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Entertainment Engineering Jobs in Quebec (NOW HIRING)

If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! As a Cloud Developer at Ubisoft Montreal , you will join the Infrastructure ...

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We create in-flight entertainment systems that engross 50 million fliers every year and we develop ... The EDM - Engineering Delivery Manager will be responsible for the engineering activities of a ...

Meta * Obsidian Entertainment * Riot * Gearbox Software We are seeking a Lead Engineer who will be the engineering player-coach on a live client engagement: still hands-on in C++ and Unreal, but ...

Meta * Obsidian Entertainment * Riot * Gearbox Software We are seeking a Lead Engineer who will be the engineering player-coach on a live client engagement: still hands-on in C++ and Unreal, but ...

Apply Early

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Showing results 1-20

Entertainment Engineering information

See Quebec salary details

$21.5K

$84.4K

$181K

How much do entertainment engineering jobs pay per year?

As of Jul 1, 2026, the average yearly pay for entertainment engineering in Quebec is $84,368.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,000.00 and $110,000.00 per year, depending on experience, location, and employer.

What engineers make $300,000 a year?

In entertainment engineering, senior roles such as lead engineers, systems architects, or specialized technical directors can earn $300,000 or more annually, especially with extensive experience, advanced skills in areas like audio-visual systems, and leadership responsibilities. High compensation often correlates with working on large-scale projects, in-demand expertise, or within major entertainment companies.

What do entertainment engineers do?

Entertainment engineers design, develop, and maintain technical systems used in entertainment productions such as concerts, theater, theme parks, and live events. They work with audio, lighting, video, and special effects equipment, often using tools like CAD software and control systems, and may require knowledge of safety standards and certifications. Their role ensures the technical aspects of entertainment experiences run smoothly and safely.

What engineering jobs pay $500,000?

In entertainment engineering, high-paying roles such as senior technical directors, lead engineers, or specialized consultants can reach or exceed $500,000 annually, especially in large productions or companies. These positions typically require extensive experience, advanced technical skills, and often involve leadership responsibilities or unique expertise in areas like audio-visual systems, stage design, or immersive technology.

What are some common challenges faced by entertainment engineers when working on live events, and how can they prepare for them?

Entertainment engineers often encounter challenges such as last-minute changes to performance requirements, tight setup schedules, and the need to coordinate with large, multidisciplinary teams. To prepare, it's important to develop strong problem-solving skills, maintain clear communication with creative and technical staff, and stay adaptable in fast-paced environments. Familiarizing yourself with a range of entertainment technologies and having contingency plans for equipment failures or unexpected issues can help ensure successful event execution.

What are the key skills and qualifications needed to thrive as an Entertainment Engineer, and why are they important?

To thrive as an Entertainment Engineer, you need a solid background in mechanical, electrical, or structural engineering, often supported by a relevant degree and hands-on experience in themed entertainment or live event production. Proficiency with CAD software, show control systems, and industry-specific safety standards is typically required. Creativity, problem-solving, and strong teamwork skills help you navigate unique technical challenges and collaborate across multidisciplinary teams. These skills ensure the safe, reliable, and innovative execution of complex entertainment projects, meeting both artistic and operational goals.

What engineers make $200,000 a year?

In entertainment engineering, senior roles such as lead engineers or specialized technical directors can earn $200,000 or more annually, especially with extensive experience, advanced skills in areas like audio-visual systems, and working in large production environments. High salaries are often associated with roles requiring expertise in complex systems, project management, and sometimes certifications or advanced degrees.

What is the difference between Entertainment Engineering vs Audio Engineering?

AspectEntertainment EngineeringAudio Engineering
CredentialsEngineering degree, certifications in entertainment techAudio certifications, audio engineering degrees
Work EnvironmentTheme parks, live shows, amusement venuesRecording studios, live concerts, broadcast
Industry UsageEntertainment industry, event productionMusic, film, broadcasting

Entertainment Engineering focuses on designing and developing entertainment systems and experiences, often involving large-scale projects like theme parks and live shows. Audio Engineering specializes in capturing, mixing, and producing sound for music, film, and broadcast. While both fields require technical skills and certifications, their work environments and industry applications differ significantly.

What is entertainment engineering?

Entertainment engineering is a specialized field that combines principles of engineering, design, and technology to create, develop, and maintain systems and structures used in the entertainment industry. This can include stage machinery, special effects, theme park attractions, lighting systems, and audio-visual equipment. Entertainment engineers work closely with artists, designers, and producers to ensure that technical aspects of performances, events, and attractions are safe, reliable, and innovative. The role requires knowledge of mechanical, electrical, and software engineering, as well as an understanding of the unique needs of live entertainment and themed experiences.
What job categories do people searching Entertainment Engineering jobs in Quebec look for? The top searched job categories for Entertainment Engineering jobs in Quebec are:
Infographic showing various Entertainment Engineering job openings in Quebec as of June 2026, with employment types broken down into 78% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $84,368 per year, or $40.6 per hour.
Senior AI Programmer

Other

Posted 21 days ago


Job description

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we've always wanted to create - and games we've longed to play.

We've made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

Position - Senior AI Programmer

We are looking for an experienced Senior AI Programmer to join the Haven Entertainment Studios project team. The Senior AI Programmer will have ownership of various AI systems and features while ensuring their technical quality. They will help clarify technical requirements and contribute to defining the programming team's planning. As part of a multidisciplinary team, the Senior AI Programmer will drive technical design and implementation, ensuring design and artistic requirements are met while exciting player experiences are delivered.

Reporting

The Senior AI Programmer will report to the Technical Producer.

Responsibilities and Duties

  • Deliver high quality systems and features that meet design and technical requirements.

  • Optimize and debug code to ensure performance and technical quality.

  • Promote and follow programming best practices and coding standards, build sustainable, performant and maintainable technologies and code.

  • Assist with technical design documents, requirements clarification, tasks definition and peer code-reviews.

  • Plan work effectively and provide realistic updates on progress to managers.

  • Proactively identify risks and create innovative solutions to mitigate their impact on the game.

  • Keep up to date with cutting-edge technology and promote its use when beneficial to the game.

Experience and skills required

  • 8+ years of experience in related jobs

  • Good comprehension of game engine architectures

  • Strong knowledge of C++

  • Strong software design skills with experience of data-driven architectural patterns

  • Strong optimization and multithreading skills

  • Strong understanding of network replication

  • Good understanding of client-server programming

  • Experience with formalism languages such as FSM, Statecharts or Behavior Tree

  • Advanced debugging skills

Preferred Qualifications

  • Experience shipping game with Unreal Engine

  • Practical knowledge of microservices architecture

  • Comfortable with event-driven and asynchronous architectures

  • Experience developing in a live environment

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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