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Director Robotic Simulation Engineer Jobs in Florida

You will help achieve the vision in which every robot behavior we develop is prototyped, tested, and validated in simulation before it runs on hardware. As a simulation engineer at Persona, you will ...

Principal Software Engineer

Weston, FL ยท On-site

$100 - $115/hr

You'll join a collaborative team of approximately 8 engineers focused on robotics simulation and software development. * This is an individual contributor role with no direct reports or people ...

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Director Robotic Simulation Engineer information

How does a Director Robotic Simulation Engineer typically collaborate with cross-functional teams in the development process?

As a Director Robotic Simulation Engineer, you will frequently collaborate with multidisciplinary teams, including software developers, mechanical engineers, and project managers, to ensure simulation models accurately reflect real-world performance. This role involves leading discussions to integrate simulation feedback into design iterations, coordinating with testing teams to validate results, and occasionally interfacing with clients for project updates. Strong communication skills and the ability to translate complex technical findings into actionable insights for other departments are essential. Regular meetings and collaborative platforms are commonly used to keep all stakeholders aligned throughout the development cycle.

What does a Director Robotic Simulation Engineer do?

A Director Robotic Simulation Engineer oversees the development and management of simulation environments for robotic systems. They lead teams in designing, testing, and optimizing virtual models to ensure robots perform effectively in real-world applications. This role involves strategic planning, collaboration with cross-functional teams, and integrating advanced technologies to improve simulation accuracy and efficiency. Their work is crucial for reducing costs, minimizing physical prototyping, and accelerating the deployment of robotic solutions.

What are the key skills and qualifications needed to thrive as a Director Robotic Simulation Engineer, and why are they important?

To thrive as a Director Robotic Simulation Engineer, you need advanced expertise in robotics, computer science, and simulation modeling, often supported by a master's or Ph.D. in a related field. Proficiency with simulation software such as ROS, Gazebo, MATLAB/Simulink, and familiarity with programming languages like Python or C++ is essential. Leadership, strategic thinking, and strong communication skills are crucial for managing teams and collaborating across departments. These skills ensure the effective development, testing, and deployment of complex robotic systems in alignment with organizational goals.

What is the difference between Director Robotic Simulation Engineer vs Robotic Simulation Engineer?

AspectDirector Robotic Simulation EngineerRobotic Simulation Engineer
CredentialsBachelor's/Master's in Engineering, often with leadership experienceBachelor's or higher in Engineering or related field
Work EnvironmentLeadership role overseeing teams and projectsHands-on technical role focused on simulation development
Employer & IndustryManufacturers, tech companies, R&D labsRobotics firms, research institutions, manufacturing

The main difference is that the Director Robotic Simulation Engineer holds a leadership position, managing teams and strategic projects, while the Robotic Simulation Engineer focuses on technical development and simulation tasks. Both roles require engineering expertise, but the director role emphasizes management and oversight.

What are the most commonly searched types of Robotic Simulation Engineer jobs in Florida? The most popular types of Robotic Simulation Engineer jobs in Florida are:
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Robotics Simulation Engineer

Persona AI

Pensacola, FL โ€ข On-site

Full-time

Re-posted 26 days ago


Job description

We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse simulation infrastructure. You'll build the digital twin environments, sim assets, and CI/CD pipelines that our autonomy team relies on daily. You will help achieve the vision in which every robot behavior we develop is prototyped, tested, and validated in simulation before it runs on hardware.
As a simulation engineer at Persona, you will have an incredible opportunity to shape the simulation infrastructure that underpins our entire autonomy stack. You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams.
Your Role:
  • Build, maintain, and extend simulation environments in NVIDIA Isaac Sim and Omniverse for humanoid robot development.
  • Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility environments (shipyards, steel fabrication plants, industrial sites).
  • Create and maintain physics-accurate digital twins of customer facilities (shipyards and industrial manufacturing) for behavior validation and deployment planning.
  • Integrate all autonomy subsystems (locomotion, manipulation, perception, hands, navigation, welding) to run against Isaac Sim.
  • Design and implement behavior-level CI/CD pipelines that automatically validate robot behaviors in simulation.
  • Prototype and mock-test robot behaviors (welding, navigation, manipulation) in simulation before hardware integration.
  • Develop synthetic data generation pipelines for training perception, manipulation, and navigation models.

We're Looking For:
  • BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field.
  • 3+ years of professional experience in robotics simulation, digital twin development, or physics-based simulation environments.
  • Strong hands-on experience with NVIDIA Isaac Sim and/or NVIDIA Omniverse.
  • Working knowledge of OpenUSD (Universal Scene Description): authoring, composition, referencing, flattening, and debugging USD stage hierarchies.
  • Proficiency in Python; comfortable writing simulation tooling, test harnesses, and automation scripts.
  • Experience with at least one physics engine: PhysX, MuJoCo, Bullet, or Drake.
  • Solid understanding of robot kinematics, dynamics, and articulated body simulation.
  • Experience developing or maintaining CI/CD pipelines for simulation or robotics software.
  • Familiarity with containerization (Docker) and DevOps practices for simulation infrastructure.
  • Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions).

Preferred or Bonus Qualifications:
  • Experience with NVIDIA Isaac Lab for reinforcement learning environment setup and training.
  • Familiarity with NVIDIA Cosmos for synthetic data generation and scene variability.
  • Experience with ROS/ROS 2 and Gazebo simulation.
  • Experience with Unreal Engine or other real-time rendering engines for robotics visualization.
  • Background in manipulation simulation: contact modeling, grasp planning, dexterous multi-fingered hand interaction, and force/torque estimation.
  • Experience with motion capture data pipelines and motion retargeting to robot models.
  • Exposure to behavior trees, task planning, or autonomy stack architecture.
  • Knowledge of Omniverse extensions development and Kit SDK.