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Demo Artist Jobs (NOW HIRING)

Cinematic Media Artist

Fort Worth, TX ยท On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... Must provide a current demo reel showcasing previous editing and game capture work. PREFERRED ...

Cinematic Media Artist

Dallas, TX ยท On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... Must provide a current demo reel showcasing previous editing and game capture work. PREFERRED ...

Cinematic Media Artist

Dallas, TX ยท On-site

$110K - $161K/yr

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal ... Must provide a current demo reel showcasing previous editing and game capture work. PREFERRED ...

Cabinet Restoration Artist

Eugene, OR ยท On-site

$19 - $23/hr

Kitchen Tune-Up is seeking a Cabinet Restoration Artist to work on kitchen cabinet projects ... In addition to the 1-day Tune Ups, you will be assisting on demo and final touches of kitchen ...

Must have a demo reel or portfolio of voice work to demonstrate skills and abilities * Must have own home studio or access to a studio * Able to perform under tight deadlines * Ability to collaborate ...

Must have a demo reel or portfolio of voice work to demonstrate skills and abilities * Must have own home studio or access to a studio * Able to perform under tight deadlines * Ability to collaborate ...

Creative Solutions Manager

Los Angeles, CA ยท Remote

$4.0K - $6.0K/mo

You'll run demos, build relationships, and help studios, agencies, and artists see exactly how ... Demo & Strategy Discussion - Walk us through how you'd present Fuser to a studio or creative team.

Creative Solutions Manager

Los Angeles, CA ยท On-site

$4.0K - $6.0K/mo

You'll run demos, build relationships, and help studios, agencies, and artists see exactly how ... Demo & Strategy Discussion - Walk us through how you'd present Fuser to a studio or creative team.

store operator - new york

Brooklyn, NY ยท On-site

$19.50 - $21.75/hr

... artists, and creators during store visits and collaborations * providing a high-end, educational, and hands-on product experience for all visitors * keeping all gear and demo units fully operational ...

... through artist onboarding, payment, tax reporting and reconciliation. * Run discovery, demo and solutioning calls with Finance, Royalty Operations, Product, Engineering, Tax and Compliance ...

Showing results 41-60

Demo Artist information

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How much do demo artist jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for demo artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is a demo artist?

A Demo Artist is a professional who demonstrates products, software, or services to potential customers or audiences, often at trade shows, retail locations, or events. Their main goal is to showcase the features and benefits of a product in a compelling and easy-to-understand way, helping to drive interest and sales. Demo Artists need strong communication skills, product knowledge, and the ability to engage with diverse audiences. They may work in industries such as music, technology, cosmetics, or appliances, adapting their demonstrations to suit the product and audience.

How does a demo artist typically collaborate with product development and sales teams?

Demo Artists frequently work closely with product development teams to gain a deep understanding of new features and enhancements. They also partner with sales teams to tailor demonstrations that highlight the product's strengths for specific customer segments. This collaboration ensures that demos are technically accurate, engaging, and aligned with the company's sales strategies. Regular meetings and feedback sessions are common, allowing Demo Artists to refine their presentations and address any technical or client-specific questions that arise.

What are the key skills and qualifications needed to thrive as a demo artist, and why are they important?

To excel as a Demo Artist, you need strong artistic ability, product knowledge, and presentation skills, often supported by experience in art, sales, or related fields. Familiarity with digital art software, audio-visual equipment, and sometimes certifications in specific art mediums or products is beneficial. Exceptional communication, creativity, and adaptability help you engage audiences and tailor demonstrations effectively. These skills ensure you can showcase products compellingly, educate potential customers, and drive sales or interest in the product.

What is the difference between Demo Artist vs Product Specialist?

AspectDemo ArtistProduct Specialist
CredentialsTypically requires artistic skills, industry-specific knowledge, and sometimes certifications in art or designRequires in-depth product knowledge, technical certifications, and sales or customer service skills
Work EnvironmentCreative settings, trade shows, product launches, and promotional eventsRetail stores, corporate offices, trade shows, and client sites
Employer & Industry UsageAdvertising agencies, entertainment, art, and design industriesTechnology, electronics, and consumer goods industries
Common Search & Comparison IntentUnderstanding artistic roles in product promotionUnderstanding technical and sales roles in product promotion

The Demo Artist primarily focuses on creating visual and artistic demonstrations to showcase products, often in creative or entertainment settings. In contrast, the Product Specialist emphasizes technical knowledge and customer interaction to explain product features and benefits. Both roles are essential in product promotion but serve different functions within marketing and sales strategies.

More about Demo Artist jobs

What are popular job titles related to Demo Artist jobs?

For Demo Artist jobs, the most frequently searched job titles are:

Infographic showing various Demo Artist job openings in the United States as of September 2026, with employment types broken down into 50% Full Time, 32% Part Time, 9% Temporary, and 9% Contract. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Cinematic Media Artist

Fort Worth, TX โ€ข On-site

ProbablyMonsters
Arts, Entertainment, and Recreationย โ€ขย 51 - 200 employees

$110K - $161K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Key responsibilities

  • Compose and capture cinematic gameplay sequences for trailers, ads, social videos, and presentations.

  • Create cinematic sequences in Unreal Engine 5 using existing or modified game assets.

  • Coordinate delivery of produced content for distribution on appropriate channels.


Job description

We are looking for a multidisciplinaryCinematic Media Artist to help create external/internal marketing assets. This role sits within Creative Services which is responsible for championing a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This role is an onsite role located in Fort Worth, TX.

WHO YOU ARE:
  • You have experience with game engines and/or mod tools, and video capture software/hardware.
  • You have a strong understanding of cinematic language and camera technology.
  • You can describe your unique vision and execute it end to end.
  • You have an ability to take ownership for assigned tasks and projects.
  • Be able to work well in a collaborative team environment.
  • Youโ€™re a fast learner with high flexibility, solid organizational skills, and excellent communication skills.
  • Passionate storyteller who is focused on producing excellent work.
  • You have a strong knowledge and passion for gaming.
  • Desire to push creative boundaries and deliver outstanding results.
WHAT YOU WILL DO:
  • Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc.
  • Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or modify them where necessary.
  • Create compelling trailers, imagery, and gameplay videos for external and internal purposes.
  • Maintain and update game builds on a weekly basis.
  • Edit in both a supervised and unsupervised capacity.
  • You possess the ability to generate shot lists based on creative briefs, pitch decks and editorial string outs.
  • Proven ability to work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
  • Reporting and communicating gameplay issues/bugs to development teams and creative services team.
  • Flexible and team orientated. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.
  • Coordinate delivery of produced content for distribution on acceptable channels.
QUALIFICATIONS:
  • You have experience creating game-related game capture for a development studio or creative agency.
  • General understanding of Unreal Engine 5 and sequencer.
  • Experience in creative video editorial work in a post-production facility or creative agency.
  • Mid-Senior level knowledge of industry standard video editing software.
  • General understanding of post-production workflows, video formats and process.
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
  • Bachelorโ€™s degree or equivalent experience. Must provide a current demo reel showcasing previous editing and game capture work.
PREFERRED SKILLS:
  • Mid-Senior level of Adobe After Effects.
  • Strong compositing skills, experience working with a Resolve.
  • Experience filming live action video. (Sony, RED).
  • Passionate about the gaming industry and understanding of the different genres and user bases.
About ProbablyMonsters

ProbablyMonsters is a AA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

  • We provide a rich benefits package:
  • Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
  • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
  • 401(k) with an annual contribution by the Company.
  • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $110,000 - $161,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
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