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Electronic Arts Jobs (NOW HIRING)

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$92.3K

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How much do electronic arts jobs pay per year?

As of Aug 16, 2026, the average yearly pay for electronic arts in the United States is $92,343.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game designer at Electronic Arts?

To thrive as a Game Designer at Electronic Arts, you need a solid understanding of game design principles, storytelling, and user experience, often supported by a degree in game design or related fields. Familiarity with industry-standard tools such as Unity, Unreal Engine, and scripting languages like C# or Python is typically required. Creativity, teamwork, and strong communication skills help designers collaborate effectively and bring innovative ideas to life. These skills are vital for creating engaging, high-quality games that resonate with players and succeed in a competitive market.

What collaborative opportunities can I expect when working at Electronic Arts?

At Electronic Arts, collaboration is a key part of the work culture. You’ll frequently work in cross-functional teams that may include game designers, artists, engineers, and product managers to bring projects to life. Regular team meetings, brainstorming sessions, and agile development practices foster communication and idea sharing. This collaborative environment not only helps in delivering high-quality games but also provides ample learning opportunities from talented colleagues across different disciplines.

What is Electronic Arts?

Electronic Arts (EA) is a leading global video game company known for developing, publishing, and distributing interactive entertainment. Founded in 1982, EA is responsible for popular franchises like FIFA, Madden NFL, The Sims, and Battlefield. The company works with talented developers and creative teams to bring engaging gaming experiences to consoles, PCs, and mobile devices. EA is also known for its online gaming services and live content updates. As a major player in the gaming industry, EA continues to shape how people play and interact with games worldwide.
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What cities are hiring for Electronic Arts jobs?

Cities with the most Electronic Arts job openings:

What states have the most Electronic Arts jobs?

States with the most job openings for Electronic Arts jobs include:

Infographic showing various Electronic Arts job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 78% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $92,343 per year, or $44.4 per hour.

Senior Manager of Product Strategy, Advertising & Sponsorships

Electronic Arts

Redwood City, CA • On-site

$133.10 - $213.40/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 19 days ago


Job description

Locations: Redwood City, California, United States of America.

  • Los Angeles - Del Rey
  • California
  • United States of America
  • Offsite - New York Metro
  • New York
  • United States of America

Work Model: Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Senior Manager of Product Strategy, Advertising & Sponsorships

As Senior Manager of Product Strategy, Advertising & Sponsorships, you will help shape the future of in-game advertising by bringing expertise in contemporary adtech, programmatic advertising, and publisher-side monetization. Reporting to the Director of Product for Advertising & Sponsorships, you will collaborate with EA's studio teams, commercial teams, data teams, and external technology partners. You will work with them to grow new ad inventory in a way that balances growth, technical feasibility, and player experience.

You have experience building advertising products in environments such as CTV, digital video, streaming, publisher monetization, SSPs, ad serving, or programmatic marketplaces.

You will report to the Director, Advertising & Sponsorships Product and work in a hybrid work model 3 days in office based in out of Redwood City, Los Angeles, or New York.

Responsibilities
  • Build business cases and financial models that evaluate opportunities for new advertising inventory, including revenue potential, demand availability, technical complexity, operational requirements, and effect to the player experience.
  • Create roadmaps that influence strategic direction of our advertising business.
  • Identify and build agreement between our partners across product, engineering, studio, commercial, ad operations, data, legal, privacy, and finance teams.
  • Translate needs into clear product requirements, feature design briefs, and technical specifications for advertising and sponsorship capabilities.
  • Apply knowledge of programmatic advertising workflows, publisher monetization, ad serving, SSP integrations, demand activation, measurement, and reporting to inform product decisions.
  • Work with our engineering and adtech partners to support integrations with advertising platforms, supply-side systems, measurement providers, and other relevant technologies.
Experience
  • 7+ years of product management and/or product strategy experience, with meaningful experience in advertising technology, programmatic advertising, publisher monetization, CTV, digital video, streaming, SSPs, ad exchanges, ad servers, or related platforms.
  • Experience with the digital advertising ecosystem, including publishers, SSPs, DSPs, ad servers, exchanges, agencies, brands, measurement partners, and ad operations teams.
  • Experience building or scaling advertising products that support premium inventory, programmatic demand, sponsorships, video advertising, or marketplace-based monetization.
  • Familiarity with concepts such as ad decisioning, ad serving, yield optimization, targeting, frequency management, pacing, campaign delivery, auction mechanics, viewability, brand safety, and measurement.
  • Experience working with teams across product, engineering, commercial, operations, analytics, privacy, legal, and external technology partners.
  • Experience launching new ad formats, supply integrations, sponsorship products, marketplace capabilities, or self-serve/managed-service advertising tools.
Pay Transparency & Compensation & Benefits

Pay Transparency - North America

Pay ranges: New York (depending on location e.g. Manhattan vs. Buffalo) $133,100 - $213,400 USD. The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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