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Directx Developer Jobs in Florida (NOW HIRING)

Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs ... Experience with programming vector and raster display technologies * Experience with Git, branching ...

Senior Software Engineer C#/.NET

Winter Springs, FL · On-site

$107K - $141K/yr

Experience with DirectX, OpenGL, or a comparable graphics API for custom 2D/3D rendering (not just ... Experience with programming vector and raster display technologies * Experience with Git, branching ...

Experience with DirectX, OpenGL, or a comparable graphics API for custom 2D/3D rendering (not just ... Experience with programming vector and raster display technologies * Experience with Git, branching ...

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms.

Graphics Software Content Engineer

Orlando, FL · On-site

$130K - $161K/yr

Minimum Qualifications Experience with GPU APIs like Metal, OpenGL, DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms.

... DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Expertise and knowledge of graphics rendering algorithms B.S. degree ...

... DirectX, Vulkan, CUDA, or shading languages. Excellent C/C++ programming skills. Knowledge of key graphics rendering algorithms. Relevant coursework/projects in Computer Graphics or Computer ...

Senior Software Engineer C++

Winter Springs, FL · On-site

$107K - $141K/yr

Experience with parallel computing or GPU programming (CUDA, OpenCL, DirectX) * Background in hydrologic modeling and water resource engineering * Strong debugging skills using Visual Studio, VS Code ...

Experience with parallel computing or GPU programming (CUDA, OpenCL, DirectX) * Background in hydrologic modeling and water resource engineering * Strong debugging skills using Visual Studio, VS Code ...

Experience with parallel computing or GPU programming (CUDA, OpenCL, DirectX) * Background in hydrologic modeling and water resource engineering * Strong debugging skills using Visual Studio, VS Code ...

System Architect

Tampa, FL · On-site

$229K/yr

The role involves collaborating with software developers, hardware engineers, cyber security and ... Knowledge of graphics pipelines (OpenGL/DirectX/Vulkan) and rendering engines * Experience with ...

Systems Architect

Tampa, FL · On-site

$229K/yr

The role involves collaborating with software developers, hardware engineers, cyber security and ... Knowledge of graphics pipelines (OpenGL/DirectX/Vulkan) and rendering engines * Experience with ...

Systems Architect

Tampa, FL

$229K/yr

The role involves collaborating with software developers, hardware engineers, cyber security and ... Knowledge of graphics pipelines (OpenGL/DirectX/Vulkan) and rendering engines * Experience with ...

System Architect

Tampa, FL · On-site

$229K/yr

The role involves collaborating with software developers, hardware engineers, cyber security and ... Knowledge of graphics pipelines (OpenGL/DirectX/Vulkan) and rendering engines * Experience with ...

Directx Developer information

See Florida salary details

$7

$40

$70

How much do directx developer jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for directx developer in Florida is $40.91, according to ZipRecruiter salary data. Most workers in this role earn between $31.01 and $49.57 per hour, depending on experience, location, and employer.

What are DirectX Developers?

DirectX Developers are software engineers who specialize in using Microsoft's DirectX API to create high-performance multimedia applications, particularly games and graphics-intensive programs on Windows platforms. They use DirectX to manage tasks like rendering 2D and 3D graphics, handling audio, and processing input devices. These developers typically have strong skills in C++ and a deep understanding of computer graphics and hardware acceleration. Their expertise ensures smooth, visually rich, and interactive experiences in PC games and other multimedia applications.

What are the key skills and qualifications needed to thrive as a DirectX Developer, and why are they important?

To thrive as a DirectX Developer, you need strong proficiency in C++ programming, graphics programming concepts, and experience with the DirectX API, often supported by a degree in computer science or a related field. Familiarity with graphics debugging tools, shader development environments, and version control systems like Git is typically required. Excellent problem-solving abilities, attention to detail, and effective communication skills help set standout DirectX Developers apart. These skills ensure efficient development of high-performance graphics applications and seamless collaboration with cross-functional teams in fast-paced environments.

How do DirectX Developers typically collaborate with artists and designers during the game development process?

DirectX Developers work closely with artists and designers to ensure that visual assets are efficiently integrated into the game engine and rendered accurately. They often participate in meetings to understand artistic vision and technical constraints, help optimize shaders, and troubleshoot rendering issues that may arise. This collaboration ensures that the final visual output meets both performance targets and artistic goals, making strong communication skills essential for DirectX Developers.

What is the difference between Directx Developer vs Graphics Programmer?

AspectDirectx DeveloperGraphics Programmer
Primary FocusDeveloping graphics applications using DirectX APICreating and optimizing graphics rendering algorithms
Required SkillsProficiency in DirectX, C++, shader programmingKnowledge of graphics algorithms, shader languages, C++
Work EnvironmentGame studios, multimedia companies, software firmsGame development, simulation, visualization projects

Both roles involve graphics programming, but Directx Developers specialize in implementing graphics solutions specifically with DirectX API, often within game or multimedia development. Graphics Programmers have a broader focus on graphics algorithms and rendering techniques, which may include multiple APIs beyond DirectX. While overlapping skills exist, Directx Developers typically work more directly with DirectX tools and libraries, whereas Graphics Programmers may work across various graphics frameworks.

What cities in Florida are hiring for Directx Developer jobs? Cities in Florida with the most Directx Developer job openings:
Senior Software Engineer C#/.NET

Senior Software Engineer C#/.NET

WGI

Winter Springs, FL

$107K - $141K/yr

Full-time

Re-posted 6 days ago


Job description

We have an opening for a Senior Software Engineer specializing in C#/.NET, with 8+ years of experience graphics programming, and Windows desktop application development. The successful candidate will be part of our Software Development Team and assist in maintaining, enhancing, and developcreating new features for our desktop application (StormWiseTM StormWiseTM), working closely with our software engineers and subject-matter experts. The candidate's initial primary focus will be learning and supporting the architecture of the existing codebase. Ultimately, the candidate will be tasked with optimizing the existing codebase and developing new features and enhancements. 

Streamline Technologies Inc. is a software development firm located in the Orlando,FL area, specializing in water resources engineering applications and flood forecasting.

Our philosophy and reputation are built on providing innovative software solutions such as the widely used hydrodynamic stormwater model, StormWiseTM (formerly ICPR Â®), and our flood forecasting technology, FloodWiseTM.

Our water resources and flood forecasting applications include complex physics-based mathematical models that simulate the rainfall-runoff process, natural & man-made drainage system hydraulics, groundwater flow, water quality, and green stormwater infrastructure. Our applications center around a geospatial graphical interface that utilizes aerial imagery, thematic-based polygons, and digital elevation models. 

#LI-onsite


  • Own and evolve the geospatial rendering engine, the cartographic display layer that visualizes aerial imagery, thematic polygon layers, terrain surfaces, and drainage networks within our desktop platform 
  • Build, maintain, and enhance the drawing and editing tools that engineers use to create, modify, and inspect hydraulic/hydrologic model geometry directly on the map 
  • Implement and optimize 2D/3D rendering pipelines using DirectX (raster tiles, vector overlays, TINs, contour surfaces) 
  • Develop computational geometry algorithms for spatial operations such as polygon intersection, triangulation, coordinate transformations, and surface interpolation 
  • Integrate geospatial data formats and coordinate systems (shapefiles, geodatabases, raster formats) 
  • Collaborate directly with subject-matter experts to optimize the existing codebase and develop new features and enhancements. 
  • Participate in code reviews, technical documentation, unit testing, and continuous improvement of engineering practices 
  • Mentor junior staff and assist with the technical direction of our platform 

Required Skills 

  • Strong proficiency in C# / .NET development (Framework 4.8+, WinForms) 
  • Experience with DirectX, OpenGL, or a comparable graphics API for custom 2D/3D rendering (not just consuming a charting library) 
  • Strong background in vector and raster display technologies,  - built or substantially extended a mapping, GIS/CAD, or geospatial visualization layer 
  • Strong background in geometry and linear algebra as applied to graphics or GIS (projections, transformations, spatial indexing) 
  • Experience with programming vector and raster display technologies 
  • Experience with Git, branching strategies, CI/CD pipelines, and modern software engineering best practices 
  • Ability to communicate complex technical concepts clearly to cross-functional and non-technical stakeholders 
  • Experience with GDAL, SlimDX, or SharpDX 
  • Strong debugging skills using Visual Studio, VS Code, and diagnostic tools 

Preferred but required 

  • Familiarity with GIS concepts and processes â€” coordinate reference systems, map projections, spatial databases, and geoprocessing 
  • General knowledge of ArcGIS, QGIS, Global Mapper,