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Entry Level 3D Animation Maya Jobs (NOW HIRING)

Technical Animator - Temp

Irvine, CA · On-site

$85K - $120K/yr

Strong knowledge of Maya and Python * Experience in Unreal Engine Animation Systems * Experience ... Experience with multiple 3D packages * Experience with Realtime Shaders and FX/Simulation Benefits ...

Animator

Reno, NV

$114.50K - $141.40K/yr

Strong portfolio/reel showcasing animation, timing, and visual storytelling * Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other ...

Animator

Reno, NV · On-site

$114.50K - $141.40K/yr

Strong portfolio/reel showcasing animation, timing, and visual storytelling * Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · Remote

$164.90K - $203.80K/yr

Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164.90K - $203.80K/yr

Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...

Eng II - SW

Merrimack, NH · On-site

$79.37K - $134.92K/yr

Experience using industry standard 3D modeling and animation software such as Blender, Maya, 3DS Max, Unreal Engine, Adobe Creative Suite * The candidate should enjoy problem solving and have the ...

Creative Positions (Intern)

Fort Lauderdale, FL · On-site

$14.25 - $19/hr

Animators work with a variety of software tools and technologies to create 2D and 3D animations ... Video editing and animation software, such as Final Cut Pro, Premiere Pro, and Maya. * Strong ...

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Entry Level 3D Animation Maya information

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$31K

$63.9K

$132.5K

How much do entry level 3d animation maya jobs pay per year?

As of May 29, 2026, the average yearly pay for entry level 3d animation maya in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level 3D Animation Maya vs Entry Level 3D Modeling?

AspectEntry Level 3D Animation MayaEntry Level 3D Modeling
Primary FocusCreating animated sequences and character movementsBuilding static 3D models and environments
Skills RequiredAnimation principles, rigging, keyframing, Maya proficiencyModeling techniques, topology, texturing, Maya proficiency
Work EnvironmentAnimation studios, VFX companies, game developmentDesign firms, game studios, visualization companies
Common CertificationsAutodesk Maya certification, basic animation coursesAutodesk Maya certification, modeling courses

While both roles require proficiency in Autodesk Maya and foundational 3D skills, Entry Level 3D Animation Maya focuses on creating movement and animated sequences, whereas Entry Level 3D Modeling emphasizes building detailed static models. Understanding these differences helps job seekers target the right roles in the 3D industry.

What cities are hiring for Entry Level 3D Animation Maya jobs? Cities with the most Entry Level 3D Animation Maya job openings:
What are the most commonly searched types of 3D Animation Maya jobs? The most popular types of 3D Animation Maya jobs are:
What states have the most Entry Level 3D Animation Maya jobs? States with the most job openings for Entry Level 3D Animation Maya jobs include:
3D Studio Creative Manager

3D Studio Creative Manager

Staffingine LLC

Cincinnati, OH • On-site

Contractor

Posted 4 days ago


Job description

Job Title: 3D Studio Creative Manager 
Job Location: Cincinnati, OH  
Job Type: Contract 

Job Description:  

  • Lead Strategy Build Pipelines Help us define the plan for this new capability build out scalable 3D asset libraries and establish best practices and workflows 

  • Execute HandsOn Handle the creative work from start to finish modeling lighting animating and rendering everything from photoreal product shots to complex simulations 

  • Integrate AI Future Tech A key part of this is leveraging AI to make our pipeline smarter and more efficient We need someone who is forward thinking and can lead the integration of AI tools into the 3D workflow concepting texturing animation etc 

  • The technology and skill stack is specific Were looking for proficiency in tools like Blender Houdini Cinema 4D or Maya along with render engines like Redshift or Octane Experience with the Adobe Creative Suite is also a must 

  • Two areas that would be a huge plus are 

  • Deep experience with Unreal Engine and real time rendering 

  • Proven experience with Ai assisted 3D workflows generative models NeRFs textto3D etc