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Electronic Arts Jobs (NOW HIRING)

United States of America Role ID 212779 Worker Type Regular Employee Studio/Department CT - Security Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ...

United States of America Role ID 212301 Worker Type Regular Employee Studio/Department CT - Security Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment ...

Support Engineer, Anti-Cheat

Kirkland, WA · On-site +1

$122.30K - $158.50K/yr

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that ...

Senior Tax Analyst

Redwood City, CA · On-site

$85.80K - $130.80K/yr

Director, Income Tax Operations At Electronic Arts (EA), we exist to inspire the world to play. As a global leader in interactive entertainment, we create experiences that connect millions of players ...

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the ...

Director of Product, AI Analytics

Austin, TX · Hybrid

$231K - $241.90K/yr

Description & Requirements Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una ...

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$31.5K

$92.3K

$144K

How much do electronic arts jobs pay per year?

As of May 28, 2026, the average yearly pay for electronic arts in the United States is $92,343.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Designer at Electronic Arts, and why are they important?

To thrive as a Game Designer at Electronic Arts, you need a solid understanding of game design principles, storytelling, and user experience, often supported by a degree in game design or related fields. Familiarity with industry-standard tools such as Unity, Unreal Engine, and scripting languages like C# or Python is typically required. Creativity, teamwork, and strong communication skills help designers collaborate effectively and bring innovative ideas to life. These skills are vital for creating engaging, high-quality games that resonate with players and succeed in a competitive market.

What collaborative opportunities can I expect when working at Electronic Arts (EA)?

At Electronic Arts, collaboration is a key part of the work culture. You’ll frequently work in cross-functional teams that may include game designers, artists, engineers, and product managers to bring projects to life. Regular team meetings, brainstorming sessions, and agile development practices foster communication and idea sharing. This collaborative environment not only helps in delivering high-quality games but also provides ample learning opportunities from talented colleagues across different disciplines.

What are Electronic Arts?

Electronic Arts (EA) is a leading global video game company known for developing, publishing, and distributing interactive entertainment. Founded in 1982, EA is responsible for popular franchises like FIFA, Madden NFL, The Sims, and Battlefield. The company works with talented developers and creative teams to bring engaging gaming experiences to consoles, PCs, and mobile devices. EA is also known for its online gaming services and live content updates. As a major player in the gaming industry, EA continues to shape how people play and interact with games worldwide.
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Senior Technical Experience Designer

Senior Technical Experience Designer

Electronic Arts

Redwood City, CA

Other

Posted 15 days ago


Job description

Description & Requirements
Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunita che si connette in tutto il mondo. Un luogo dove la creativita prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Location: Redwood City

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to provide an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team.

We are looking for an experienced Senior XD Tech Designer to join the Skate team. You will report to the Technical Experience Design Lead.

Responsibilities:

  • You will implement screens, widgets, logic and data flows to design specifications using visual scripting

  • You will design and help build tools and workflows to support iterative development

  • You will prove out and advocate for best practices for UI architecture

  • You will work with our designers and engineers to determine design, technical and data requirements

  • You will break-down features into defined structures, components, and processes that meet the technical, aesthetic, and functional requirements of the game's vision

  • You will implement UI animation and motion of prepared screen assets to support interaction and motion guidelines

  • You will prepare and document components to be used by our designers and engineers

Qualifications:


  • 5+ years experience from games, applications or web development.

  • Experience owning the prototyping, development and maintenance UI features from concept to release

  • Shipped at least 2 titles as a Technical Designer, Technical Artist, Scripter or similar role

  • Experience working in a collaborative and cross-discipline environment

  • Proficiency with Visual Scripting or Programming/Scripting languages such as C++, C# and LUA

  • Passion for Games and UI



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunita in tutta EA. Diamo valore a adattabilita, resilienza, creativita e curiosita. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunita di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in cio che fanno.

Electronic Arts e un datore di lavoro che rispetta le pari opportunita. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identita o espressione di genere, orientamento sessuale, eta, informazioni genetiche, religione, disabilita, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformita con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilita, come richiesto dalle leggi vigenti.