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Director Xbox Game Jobs (NOW HIRING)

... game portfolio by driving demand, shaping go to market (GTM) strategy, and ensuring each title ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies ...

... play games landscape. * Demonstrated success organizing and championing a marketing plan from strategy through go-to-market and post-launch live operations. * Direct experience working with and ...

Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...

Company Description KontrolFreek is an innovative, high-growth video gaming accessories company ... Incorporating the latest in ergonomics, engineering, and materials science, the company's Xbox and ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...

Lead UI Engineer

San Mateo, CA · On-site

$133K - $198K/yr

Direct the technical design and implementation of the game's UI using highly supported / best-in ... Xbox platforms. * Practical understanding of the Unreal material pipeline as applied to building ...

Showing results 41-60

Director Xbox Game information

What is the difference between Director Xbox Game vs Game Producer?

AspectDirector Xbox GameGame Producer
Primary RoleOversees the overall vision, creative direction, and high-level management of Xbox game development projects.Manages project timelines, budgets, and coordination among teams to ensure game delivery.
Required CredentialsTypically requires extensive industry experience, leadership skills, and knowledge of game development processes.Often requires project management experience, certifications, and understanding of game production workflows.
Work EnvironmentLeads creative teams, collaborates with developers, designers, and executives within the gaming industry.Works closely with development teams, publishers, and stakeholders to keep projects on track.

While both roles are vital in game development, the Director Xbox Game focuses on high-level creative and strategic leadership, whereas the Game Producer handles project management and execution details. Understanding these distinctions helps clarify career paths and job expectations in the gaming industry.

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Infographic showing various Director Xbox Game job openings in the United States as of August 2026, with employment types broken down into 2% As Needed, 83% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution.

Full-time

Re-posted 18 days ago


Job description

Responsibilities:

Reporting to the Co-CEO, the Head of Marketing is responsible for maximizing the commercial success of Aspyr's game portfolio by driving demand, shaping go to market (GTM) strategy, and ensuring each title reaches its full market potential. This role leads the development and execution of integrated marketing strategies across all titles, aligning closely with Product Management, Business Development, and Sales to deliver predictable, high impact results.

This leader balances creativity with operational discipline leveraging data, player insights, and experimentation to grow awareness, engagement, and revenue while maintaining alignment with company financial and lifecycle objectives.

Essential Functions:

Marketing Strategy & Go-To-Market

  • Define and lead global go to market (GTM) strategies across all titles
  • Partner with Product Management to influence product definition, positioning, and audience targeting early in the lifecycle
  • Establish clear success metrics and KPIs for each title, aligned to revenue and ROI targets
  • Ensure marketing strategies align with Aspyr's midmarket AAA positioning and IP driven approach
  • Own the marketing budget across all titles, allocating resources against portfolio priorities and performance expectations.

Demand Generation & Campaign Execution

  • Lead execution of integrated marketing campaigns across PR, digital, paid media, influencer, and social channels
  • Drive awareness, engagement, and conversion through innovative and scalable campaign strategies
  • Optimize marketing mix and channel strategy based on performance data and audience insights
  • Continuously test and scale new marketing approaches to improve reach and efficiency

Data, Insights & Performance Optimization

  • Partner with Business Intelligence to build robust reporting and attribution models
  • Track campaign performance across defined data points (organic, paid, conversion, sentiment, etc.)
  • Translate insights into actionable improvements across campaigns and future titles
  • Drive forecasting accuracy and marketing ROI discipline

Partnerships & External Relationships

  • Serve as lead marketing point of contact with licensors, IP holders, and brand partners
  • Collaborate with licensors, platform partners (PlayStation, Xbox, Nintendo, Steam) , and agencies to amplify reach and comarketing opportunities
  • Manage external marketing vendors and ensure quality and performance standards
  • Align with Business Development and Sales to maximize distribution impact and promotional effectiveness

Leadership & Team Development

  • Build, lead, and develop a high performing marketing team across key functions (brand, digital, PR, lifecycle, etc.)
  • Establish clear roles, accountability, and performance expectations
  • Foster a culture of experimentation, accountability, and continuous improvement
  • Ensure alignment with cross-functional teams (Product, Production, Creative, Sales)
Preferred Qualifications:
  • Bachelor's degree in Business, Game Design, Marketing, or a related field; MBA a plus
  • 12 + years of experience in marketing or public relations within the video game industry
  • 5 + years of experience managing and mentoring high performing teams
  • Proven success leading GTM strategies for premium products
  • Strong understanding of player behavior, gaming audiences, and platform ecosystems
  • Experience managing multichannel campaigns (digital, influencer, PR, paid media)
  • Demonstrated ability to use data and insights to drive decision making
  • Experience working with external partners, licensors, and agencies
  • Proven success delivering and growing commercially successful video game franchises
  • Strong strategic thinking with the ability to synthesize complex market, product, and partner inputs into actionable roadmaps
  • Exceptional collaboration and communication skills across creative, technical, and executive teams
  • Experience working with licensed IPs and external stakeholders
  • Familiarity with console and PC game markets, platform holder expectations, and evolving monetization models
  • Passion for gaming and a deep respect for both the art and business of making games