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Digital Signal Processing Jobs in Seattle, WA (NOW HIRING)

Familiar with design and implementation of Digital Signal Processing algorithms and techniques: FFT, time and frequency domain equalizer, channel estimation, pilot tracking, digital pre-distortion ...

Familiar with design and implementation of Digital Signal Processing algorithms and techniques: FFT, time and frequency domain equalizer, channel estimation, pilot tracking, digital pre-distortion ...

Principal DSP engineer

Seattle, WA · On-site

$180 - $260/hr

The Role We're looking for a Principal DSP Engineer to set the technical direction for the digital beamforming and radar signal processing at the heart of our phased array systems. As a foundational ...

Showing results 21-40

Digital Signal Processing information

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$18

$53

$100

How much do digital signal processing jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for digital signal processing in Seattle, WA is $53.80, according to ZipRecruiter salary data. Most workers in this role earn between $28.99 and $69.81 per hour, depending on experience, location, and employer.

What is digital signal processing?

A Digital Signal Processing (DSP) job involves designing, developing, and optimizing algorithms that manipulate digital signals, such as audio, image, or sensor data. Professionals in this field work with mathematical models and programming languages like MATLAB, Python, or C/C++ to filter, compress, and analyze signals. DSP engineers are commonly employed in industries like telecommunications, biomedical engineering, audio processing, and defense. Their role may include hardware implementation, software development, and real-time signal processing. Strong analytical skills and a background in mathematics and engineering are essential for success in this field.

What kind of projects or problems do digital signal processing professionals typically work on?

Digital Signal Processing professionals are often involved in projects such as designing audio and image processing systems, developing communications protocols, and optimizing algorithms for real-time data analysis. Their daily responsibilities might include modeling signals, simulating and testing algorithms, and working with cross-functional teams to integrate DSP solutions into products like medical devices, consumer electronics, or telecommunications equipment. Team collaboration is common, especially when working with hardware and software engineers to ensure seamless system integration. This dynamic role offers the chance to solve challenging technical problems and continually learn new technologies, making it ideal for those who enjoy innovation and hands-on problem-solving.

What are the key skills and qualifications needed to thrive in digital signal processing, and why are they important?

To thrive in Digital Signal Processing (DSP), you need a strong background in mathematics, signal processing theory, and programming, often supported by a degree in electrical engineering or a related field. Familiarity with tools such as MATLAB, Python, LabVIEW, and DSP hardware platforms is highly valuable, and certifications in DSP or embedded systems can enhance your profile. Excellent problem-solving skills, teamwork, and the ability to communicate complex technical information clearly are crucial soft skills. These abilities are essential for developing, optimizing, and implementing signal processing algorithms that address real-world engineering challenges.

Does digital signal processing pay well?

Digital Signal Processing (DSP) engineers typically earn competitive salaries, especially with experience and advanced skills in areas like MATLAB, C++, or FPGA design. Salaries vary by industry and location but generally align with engineering roles in technology and telecommunications sectors, often complemented by certifications and a strong technical background.

What do you do in digital signal processing?

In digital signal processing, professionals analyze, modify, and interpret digital signals such as audio, video, and sensor data using algorithms and mathematical techniques. They develop filters, perform data compression, and implement real-time processing systems often using tools like MATLAB or Python. This work supports applications in communications, audio engineering, and multimedia systems.

What are the most commonly searched types of Digital Signal Processing jobs in Seattle, WA?

The most popular types of Digital Signal Processing jobs in Seattle, WA are:

What are popular job titles related to Digital Signal Processing jobs in Seattle, WA?

For Digital Signal Processing jobs in Seattle, WA, the most frequently searched job titles are:

What job categories do people searching Digital Signal Processing jobs in Seattle, WA look for?

The top searched job categories for Digital Signal Processing jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Digital Signal Processing jobs?

Cities near Seattle, WA with the most Digital Signal Processing job openings:

Infographic showing various Digital Signal Processing job openings in Seattle, WA as of August 2026, with employment types broken down into 90% Full Time, 4% Part Time, and 6% Contract. Highlights an 81% In-person, 4% Hybrid, and 15% Remote job distribution, with an average salary of $111,899 per year, or $53.8 per hour.

CONTRACT - Associate Software Engineer, Audio (NTD)

Nintendo

Redmond, WA

Full-time

Re-posted 2 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

155th of 245 rated software companies


Job description

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

The Redmond audio team is part of a small global group that researches and develops system software for current and future Nintendo game systems.  We are looking for a junior engineer with attention to detail and a passion for audio technologies.  You will participate in prototyping, developing, maintaining, debugging, profiling, optimizing, and testing audio firmware.  The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

DESCRIPTION OF DUTIES

  • Design and implement audio system software.
  • Characterize, analyze, organize, and present detailed performance metrics of features at a large scale.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.

SUMMARY OF REQUIREMENTS

  • BS or MS in Electrical Engineering, Computer Engineering, Computer Science, or related field.
  • Coursework or foundational knowledge in digital signal processing (DSP).
  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Strong analytical and problem-solving skills.

PREFERRED REQUIREMENTS:

  • Knowledge of DSP architectures (eg. Hifi, Hexagon, ARM SIMD).
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg. I2S, TDM, PDM, DMA).

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is onsite in Redmond, WA, and not open to remote status at this time.  


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