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Director Creature Design Jobs (NOW HIRING)

Senior Mechanical Project Manager

Birmingham, AL · On-site

$91K - $114K/yr

Senior Mechanical Project Manager Creature is a vertically integrated Design-Manufacture-Construct ... direct P&L ownership. * Proven track record delivering HVAC and plumbing scope on medical and/or ...

Senior Mechanical Project Manager

Birmingham, AL · On-site

$91K - $114K/yr

Senior Mechanical Project Manager Creature is a vertically integrated Design-Manufacture-Construct ... direct P&L ownership. * Proven track record delivering HVAC and plumbing scope on medical and/or ...

Senior Mechanical Project Manager Creature is a vertically integrated Design-Manufacture-Construct ... direct P&L ownership. * Proven track record delivering HVAC and plumbing scope on medical and/or ...

AR Game Designer -- Mobile & WebAR

Miami, FL · Remote

$158K/yr

... clearly through design documentation, diagrams, prototypes, and direct collaboration with ... The "magic" comes from seeing a physical object come alive, confronting the creature in your own ...

Chief Building Engineer

Minneapolis, MN · On-site

$73K - $132K/yr

We have a direct and positive impact on the real estate, design, construction and maintenance of ... compromising creature comfort. This includes programming parameters and making appropriate ...

... creature. Take a closer look at what can be experienced in Gassaway here! Airport Information ... Renowned for its innovative design and amenities, the airport features a spacious terminal with ...

Director Creature Design information

See salary details

$37K

$135.8K

$243K

How much do director creature design jobs pay per year?

As of Aug 31, 2026, the average yearly pay for director creature design in the United States is $135,763.00, according to ZipRecruiter salary data. Most workers in this role earn between $109,500.00 and $163,000.00 per year, depending on experience, location, and employer.

What does a director of creature design do?

A Director of Creature Design leads the creative and technical development of fantastical or realistic creatures for film, television, video games, or other media. They oversee concept artists, sculptors, and animators, ensuring that the design of creatures aligns with the story and visual style of the project. This role involves collaboration with directors, producers, and other departments to bring imaginative creatures to life, balancing artistic vision with practical considerations like movement and visual effects. The Director of Creature Design is responsible for maintaining consistency and quality throughout the production process.

What are the typical challenges a director of creature design faces when leading a multidisciplinary team on a large film or game project?

As a Director of Creature Design, one of the main challenges is balancing creative vision with technical feasibility. You’ll often collaborate with concept artists, 3D modelers, animators, and VFX supervisors to ensure the creatures not only look unique and compelling but also fit seamlessly into the production pipeline. Managing feedback from both creative and technical departments while adhering to project timelines can be demanding. Additionally, staying updated with the latest industry tools and techniques is crucial for ensuring your team stays innovative and competitive.

What are the key skills and qualifications needed to thrive as a director of creature design, and why are they important?

To thrive as a Director of Creature Design, you need expert knowledge of anatomy, visual storytelling, and design principles, usually supported by a degree in fine arts, animation, or a related field. Mastery of industry-standard digital sculpting and 3D modeling tools like ZBrush, Maya, and Photoshop is essential, along with a strong portfolio demonstrating creature concept work. Leadership, creative vision, and the ability to collaborate across departments are standout soft skills in this role. These competencies are crucial for ensuring the creation of compelling, believable creatures that enhance a production's storytelling and visual impact.

What is the difference between Director Creature Design vs Creature Designer?

AspectDirector Creature DesignCreature Designer
ResponsibilitiesOversees the entire creature design process, manages teams, and sets creative directionCreates individual creature concepts, models, and details based on project needs
CredentialsTypically requires a strong portfolio, experience in creature design, and leadership skillsRequires a solid portfolio, artistic skills, and proficiency in design software
Work EnvironmentWorks in film, gaming, or animation studios, often in a leadership roleWorks in similar environments, focusing on design execution

In summary, the Director Creature Design leads and manages the creature design team, setting the creative vision, while the Creature Designer focuses on creating detailed creature concepts and models. Both roles require artistic talent and industry experience, but differ mainly in scope and responsibility.

What cities are hiring for Director Creature Design jobs?

Cities with the most Director Creature Design job openings:

What are the most commonly searched types of Creature Design jobs?

The most popular types of Creature Design jobs are:

What states have the most Director Creature Design jobs?

States with the most job openings for Director Creature Design jobs include:

Infographic showing various Director Creature Design job openings in the United States as of July 2026, with employment types broken down into 5% Full Time, 2% Part Time, 89% Nights, and 4% Summer. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $135,763 per year, or $65.3 per hour.

Senior Mechanical Project Manager

Birmingham, AL • On-site

$91K - $114K/yr

Other

Posted 13 days ago


Job description

Senior Mechanical Project Manager

Creature is a vertically integrated Design–Manufacture–Construct (DMC) company headquartered in Birmingham, AL. We replace the century-old, siloed model of the Architecture, Engineering, and Construction (AEC) industry with one disciplined system — design, manufacturing, and field execution operating as a single team, not a chain of handoffs. Our in-house Mechanical, Plumbing, and Carpentry trades are the backbone of that system, and the reason Creature delivers medical and commercial facilities faster, safer, and to a higher standard than a traditional general contractor.


Purpose of the Role

Own the mechanical value stream — P&L, schedule, labor, and quality — for Creature’s HVAC and plumbing self-perform work across the medical and commercial portfolio. This is not a coordination role. The Senior Mechanical Project Manager is the final word on how mechanical work gets planned, staffed, priced, and delivered, and is accountable for the outcome from precon through closeout.

Core Accountability

Deliver every HVAC and plumbing project on schedule, on budget, and to Creature’s quality standard — while building the labor planning, estimating, and field leadership systems that let the mechanical trade scale without losing discipline.

Key Accountabilities

1) P&L Ownership of Mechanical & Plumbing Self-Perform Work

Own the P&L for all mechanical and plumbing self-perform work across the active portfolio. Build and defend budgets from precon through closeout, track cost against forecast in real time, and protect margin by catching problems before they surface in a monthly report. When a job is bleeding money, this is the person who already knows why — and has a plan to stop it.

2) Portfolio-Level Schedule & Delivery Command

Lead HVAC and plumbing delivery across multiple concurrent medical and commercial projects. Set the standard the HVAC and Plumbing Field Leaders execute against — reviewing look-aheads, resolving field-level obstacles, and holding the line on schedule integrity. Serve as the escalation point when mechanical scope is at risk, with enough time in the field to know before it becomes a crisis.

3) Labor Strategy, Workforce Planning & Field Leadership Development

Own short- and medium-term labor planning for the mechanical and plumbing trades. Partner with the Creature PM team to smooth labor loading for self-perform teams across the full project pipeline, so crews move from job to job without idle time or overtime surprises. Recruit new field talent and standardize the training pipeline that turns new hires into reliable tradespeople — and future field leaders.

4) Estimating, Takeoffs & Preconstruction Rigor

Perform and validate material and labor takeoffs with the discipline that protects margin before a single piece of duct or pipe hits the field. Bring deep mechanical construction expertise to precon so bids reflect real field conditions, not optimistic assumptions. Build the estimating rigor that makes Creature’s numbers something the field can actually hit.

5) Systems, Standards & Continuous Improvement

Become a hands-on expert in Creature’s operational model and run mechanical operations through MS Excel, Smartsheet, and Procore — not as reporting tools, but as the system of record for labor, cost, and schedule. Standardize what works, eliminate what doesn’t, and convert every project’s lessons into a repeatable playbook the next project manager can pick up on day one.

What Exceptional Execution Looks Like

  • Mechanical and plumbing projects hit budget because problems were caught in week three, not month three.
  • Field Leaders trust this person’s judgment because it’s backed by time in the field, not just a spreadsheet.
  • Labor is loaded so tightly across projects that crews are never idle and never scrambling.
  • New field talent ramps faster because onboarding and training are standardized, not improvised.
  • Executive leadership gets a straight answer on cost, schedule, and risk — before they have to ask.

Traits That Define Success

  • Ownership Mentality — Treats the P&L, the schedule, and the crew as personal responsibilities, not shared ones.
  • Strategic Rigor — Thinks several moves ahead, challenges convention, and is willing to say a plan won’t work before it fails in the field.
  • Compelling Conscientiousness — Tracks labor, cost, and schedule with the precision that prevents surprises.
  • Mastery of Communication — Explains complex mechanical and financial tradeoffs clearly, in writing and in person, to field crews and executives alike.
  • Accountability is Reliability — Does what was said would be done, on the timeline it was said it would happen.

Qualifications

Required

  • 10–12+ years of Project Management experience in the mechanical contracting industry, with direct P&L ownership.
  • Proven track record delivering HVAC and plumbing scope on medical and/or commercial projects.
  • Demonstrated experience managing labor planning and field leaders across multiple concurrent projects.
  • Strong proficiency in MS Excel, Smartsheet, and Procore.
  • Based in Birmingham, AL, or willing to relocate.
  • Able to travel up to 25% of the time (~1 week per month).

Preferred

  • BS in Mechanical Engineering from an accredited university.
  • Experience in a self-perform, vertically integrated, or design-build environment.
  • Experience building or standardizing a field training program.
  • PE license or equivalent industry credential.

Why Creature

You won’t spend your time in this role managing subcontractors and chasing change orders. You’ll own the crew, the numbers, and the outcome — with the authority to make decisions and the systems to make them stick. Creature is building a company where mechanical work is engineered, staffed, and delivered as one disciplined system, not handed off between disconnected parties. If you’ve spent a decade in mechanical contracting wishing you had more control over the outcome, this is that role.