... game portfolio by driving demand, shaping go to market (GTM) strategy, and ensuring each title ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...
... game portfolio by driving demand, shaping go to market (GTM) strategy, and ensuring each title ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...
Drive game design with creative director guidance across systems, focused on FPS and Space Combat ... We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 ...
Drive game design with creative director guidance across systems, focused on FPS and Space Combat ... We are fired up to make our mark in the video game industry with our first PC, XBox, and PS4/5 ...
Head of Marketing
Austin, TX · On-site
Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...
Head of Marketing
Austin, TX · On-site
Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...
Senior Product Marketing Manager
Madison, WI · On-site
$120 - $180/hr
... play games landscape. * Demonstrated success organizing and championing a marketing plan from strategy through go-to-market and post-launch live operations. * Direct experience working with and ...
Senior Product Marketing Manager
Madison, WI · On-site
$120 - $180/hr
... play games landscape. * Demonstrated success organizing and championing a marketing plan from strategy through go-to-market and post-launch live operations. * Direct experience working with and ...
Senior Composer (SFD / Cinematics)
Irvine, CA · On-site
... for in-game content, trailers, cinematics, and much more. This role is open to remote work ... As a Senior Composer, you will collaborate with the Music Director, fellow Composers, Music ...
Senior Composer (SFD / Cinematics)
Irvine, CA · On-site
... for in-game content, trailers, cinematics, and much more. This role is open to remote work ... As a Senior Composer, you will collaborate with the Music Director, fellow Composers, Music ...
Interactive Designer
Atlanta, GA · On-site
Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...
Interactive Designer
Atlanta, GA · On-site
Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...
... for in-game content, trailers, cinematics, and much more. This role is open to remote work ... As a Senior Composer, you will collaborate with the Music Director, fellow Composers, Music ...
... for in-game content, trailers, cinematics, and much more. This role is open to remote work ... As a Senior Composer, you will collaborate with the Music Director, fellow Composers, Music ...
Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...
Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...
You should have experience previsualizing and supporting a director's vision through appropriate ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
You should have experience previsualizing and supporting a director's vision through appropriate ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Senior Previz Artist - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
You should have experience previsualizing and supporting a director's vision through appropriate ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Senior Previz Artist - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
You should have experience previsualizing and supporting a director's vision through appropriate ... Understand the general themes and style of Blizzard games, cinematics, and franchises.
Lead UI Engineer
San Mateo, CA · On-site +1
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Lead UI Engineer
San Mateo, CA · On-site +1
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Senior Cinematic Designer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
You should have experience designing real time cinematics and supporting a director's vision ... Strong understanding of game engine pipelines, technologies, and capabilities Key Attributes
Senior Cinematic Designer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$39.54 - $73.16/hr
You should have experience designing real time cinematics and supporting a director's vision ... Strong understanding of game engine pipelines, technologies, and capabilities Key Attributes
Project Manager, Global Partnerships - TEMP | Irvine, CA
$30.47 - $56.35/hr
Reporting to the Director, Business Lead, this role will operate at the intersection of Blizzard ... Coordinate across regional teams, game teams, and global functions to maintain alignment.
Project Manager, Global Partnerships - TEMP | Irvine, CA
$30.47 - $56.35/hr
Reporting to the Director, Business Lead, this role will operate at the intersection of Blizzard ... Coordinate across regional teams, game teams, and global functions to maintain alignment.
Senior Cinematic Designer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$108K - $116K/yr
You should have experience designing real time cinematics and supporting a director's vision ... Strong understanding of game engine pipelines, technologies, and capabilities Key Attributes
Senior Cinematic Designer - Temp (SFD / Cinematics)
Irvine, CA · On-site
$108K - $116K/yr
You should have experience designing real time cinematics and supporting a director's vision ... Strong understanding of game engine pipelines, technologies, and capabilities Key Attributes
Work with Supervisors, Art Directors, Cinematic Directors, and, as required, Game Team counterparts ... Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one ...
Work with Supervisors, Art Directors, Cinematic Directors, and, as required, Game Team counterparts ... Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one ...
Lead UI Engineer
San Mateo, CA · On-site
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Lead UI Engineer
San Mateo, CA · On-site
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Senior Software Engineer I
Irvine, CA · On-site +1
$131K - $173K/yr
Our team loves Blizzard games, and we care deeply about ensuring everyone canfullyenjoy our games ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Senior Software Engineer I
Irvine, CA · On-site +1
$131K - $173K/yr
Our team loves Blizzard games, and we care deeply about ensuring everyone canfullyenjoy our games ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Senior Software Engineer I
Irvine, CA · On-site
$130K - $172K/yr
Our team loves Blizzard games, and we care deeply about ensuring everyone can fully enjoy our games ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Senior Software Engineer I
Irvine, CA · On-site
$130K - $172K/yr
Our team loves Blizzard games, and we care deeply about ensuring everyone can fully enjoy our games ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Technical Sound Designer
$30.47 - $56.35/hr
Fluency in game audio implementation systems. * Understanding ofPS5, XBOX Series X, and PC audio ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Technical Sound Designer
$30.47 - $56.35/hr
Fluency in game audio implementation systems. * Understanding ofPS5, XBOX Series X, and PC audio ... As such, the duties and responsibilities of this role may be changed as directed by the Company at ...
Lead UI Engineer
San Mateo, CA · On-site
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Lead UI Engineer
San Mateo, CA · On-site
$133K - $198K/yr
Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...
Director Xbox Game information
What is the difference between Director Xbox Game vs Game Producer?
| Aspect | Director Xbox Game | Game Producer |
|---|---|---|
| Primary Role | Oversees the overall vision, creative direction, and high-level management of Xbox game development projects. | Manages project timelines, budgets, and coordination among teams to ensure game delivery. |
| Required Credentials | Typically requires extensive industry experience, leadership skills, and knowledge of game development processes. | Often requires project management experience, certifications, and understanding of game production workflows. |
| Work Environment | Leads creative teams, collaborates with developers, designers, and executives within the gaming industry. | Works closely with development teams, publishers, and stakeholders to keep projects on track. |
While both roles are vital in game development, the Director Xbox Game focuses on high-level creative and strategic leadership, whereas the Game Producer handles project management and execution details. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.
What cities are hiring for Director Xbox Game jobs?
Cities with the most Director Xbox Game job openings:
What are the most commonly searched types of Xbox Game jobs?
The most popular types of Xbox Game jobs are:
What states have the most Director Xbox Game jobs?
States with the most job openings for Director Xbox Game jobs include:
What job categories do people searching Director Xbox Game jobs look for?
The top searched job categories for Director Xbox Game jobs are:

Job description
Reporting to the Co-CEO, the Head of Marketing is responsible for maximizing the commercial success of Aspyr's game portfolio by driving demand, shaping go to market (GTM) strategy, and ensuring each title reaches its full market potential. This role leads the development and execution of integrated marketing strategies across all titles, aligning closely with Product Management, Business Development, and Sales to deliver predictable, high impact results.
This leader balances creativity with operational discipline leveraging data, player insights, and experimentation to grow awareness, engagement, and revenue while maintaining alignment with company financial and lifecycle objectives.
Essential Functions:Marketing Strategy & Go-To-Market
- Define and lead global go to market (GTM) strategies across all titles
- Partner with Product Management to influence product definition, positioning, and audience targeting early in the lifecycle
- Establish clear success metrics and KPIs for each title, aligned to revenue and ROI targets
- Ensure marketing strategies align with Aspyr's midmarket AAA positioning and IP driven approach
- Own the marketing budget across all titles, allocating resources against portfolio priorities and performance expectations.
Demand Generation & Campaign Execution
- Lead execution of integrated marketing campaigns across PR, digital, paid media, influencer, and social channels
- Drive awareness, engagement, and conversion through innovative and scalable campaign strategies
- Optimize marketing mix and channel strategy based on performance data and audience insights
- Continuously test and scale new marketing approaches to improve reach and efficiency
Data, Insights & Performance Optimization
- Partner with Business Intelligence to build robust reporting and attribution models
- Track campaign performance across defined data points (organic, paid, conversion, sentiment, etc.)
- Translate insights into actionable improvements across campaigns and future titles
- Drive forecasting accuracy and marketing ROI discipline
Partnerships & External Relationships
- Serve as lead marketing point of contact with licensors, IP holders, and brand partners
- Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies to amplify reach and comarketing opportunities
- Manage external marketing vendors and ensure quality and performance standards
- Align with Business Development and Sales to maximize distribution impact and promotional effectiveness
Leadership & Team Development
- Build, lead, and develop a high performing marketing team across key functions (brand, digital, PR, lifecycle, etc.)
- Establish clear roles, accountability, and performance expectations
- Foster a culture of experimentation, accountability, and continuous improvement
- Ensure alignment with cross-functional teams (Product, Production, Creative, Sales)
- Bachelor's degree in Business, Game Design, Marketing, or a related field; MBA a plus
- 12 + years of experience in marketing or public relations within the video game industry
- 5 + years of experience managing and mentoring high performing teams
- Proven success leading GTM strategies for premium products
- Strong understanding of player behavior, gaming audiences, and platform ecosystems
- Experience managing multichannel campaigns (digital, influencer, PR, paid media)
- Demonstrated ability to use data and insights to drive decision making
- Experience working with external partners, licensors, and agencies
- Proven success delivering and growing commercially successful video game franchises
- Strong strategic thinking with the ability to synthesize complex market, product, and partner inputs into actionable roadmaps
- Exceptional collaboration and communication skills across creative, technical, and executive teams
- Experience working with licensed IPs and external stakeholders
- Familiarity with console and PC game markets, platform holder expectations, and evolving monetization models
- Passion for gaming and a deep respect for both the art and business of making games
About Aspyr Media
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Austin, TX, US
Year founded
1996