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Eda System Analyst Jobs (NOW HIRING)

Sr. EDA Flow Engineer

Santa Clara, CA · On-site

$110K - $145K/yr

Build and maintain data pipelines to extract, normalize, and analyze signals from EDA tool logs ... Integrate AI solutions into existing CAD infrastructure, including automation systems, regression ...

Build and maintain data pipelines to extract, normalize, and analyze signals from EDA tool logs ... Integrate AI solutions into existing CAD infrastructure, including automation systems, regression ...

EDA License Engineer

Santa Clara, CA · On-site

$96K - $129K/yr

... analysis of license usage and trends. * Lead or own small to medium-sized projects to improve ... Solid Linux system administration skills (RHEL/CentOS), including process management, logging ...

Showing results 21-40

Eda System Analyst information

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How much do eda system analyst jobs pay per year?

As of Sep 11, 2026, the average yearly pay for eda system analyst in the United States is $89,296.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $108,000.00 per year, depending on experience, location, and employer.

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Infographic showing various Eda System Analyst job openings in the United States as of June 2026, with employment types broken down into 34% Full Time, 63% Part Time, 2% Contract, and 1% Nights. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $89,296 per year, or $42.9 per hour.

Senior System Architect, Infrastructure Reliability

Durham, NC • Hybrid

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

Full-time

Re-posted 17 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA is seeking a Senior System Architect: Heterogeneous EDA Systems to solve a complex challenge in accelerated computing: Failure Attribution at Scale. As EDA or equivalent experience workloads scale across thousands of heterogeneous nodes, a single failure can cause massive resource waste. We need an engineer to develop and build an automated framework.

This framework will ingest telemetry from CPU and GPU clusters to identify the root cause of job failures in real-time. It will distinguish between hardware faults, infrastructure instability, and software defects. What you'll be doing: Architect Failure Attribution Frameworks: Build a scalable "flight recorder" for EDA jobs that captures high-fidelity state across the CPU, GPU, and Fabric at the moment of failure.

Build automated diagnostics that correlate GPU XID errors, PCIe bus failures, and CUDA memory exceptions. Connect these errors with system-level events such as OOM kills or NUMA-related hangs. Distributed Logging & Tracing: Implement low-overhead tracing mechanisms (using tracing tools or custom agents) that provide access to job execution across multi-node Slurm or Kubernetes clusters.

Root Cause Automation: Develop heuristics and models based on machine learning to classify failures as "Hardware Fault," "Software Bug," or "Environment Issue." This reduces the Mean Time to Identify (MTTI) for R&D teams. Resiliency Engineering: Work closely with hardware and infrastructure teams to define "signals of impending failure," enabling proactive job migration or check-pointing before a crash occurs. What we need to see: Distributed Systems Mastery: BS, MS, or PhD in Computer Science or Electrical Engineering (or equivalent experience) with 6+ years in systems programming

Experience building automated RCA (Root Cause Analysis) pipelines for HPC or cloud-scale environments. CPU Architecture Deep-Dive: Expert knowledge of x86/ARM node-level metrics: IPC (Instructions Per Cycle), cache contention, NUMA imbalance, and hardware interrupts. Programming Proficiency: Strong C++ and Python skills, with the ability to build high-performance daemons that monitor system health without impacting workload performance.

Scale Experience: Familiarity with cluster resource managers (Slurm, LSF, or Kubernetes) and how they manage job lifecycle and signal propagation. Ways To Stand Out From The Crowd: Low-Level Diagnostics: Expert knowledge of the Linux kernel and its error-reporting interfaces (/dev/mcelog, dmesg, journald). Understand how the kernel handles hardware exceptions and memory faults.

GPU Infrastructure Proficiency: Deep experience with the NVIDIA DCGM (Data Center GPU Manager) and NVIDIA Management Library (NVML) for monitoring device health and capturing state-dumps. Experience with tools doing non-intrusive monitoring of application health and syscall-level failure patterns. Experience with checkpoint/restore technologies (like CRIU) and their application in long-running EDA flows.

#LI-Hybrid Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until September 2, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US