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Embedded Architect Jobs in Boston, MA (NOW HIRING)

STR is hiring an Embedded Systems Emulation Engineer to join our multidisciplinary team of ... Work as part of a small, focused team to architect, develop, implement, and test modular software ...

Embedded Firmware Engineer

Boston, MA

$111K - $153K/yr

As an Embedded Engineer, you will work on a variety of projects to help us build out our embedded ... This role combines both architecture and execution based work as it relates to developing hardware ...

Embedded Firmware Engineer

Boston, MA · On-site

$111K - $153K/yr

As an Embedded Engineer, you will work on a variety of projects to help us build out our embedded ... This role combines both architecture and execution based work as it relates to developing hardware ...

Embedded Software Engineer

Somerville, MA · On-site

$110K - $150K/yr

Our embedded team is the essential component that ties software, hardware and electronics together ... Architect code that your fellow software engineers are excited to use and re-use * Have familiarity ...

Embedded Software Engineer

Woburn, MA · On-site

$143K - $189K/yr

In-depth knowledge of current Intel x86 architecture . PCI Express, including bridges and switches. 10GbE, network switch configuration and management. SRIO fabrics. Multi-processing. Embedded ARM ...

Sr Embedded Software Engineer

Boston, MA · On-site

$143K - $188K/yr

... architecture discussions, and technical design sessions to drive engineering excellence and ... Key Technical Requirements • Proven industry experience as an Embedded Software Engineer, with a ...

Showing results 41-60

Embedded Architect information

See Boston, MA salary details

$143.4K

$188.5K

How much do embedded architect jobs pay per year?

As of Aug 14, 2026, the average yearly pay for embedded architect in Boston, MA is $186,418.00, according to ZipRecruiter salary data. Most workers in this role earn between $187,900.00 and $187,900.00 per year, depending on experience, location, and employer.

What is the difference between Embedded Architect vs Embedded Software Engineer?

AspectEmbedded Architect

Required CredentialsBachelor's or Master's in Electrical Engineering, Computer Engineering, or related fields; certifications like ARM or IoT certifications are common

Work EnvironmentDesigning system architecture, collaborating with hardware and software teams, often in R&D or product development settings

Employer & Industry UsageUsed by companies developing complex embedded systems such as IoT devices, automotive, aerospace, and consumer electronics

Embedded Architects focus on designing the overall system architecture of embedded solutions, ensuring integration and scalability. Embedded Software Engineers typically implement and test the software components within those architectures. While both roles require similar technical backgrounds, the Embedded Architect role emphasizes system-level design and planning, whereas Embedded Software Engineers focus on coding and software development within the established architecture.

What is the salary of embedded architect?

The average salary of an embedded architect typically ranges from $100,000 to $150,000 annually, depending on experience, location, and industry. Senior roles with specialized skills in hardware design, real-time operating systems, and embedded programming can command higher compensation.
Infographic showing various Embedded Architect job openings in Boston, MA as of August 2026, with employment types broken down into 87% Full Time, 4% Part Time, and 9% Contract. Highlights an 82% Physical, 6% Hybrid, and 12% Remote job distribution, with an average salary of $186,418 per year, or $89.6 per hour.

Embedded Systems Emulation Engineer

STR

Woburn, MA

$110K - $151K/yr

Full-time

Re-posted 25 days ago


Job description

STR is hiring an Embedded Systems Emulation Engineer to join our multidisciplinary team of researchers and engineers developing cutting-edge technologies with significant and immediate impact on our national security. In this role, you will work at the intersection of computer systems and real-world physical systems, building the tools and models that emulate complex cyber-physical platforms to enable analysis, reverse engineering, and experimentation.

We believe every employee brings a unique set of skills, experiences, and perspectives that are essential to providing innovative solutions for our customers. You do not need to have experience with every technology listed to be successful in this role. Strong fundamentals, curiosity, and the ability to learn new tools and domains are highly valued.

What you will do: 

  • Work as part of a small, focused team to architect, develop, implement, and test modular software applications and tools for emulating cyber-physical systems.
  • Extend and customize existing emulation frameworks (e.g., QEMU) in C/C++ and Python to support new targets, peripherals, and capabilities.
  • Rehost unknown or sparsely documented firmware by analyzing binaries, identifying hardware dependencies, and adapting these to run correctly in emulated environments.
  • Develop emulator tooling and virtual device models to support reverse engineering and analysis of embedded systems across diverse architectures (e.g., ARM, PPC).
  • Develop digital models using virtualization tools (e.g., QEMU) and network them together to create integrated, end-to-end system simulations that closely approximate real hardware behavior.
  • Ensure model quality and correctness through unit-level and system-level testing, and by validating behavior against first principles, measured data, documentation, and hardware/software artifacts.
  • Communicate technical foundations of models and algorithms through reports and briefings

Who you are:

  • This position requires an Active Secret security clearance with eligibility for Top Secret (TS) clearance, for which U.S. citizenship is needed by U.S. Government. 
  • Proficiency in C/C++ for systems-level or embedded software development
  • Proficiency in Python for tool development, automation, and integration
  • Familiarity with emulation and virtualization tools (e.g., QEMU or similar frameworks)
  • Strong understanding of computer architecture, emulation principles, and software engineering best practices (e.g., modular design, testing, code review)
  • Experience using collaborative source code management (e.g., Git)

Education:

  • BS in Computer Engineering, Computers Science, Electrical Engineering or related field

Nice to have:

  • Active Top Secret (TS) Security Clearance
  • Familiarity with network architecture and protocols, and experience integrating networked simulations
  • Experience with low-level software modifications (e.g., implants, firmware changes, binary patch development)
  • Experience at the software/hardware interface, including device drivers or real-time/embedded operating systems
  • Experience with reverse engineering and firmware rehosting for embedded systems, including analysis of instruction set architectures (e.g., ARM, PPC) and use of tools such as Ghidra, IDA Pro, or Binary Ninja
  • Experience implementing component models (e.g., sensors, actuators, dynamics, environmental factors) in Python and/or C/C++, and integrate them into system-level simulations and software processing chains
  • Experience working with hardware components and interfaces
  • Masters or PhD in related field

Pay Information
Full-Time Salary Range: $110,000 - $151,000

The salary range listed is based on external market data. Offers are based on factors, such as but not limited to, the candidate's experience, education, training, key skills/critical skills, security clearances, and prevailing market and business conditions.