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Electronic Arts Jobs (NOW HIRING)

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that ...

Join us at Electronic Arts (EA) and help inspire the world to play. As part of our SPEAR Anti-Cheat Engineering team, you will strengthen game security and integrity for millions of players. You will ...

Support Engineer, Anti-Cheat

Kirkland, WA · On-site

$122K - $158K/yr

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that ...

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Electronic Arts information

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$31.5K

$92.3K

$144K

How much do electronic arts jobs pay per year?

As of Aug 16, 2026, the average yearly pay for electronic arts in the United States is $92,343.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game designer at Electronic Arts?

To thrive as a Game Designer at Electronic Arts, you need a solid understanding of game design principles, storytelling, and user experience, often supported by a degree in game design or related fields. Familiarity with industry-standard tools such as Unity, Unreal Engine, and scripting languages like C# or Python is typically required. Creativity, teamwork, and strong communication skills help designers collaborate effectively and bring innovative ideas to life. These skills are vital for creating engaging, high-quality games that resonate with players and succeed in a competitive market.

What collaborative opportunities can I expect when working at Electronic Arts?

At Electronic Arts, collaboration is a key part of the work culture. You’ll frequently work in cross-functional teams that may include game designers, artists, engineers, and product managers to bring projects to life. Regular team meetings, brainstorming sessions, and agile development practices foster communication and idea sharing. This collaborative environment not only helps in delivering high-quality games but also provides ample learning opportunities from talented colleagues across different disciplines.

What is Electronic Arts?

Electronic Arts (EA) is a leading global video game company known for developing, publishing, and distributing interactive entertainment. Founded in 1982, EA is responsible for popular franchises like FIFA, Madden NFL, The Sims, and Battlefield. The company works with talented developers and creative teams to bring engaging gaming experiences to consoles, PCs, and mobile devices. EA is also known for its online gaming services and live content updates. As a major player in the gaming industry, EA continues to shape how people play and interact with games worldwide.
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What cities are hiring for Electronic Arts jobs?

Cities with the most Electronic Arts job openings:

What states have the most Electronic Arts jobs?

States with the most job openings for Electronic Arts jobs include:

Infographic showing various Electronic Arts job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 78% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $92,343 per year, or $44.4 per hour.

Senior UI Technical Artist - Frostbite

Electronic Arts

Orlando, FL • On-site

$122K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Frostbite is EA's proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you'll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide.
Learn More
As a UI Technical Artist, you will report to Frostbite's Technical Art Manager, and you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion for helping others do their best work, combined with your expertise in the technical challenges of UI development will directly contribute to and push the boundaries of the tools and workflows we deliver to game teams.
You Will
  • Guide the development of Frostbite's UI tools for creating menu systems and user interfaces.
  • Partner with engineers to improve the usability of Frostbite's UI creation tool and influence the design of new features.
  • Create UI tools, tech examples, documentation, and training materials to help educate the Frostbite community.
  • Collaborate with Technical Artists and Designers across EA to share tools, workflows, best practices, and translate creator pain points into tool improvements.
  • Define and communicate UI workflow requirements, feature briefs, and quality expectations for Frostbite UI tools.
  • Create high-quality example content that shows scalable, performant, and maintainable UI patterns.

What we're looking for
  • 5+ years of experience as a UI Technical Artist or similar in AAA or mobile game development
  • Experience in game engines, user interface systems, and node-based visual scripting
  • Experience developing UI features from concept to live services
  • Practical understanding of UX methodologies and how to apply them
  • Understanding of gaming platforms, their limitations, and requirements for UI solutions

Bonus Experience
  • Scripting, visual scripting, shader graphs, C# or Python.
  • After Effects, and other animation tools for UI motion graphics
  • 3D DCC tools (such as Max, Maya or Blender)
  • Teaching, training, documentation, or community engagement
  • Interest in improving tools and workflows for creators
  • Comfortable working through ambiguous technical problems

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD
Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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LinkedInID
3108034