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Electronic Arts Jobs (NOW HIRING)

Account Executive

New York, NY · On-site

$127.70K - $190.60K/yr

United States of America Role ID 213040 Worker Type Regular Employee Studio/Department Marketing Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ...

Senior Software Engineer

Austin, TX · On-site

$121.40K - $160K/yr

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the ...

Machine Learning Engineer III

Kirkland, WA · On-site +1

$122.30K - $158.50K/yr

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that ...

Senior Software Engineer

Austin, TX · On-site

$121.40K - $160.10K/yr

United States of America Role ID 214033 Worker Type Regular Employee Studio/Department CT - IT Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ...

Development Director

Austin, TX · On-site

$122.30K - $170.70K/yr

United States of America Role ID 211751 Worker Type Regular Employee Studio/Department CT - IT Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ...

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Electronic Arts information

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$31.5K

$92.3K

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How much do electronic arts jobs pay per year?

As of May 28, 2026, the average yearly pay for electronic arts in the United States is $92,343.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Designer at Electronic Arts, and why are they important?

To thrive as a Game Designer at Electronic Arts, you need a solid understanding of game design principles, storytelling, and user experience, often supported by a degree in game design or related fields. Familiarity with industry-standard tools such as Unity, Unreal Engine, and scripting languages like C# or Python is typically required. Creativity, teamwork, and strong communication skills help designers collaborate effectively and bring innovative ideas to life. These skills are vital for creating engaging, high-quality games that resonate with players and succeed in a competitive market.

What collaborative opportunities can I expect when working at Electronic Arts (EA)?

At Electronic Arts, collaboration is a key part of the work culture. You’ll frequently work in cross-functional teams that may include game designers, artists, engineers, and product managers to bring projects to life. Regular team meetings, brainstorming sessions, and agile development practices foster communication and idea sharing. This collaborative environment not only helps in delivering high-quality games but also provides ample learning opportunities from talented colleagues across different disciplines.

What are Electronic Arts?

Electronic Arts (EA) is a leading global video game company known for developing, publishing, and distributing interactive entertainment. Founded in 1982, EA is responsible for popular franchises like FIFA, Madden NFL, The Sims, and Battlefield. The company works with talented developers and creative teams to bring engaging gaming experiences to consoles, PCs, and mobile devices. EA is also known for its online gaming services and live content updates. As a major player in the gaming industry, EA continues to shape how people play and interact with games worldwide.
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What states have the most Electronic Arts jobs? States with the most job openings for Electronic Arts jobs include:
Senior Software Engineer - Foundations (Apex Legends)

Senior Software Engineer - Foundations (Apex Legends)

Electronic Arts

Los Angeles, CA • On-site

$165K - $256K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Job Title: Senior Software Engineer, Foundations (Apex Legends)
Location: Los Angeles, CA, Vancouver, BC, Madison, WI
Work Model: Hybrid
Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world's leading live service franchises.
As a Senior Software Engineer, Engine Systems, you will report to Principal Technical Director and build the foundational technology that powers Apex Legends. You will design and maintain core engine systems across physics, memory, input, and platform layers. You will partner with cross-disciplinary teams to deliver scalable systems that improve performance, stability, and player experience in a live service environment.
Responsibilities
  • Design and maintain core engine systems across multiple domains
  • Own cross-cutting technical initiatives from design to release
  • Optimize memory, CPU, and bandwidth across gameplay systems
  • Debug and resolve complex issues in large-scale codebases
  • Integrate platform and partner technologies into the engine
  • Collaborate with design, art, and audio on feature development
  • Mentor engineers through code reviews and technical guidance
Qualifications
  • 8+ years developing game engine or systems-level code
  • Strong C/C++ experience in performance-critical systems
  • Experience working in large, shared codebases
  • Shipped at least one AAA game on console or PC
  • Experience optimizing memory, CPU, or runtime performance
  • Experience developing on Sony, Microsoft, or Nintendo platforms
  • Strong understanding of 3D math or simulation systems

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$165,000 - $256,000 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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