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Entry Level 2D Motion Graphics Jobs in California

W is searching for a talented Motion Designer to build stunning and sophisticated motion graphics ... 2D and 3D. Advanced knowledge of After Effects, Illustrator, Photoshop and other design tools to ...

Junior Graphic Designer

Los Angeles, CA · On-site

$21.75 - $29/hr

This is an entry-level, production-focused role. You don't need to know everything on day one. You ... Video editing or motion graphics experience (After Effects, Premiere, CapCut) * Any exposure to ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... form motion graphics and video content for screens, presentations, and event environments ● ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... form motion graphics and video content for screens, presentations, and event environments ● ...

Designer

Sunnyvale, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Alameda, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

San Mateo, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Fremont, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Santa Clara, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Santa Rosa, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Hayward, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

San Francisco, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

San Jose, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

Designer

Sonoma, CA · On-site

$65K - $75K/yr

Ability to animate and work with motion graphics through programs such as Flash/Animate, After ... Candidates outside of the San Francisco Metropolitan area without a portfolio showcasing their 2D ...

... motion graphics * Self-directed -- works independently across multiple concurrent creative streams without heavy oversight; this is not an entry-level ramp-up role * Collaborative -- works fluidly ...

New

... simple motion graphics * Self-directed - works independently across multiple concurrent creative streams without heavy oversight; this is not an entry-level ramp-up role * Collaborative - works ...

New

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Entry Level 2D Motion Graphics information

What is the difference between Entry Level 2D Motion Graphics vs Entry Level Video Editor?

AspectEntry Level 2D Motion GraphicsEntry Level Video Editor
Required SkillsAdobe After Effects, Photoshop, basic animationAdobe Premiere Pro, Final Cut Pro, editing techniques
Work EnvironmentDesign studios, advertising agencies, media companiesBroadcast stations, production companies, online media
Common CertificationsAdobe Certified Expert, motion graphics coursesAdobe Certified Expert, video editing certifications

Both roles often require proficiency in Adobe Creative Suite and are found in media and advertising industries. Entry Level 2D Motion Graphics focuses on creating animated visuals and graphics, while Entry Level Video Editor specializes in assembling and editing video footage. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

What are the most commonly searched types of 2D Motion Graphics jobs in California?

The most popular types of 2D Motion Graphics jobs in California are:

What are popular job titles related to Entry Level 2D Motion Graphics jobs in California?

For Entry Level 2D Motion Graphics jobs in California, the most frequently searched job titles are:

What job categories do people searching Entry Level 2D Motion Graphics jobs in California look for?

The top searched job categories for Entry Level 2D Motion Graphics jobs in California are:

What cities in California are hiring for Entry Level 2D Motion Graphics jobs?

Cities in California with the most Entry Level 2D Motion Graphics job openings:

Member of Creative Studio (Motion Designer)

Kindredventures

San Francisco, CA • On-site

$90 - $120/hr

Other

Posted 4 days ago


Job description

About the role

We're looking for a Senior Motion Designer to own motion graphics and GTM video output across Perplexity's social channels. Video is one of our most important channels for telling the Perplexity story, and we want someone whose primary focus is producing a steady stream of high-quality, on-brand motion work that performs.

This is a video-production-first role. You'll spend most of your time concepting, animating, and shipping GTM materials for social — fast, polished, and distinctly Perplexity. In a secondary capacity, you'll help define our motion principles and contribute to broader creative technologist work as our motion practice matures.

You'll report into the Brand/Creative Studio team and work closely with Brand, Growth, Comms, and the Producer to keep the pipeline moving.

What you'll do
  • Own the creation of motion graphics and video content for our social channels — concepting, storyboarding, animating, and delivering GTM materials end-to-end
  • Make video production your primary focus: a consistent, high-volume output of polished, on-brand motion work
  • Bring ideas to life across 2D and (where relevant) 3D, from styleframes and animatics to final delivery
  • Partner with Brand and Growth to turn launches and campaigns into motion that lands on social
  • Contribute to Perplexity's motion principles, systems, and templates so motion scales consistently across the team (secondary focus)
  • Contribute to broader creative technologist explorations — new tools, techniques, and AI-assisted workflows (secondary focus)
  • Collaborate with the Producer on scoping, scheduling, and delivering work on time
What we're looking for
  • Senior-level experience in motion graphics and animation, with video production as your core craft
  • A strong portfolio of expressive motion work — especially social, campaign, and GTM content that demonstrates range and polish
  • Deep command of animation fundamentals: timing, spacing, composition, visual rhythm, and design sensibility
  • Expert proficiency in After Effects and the broader Adobe Creative Suite; comfort in Figma
  • Ability to work fast, manage multiple deliverables, and iterate quickly in a high-output environment
  • A strong sense of when motion adds clarity or emotion — and when a still is the better choice
Nice to have
  • Experience developing motion principles, systems, or toolkits that scale across a team
  • Comfort across 2D and 3D, plus compositing, post-production, and optimization for different social platforms
  • Creative technologist instincts — building or experimenting with tools and AI-assisted motion workflows
  • Graphic design fluency (layout, hierarchy, type) sufficient to build and adapt assets directly
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