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Demo Artist Jobs (NOW HIRING)

$50 - $60/hr

Senior Previs Artist - Expression of Interest This position is based in the United States ... A recent demo reel demonstrating your experience * Strong ability to interpret story through ...

Senior Technical Artist

Columbus, OH ยท On-site

$118K - $142K/yr

The demo is live now on Steam. We're a small, focused team building something visually distinct ... Collaborate closely with combat designers, artists, and animators to translate creative direction ...

Martial Arts Instructor

Fulshear, TX ยท On-site

$14.50 - $19.50/hr

... artist, who loves people, to instruct students in our new martial arts studio. If you have the ... Demo Team โ€ข Group Introductions โ€ข Event scheduling, coordination and execution โ€ข Student ...

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Demo Artist information

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How much do demo artist jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for demo artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is a demo artist?

A Demo Artist is a professional who demonstrates products, software, or services to potential customers or audiences, often at trade shows, retail locations, or events. Their main goal is to showcase the features and benefits of a product in a compelling and easy-to-understand way, helping to drive interest and sales. Demo Artists need strong communication skills, product knowledge, and the ability to engage with diverse audiences. They may work in industries such as music, technology, cosmetics, or appliances, adapting their demonstrations to suit the product and audience.

How does a demo artist typically collaborate with product development and sales teams?

Demo Artists frequently work closely with product development teams to gain a deep understanding of new features and enhancements. They also partner with sales teams to tailor demonstrations that highlight the product's strengths for specific customer segments. This collaboration ensures that demos are technically accurate, engaging, and aligned with the company's sales strategies. Regular meetings and feedback sessions are common, allowing Demo Artists to refine their presentations and address any technical or client-specific questions that arise.

What are the key skills and qualifications needed to thrive as a demo artist, and why are they important?

To excel as a Demo Artist, you need strong artistic ability, product knowledge, and presentation skills, often supported by experience in art, sales, or related fields. Familiarity with digital art software, audio-visual equipment, and sometimes certifications in specific art mediums or products is beneficial. Exceptional communication, creativity, and adaptability help you engage audiences and tailor demonstrations effectively. These skills ensure you can showcase products compellingly, educate potential customers, and drive sales or interest in the product.

What is the difference between Demo Artist vs Product Specialist?

AspectDemo ArtistProduct Specialist
CredentialsTypically requires artistic skills, industry-specific knowledge, and sometimes certifications in art or designRequires in-depth product knowledge, technical certifications, and sales or customer service skills
Work EnvironmentCreative settings, trade shows, product launches, and promotional eventsRetail stores, corporate offices, trade shows, and client sites
Employer & Industry UsageAdvertising agencies, entertainment, art, and design industriesTechnology, electronics, and consumer goods industries
Common Search & Comparison IntentUnderstanding artistic roles in product promotionUnderstanding technical and sales roles in product promotion

The Demo Artist primarily focuses on creating visual and artistic demonstrations to showcase products, often in creative or entertainment settings. In contrast, the Product Specialist emphasizes technical knowledge and customer interaction to explain product features and benefits. Both roles are essential in product promotion but serve different functions within marketing and sales strategies.

More about Demo Artist jobs

What are popular job titles related to Demo Artist jobs?

For Demo Artist jobs, the most frequently searched job titles are:

Infographic showing various Demo Artist job openings in the United States as of September 2026, with employment types broken down into 50% Full Time, 32% Part Time, 9% Temporary, and 9% Contract. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Expression of Interest - Rigging Artist

Los Angeles, CA โ€ข On-site

AGBO
Arts, Entertainment, and Recreationย โ€ขย 11 - 50 employees

Temporary

Re-posted 3 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.

This is an Expression of Interest role.

Key Responsibilities:  

  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:

  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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