make Memo a pleasure to interact with. This contract has the potential to transition into a full-time role based on performance and business needs.
What You'll Do
  • Craft Iconic Moments: As customer's first home robot, everything Memo does will make an impression. You'll shape key moments that establish Memo's approachability and reliability.
  • Rapid Iteration with Engineering and Product Teams: As part of a cross-functional team, you'll prepare several rough mock ups for each interaction, then refine and down-select them iteratively by incorporating feedback from product, engineering and users.
  • Build Memo's Movement Vocabulary: Define and refine Memo's movement style as it goes about household tasks.

What You'll Bring
  • Industry-Grade Animation Experience: A portfolio demonstrating 3D character work in industry-standard tools such as Maya or Blender.
  • Movement Design for Physical Products: Experience in robotics, installation art, or related fields creating interactive experiences in physical space.
  • Excellent Communication, Collaboration and Documentation: A strong commitment to clarifying constraints and opportunities, tracking animation versions, and synthesizing feedback to guide future animations.
  • An Explorer's Spirit: We're charting new territory. If harnessing mid-process discoveries and overcoming unexpected obstacles to bring a character to life excites you, this is the job for you!

Nice To Haves
  • Rigging or Modeling Experience: Experience building your own rigs or 3D environments to place characters in a broader world.
  • Procedural or Responsive Animation Experience: Past work with animations that respond to user inputs or dynamic environments.

At Sunday Robotics, we're building technology shaped by real people - curious, creative, and diverse. We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.