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Developer Tools Jobs in Seattle, WA (NOW HIRING)

Experiment with and build AI-powered developer tools and automations using ChatGPT, Claude Code, and other LLM APIs . * Collaborate with infrastructure and product engineering teams to streamline ...

Experiment with and build AI-powered developer tools and automations using ChatGPT, Claude Code, and other LLM APIs . * Collaborate with infrastructure and product engineering teams to streamline ...

Senior Director, Developer Ecosystem

Bothell, WA · On-site

$61 - $80.50/hr

You will lead IonQ's effort to build and nurture an ecosystem of active, engaged developers and first-rate tools and enablement materials, both inside and outside of the organization. This includes ...

Senior Director, Developer Ecosystem

Bothell, WA · On-site

$61 - $80.50/hr

Drive the IonQ Developer Tools Roadmap . Develop the strategy, execution, and distribution of IonQ's developer tooling suite across APIs, SDKs, and other tools for IonQ end users across the full ...

We also build and maintain developer tools including VSCode and IntelliJ plugins, CRUX (Code Review User Experience, Amazon's code review system), Gitfarm (Amazon's git hosting service), and ...

We also build and maintain developer tools including VSCode and IntelliJ plugins, CRUX (Code Review User Experience, Amazon's code review system), Gitfarm (Amazon's git hosting service), and ...

MTS - Platform Engineer (Tools)

Redmond, WA · On-site

$160K - $261K/yr

The Platform Engineering team is responsible for designing and optimizing AI Agents that can reason ... As a Member of Technical Staff, Platform Tools, you'll design and deliver the primitives that power ...

Experience working with developer tools (CI/CD, GitHub/GitLab, Jira, observability) * Strong product mindset and comfort operating in ambiguous problem spaces Nice to Have * Particularly interesting ...

Principal Software Engineer

Redmond, WA · On-site

$188K - $304K/yr

Lead the design and implementation of AI-infused developer tools and experiences - including intelligent code assistance, automated diagnostics, smart build/test pipelines, and context-aware ...

Experience working with developer tools (CI/CD, GitHub/GitLab, Jira, observability) * Strong product mindset and comfort operating in ambiguous problem spaces Nice to Have * Particularly interesting ...

You'll be responsible for designing and implementing cross-platform bridging solutions, automated C#/Swift interoperability systems that eliminate manual binding code, and developer tools that reduce ...

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Showing results 1-20

Developer Tools information

See Seattle, WA salary details

$19

$60

$93

How much do developer tools jobs pay per hour?

As of Jul 5, 2026, the average hourly pay for developer tools in Seattle, WA is $60.13, according to ZipRecruiter salary data. Most workers in this role earn between $45.96 and $73.61 per hour, depending on experience, location, and employer.

What is the difference between Developer Tools vs Software Developers?

AspectDeveloper ToolsSoftware Developers
Primary RoleProvide software and applications to assist developers in coding, testing, and debuggingDesign, develop, and maintain software applications and systems
Required SkillsKnowledge of programming languages, software testing, and debugging toolsProficiency in programming, software design, and problem-solving
Work EnvironmentTools are used by developers within software development teamsWork in teams to create software products across various industries
CertificationsOften include certifications in specific tools or programming languagesRequire degrees in computer science or related fields, certifications vary

Developer Tools are specialized software designed to assist developers in coding and debugging, whereas Software Developers create and maintain software applications. Both roles require programming knowledge, but Developer Tools focus on enhancing development efficiency, while Software Developers focus on building software products.

What are the key skills and qualifications needed to thrive as a Developer Tools Engineer, and why are they important?

To thrive as a Developer Tools Engineer, you need strong programming skills (often in languages like Python, Java, or Go), a solid understanding of software development workflows, and experience with version control systems, typically supported by a degree in computer science or related field. Familiarity with CI/CD platforms (such as Jenkins, GitHub Actions, or GitLab CI), build automation tools, and containerization technologies (like Docker or Kubernetes) is essential. Excellent problem-solving, collaboration, and communication skills help you work effectively with development teams and address their tooling needs. These abilities ensure efficient development processes, robust toolchains, and seamless integration that drive productivity across engineering teams.

What are Developer Tools?

Developer tools, often called 'dev tools,' are software applications or features that assist programmers in building, testing, debugging, and maintaining software. These tools can include code editors, integrated development environments (IDEs), debuggers, version control systems, and performance analyzers. Developer tools streamline the software development process, help identify and fix issues efficiently, and improve code quality. They are essential for modern software development, enabling teams to collaborate, automate workflows, and ensure robust and reliable applications.

How do Developer Tools engineers typically collaborate with product and engineering teams to improve development workflows?

Developer Tools engineers work closely with both product and engineering teams to identify pain points in current development workflows and propose solutions to streamline processes. They often gather feedback through regular meetings, code reviews, and user-testing sessions, ensuring that tools and systems meet the evolving needs of the teams. Collaboration may include building internal APIs, maintaining CI/CD pipelines, and providing documentation or training to help teams adopt new tools effectively. This role requires strong communication skills and a proactive approach to problem-solving within a cross-functional environment.
Infographic showing various Developer Tools job openings in Seattle, WA as of June 2026, with employment types broken down into 96% Full Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $125,075 per year, or $60.1 per hour.
Principal Graphics Developer Tools Engineer

Principal Graphics Developer Tools Engineer

Nvidia

Seattle, WA

$159K - $196K/yr

Full-time

Posted 19 days ago


Job description

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create and lead new strategic initiatives, partnering closely with NVIDIA Research, GPU Architecture, Driver, SDK, and Developer Technology teams to evaluate emerging technologies, prototype new ideas, and deliver solutions that improve how developers build, debug, profile, and optimize graphics applications. This is a hands-on technical leadership role emphasizing vision, execution, influence, and collaboration. Success in this role comes from technical excellence and the ability to align teams around ambitious ideas.

What You'll Be Doing:

  • Define and implement the technical vision and strategy for next-generation developer tools, workflows, and technologies that improve developer productivity.

  • Design and prototype new tools that can evolve into production-ready software.

  • Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.

  • Drive technical initiatives across multiple organizations through collaboration and technical leadership.

  • Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.

  • Engage with external developers, game studios, engine teams, and strategic partners to understand real-world workflows and pain points.

  • Represent NVIDIA at industry events, technical conferences, and developer engagements.

  • Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.

What We Need To See:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).

  • 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.

  • Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.

  • Strong C++ software engineering skills and experience building large-scale software systems.

  • Demonstrated technical leadership driving complex projects across multiple teams.

  • Experience designing software architectures and influencing technical direction beyond a single codebase.

  • Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.

  • Proven ability to thrive in ambiguous environments and transform ideas into shipped products.

Ways To Stand Out From The Crowd:

  • Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.

  • Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.

  • Experience developing profilers, debuggers, validation tools, or SDKs.

  • Experience applying machine learning or generative AI techniques to software development workflows.

  • Contributions to game engines, graphics middleware, graphics SDKs, or open-source graphics projects.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here. If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 20, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993