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End User Device Engineer Jobs in Santa Rosa, CA (NOW HIRING)

Duties include service support responsibilities and operations in the TV Engineering department, providing end-user, software & remote support for KQED staff across multiple departments. KQED ...

New

TV Maintenance Engineer

Fairfax, CA · On-site

$42.18 - $74.64/hr

Duties include service support responsibilities and operations in the TV Engineering department, providing end-user, software & remote support for KQED staff across multiple departments. KQED ...

New

... device. Setup Assistant is the front door to these products - it is the most visible, critical ... end-user experience in your work Collaboration skills - you work well with others, communicate ...

IT Desktop Technician

Santa Rosa, CA · On-site

$22.25 - $28.25/hr

In this mid-level role, you will provide hands-on support for end-user computing services ... Support endpoint lifecycle management activities, including device provisioning, imaging, refresh ...

IT Desktop Technician

Santa Rosa, CA · On-site

$22.25 - $28.25/hr

In this mid-level role, you will provide hands-on support for end-user computing services ... Support endpoint lifecycle management activities, including device provisioning, imaging, refresh ...

Systems Engineer Reports to: Client Technology Manager Location/Type: San Francisco Bay Area, CA ... End-User Support / Desktop Support: Microsoft Windows, Microsoft Office, desktop, and mobile device ...

Execution: Work with the end user and cross-functional teams (engineering, program management, operations, commercial) to drive the end-to-end process from needs identification to feature ...

... device architecture and sync infrastructure. Our team is dedicated to creating exceptional user ... We are constantly adding new communication tools for iMessage, all with end-to-end encryption for ...

... IoT device outputs--and transform them into fast, intuitive workflows for both office teams and ... user experiences. You'll provide technical leadership end to end shipping 0-1 projects, as well ...

... IoT device outputs--and transform them into fast, intuitive workflows for both office teams and ... user experiences. You'll provide technical leadership end to end shipping 0-1 projects, as well ...

Creates clear and concise standard work instructions appropriate for the end user. * Analyzes and ... Experience within the medical device industry. * Previous experience with lean manufacturing ...

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End User Device Engineer information

See Santa Rosa, CA salary details

$10

$62

$105

How much do end user device engineer jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for end user device engineer in Santa Rosa, CA is $62.09, according to ZipRecruiter salary data. Most workers in this role earn between $43.12 and $77.02 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an End User Device Engineer, and why are they important?

To thrive as an End User Device Engineer, you need strong knowledge of hardware troubleshooting, operating systems (Windows, macOS, Linux), and device management, often supported by a degree in IT or a related field. Expertise with tools such as Microsoft Endpoint Manager, SCCM, imaging solutions, and relevant certifications like CompTIA A+ or Microsoft Certified: Modern Desktop Administrator Associate is typically required. Excellent problem-solving abilities, communication skills, and a customer-focused attitude set top performers apart. These skills ensure seamless device performance, minimize downtime, and deliver a positive technology experience for end users.

What are End User Device Engineers?

End User Device Engineers are IT professionals who manage, configure, and support devices like laptops, desktops, tablets, and smartphones used by employees within an organization. They ensure these devices are secure, up-to-date, and functioning correctly, often handling software installations, troubleshooting issues, and deploying updates. They also play a key role in setting up new devices, maintaining endpoint security, and assisting users with technical problems. Their work helps ensure employees can work efficiently and securely with the technology provided by their organization.

What is the difference between End User Device Engineer vs Desktop Support Technician?

AspectEnd User Device EngineerDesktop Support Technician
CredentialsIT certifications (e.g., CompTIA A+, Microsoft Certified)IT certifications (e.g., CompTIA A+)
Work EnvironmentDesign, deploy, and maintain end user devices; often involved in hardware/software upgradesProvide technical support; troubleshoot hardware/software issues on user devices
Employer & IndustryTech companies, large enterprises, organizations with extensive device managementIT support firms, corporate IT departments, educational institutions

End User Device Engineers focus on the design, deployment, and maintenance of end user devices, often working on hardware and software upgrades. In contrast, Desktop Support Technicians primarily troubleshoot and resolve user device issues, providing direct support to end users. Both roles require similar certifications but differ in scope and responsibilities within the IT environment.

What are some typical challenges faced by End User Device Engineers in supporting remote and hybrid work environments?

End User Device Engineers often encounter challenges related to managing a diverse array of devices across remote and hybrid settings, such as ensuring consistent security updates, troubleshooting connectivity issues, and supporting users with varying technical proficiencies. The role frequently requires rapid response to device failures and balancing proactive maintenance with urgent support requests. Collaboration with IT security, network teams, and end-users is essential to maintain a seamless user experience while upholding organizational standards.
What cities near Santa Rosa, CA are hiring for End User Device Engineer jobs? Cities near Santa Rosa, CA with the most End User Device Engineer job openings:
Infographic showing various End User Device Engineer job openings in Santa Rosa, CA as of July 2026, with employment types broken down into 73% Full Time, 21% Part Time, and 6% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $129,139 per year, or $62.1 per hour.
Sr. Applied AI Software Engineer- Vision Products Group & Siri

Sr. Applied AI Software Engineer- Vision Products Group & Siri

Apple

Bodega Bay, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 22 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Apple builds products that are loved by people around the world-products that enrich lives by making powerful technology feel simple, intuitive, and accessible. Through deep integration of hardware, software, services, and design, we deliver end-to-end experiences that fit naturally into everyday life. This is where ambitious ideas become real products, shipped at global scale and trusted by millions, and increasingly billions, of people.
People use Apple products for their most personal activities-from everyday communication to navigation, photos, health, fitness, and more-and we strive to build experiences that work across these seamlessly and contextually with uncompromising privacy & security. We’re looking for software engineers to help harness cutting-edge technologies like AI, machine learning, and computer vision to solve ambitious, high-impact problems for our users. Our work sits at the intersection of AI, system software, and user experience, and aims to create features you’d genuinely want to use.
Description
In this role, you will work across the stack - from the system software and frameworks to end-user interfaces - to build Apple Intelligence features that enrich people’s lives. This is a highly cross-functional role working with design, algorithms, software, services, privacy, security, performance, and sometimes even HW / Silicon teams across Apple to engineer end-to-end solutions.
You will need to work quickly and creatively to help demonstrate the viability of ideas and technologies while building robust, production-ready systems that millions of users will depend on. Your work will include building UI interfaces and system software using Swift, evaluating AI/ML algorithms for on-device integration, collaborating on user experience design, debugging complex cross-device interactions, and contributing to a culture of shipping high-quality production code. In addition to software engineering, you will also apply excellent UX intuition to identify and shape experience opportunities, iterate with design, and define technical requirements that drive development.
Preferred Qualifications
Shipping customer-facing features or products to production at scale
Developing for iOS/MacOS and/or using Apple system frameworks like SwiftUI and ARKit
Building & shipping features using LLMs and/or Machine Learning algorithms, including on-device inference, data-driven validation, requirement definition, and collaboration with algorithm teams
Processing sensor data, (e.g. image/video, audio, motion), such as using computer vision / signal processing, working with vector transforms, and/or developing AR applications
Developing & validating personalization features, including working with sensitive datasources such as conversation transcripts or Health data
Developing under strict privacy and security constraints, including techniques like secure data processing, and/or privacy-by-design principles
Developing system software or frameworks, including API definition and performance optimization (particularly for resource constrained or real-time systems)
Minimum Qualifications
BS / MS / PhD in Computer Science or equivalent experience
5+ years in software development
Excellent programming skills in any programming language (preferably at least one of Swift, Objective-C, C++) and strong understanding of data structures, memory management, and concurrency
Skilled at debugging and triaging software defects including race conditions, deadlocks, synchronization issues in multi-threaded environments etc.
Systems thinking, including ability to break down ambiguous problems and drive clarity on critical details
Strong intuition for user experience + ability to translate customer needs into technical requirements
Solid cross-functional collaboration and technical communication skills
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976