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Contractual Remote Game Dev Jobs (NOW HIRING)

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

$100K - $125K/yr

Unleash your game dev talent on a new genre of medical games - games that achieve serious impact ... Remote working if outside 40 miles of a Relevate Health Office * Travel may apply based on position

The position spans the full development lifecycle, from early prototyping to live operations and ... Remote-first setup with flexible working schedule, supporting a digital nomad-friendly environment

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones ...

Executive Producer, Party Games

Los Gatos, CA · On-site +1

$144K - $146K/yr

Game Expert: Subject matter expert in game development, helps ensure the game vision and feature ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Cocos2d-x Junior Game Developer

San Francisco, CA · Remote

$78K - $102K/yr

Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI ... Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows. * Strong ...

Executive Producer, Party Games

Los Angeles, CA · On-site +1

$133K - $135K/yr

Game Expert: Subject matter expert in game development, helps ensure the game vision and feature ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

... development process, driving excellence in game quality, timelines, and risk management. You will ... This role is remote and will require frequent interaction with both Pacific and Eastern European ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

... development process, driving excellence in game quality, timelines, and risk management. You will ... This role is remote and will require frequent interaction with both Pacific and Eastern European ...

... development process, driving excellence in game quality, timelines, and risk management. You will ... This role is remote and will require frequent interaction with both Pacific and Eastern European ...

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Bachelor's degree in Computer Science, Game Development, or related field. * Proficient in C++, C# ...

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Contractual Remote Game Dev information

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$32.5K

$108.5K

$180K

How much do contractual remote game dev jobs pay per year?

As of Jul 11, 2026, the average yearly pay for contractual remote game dev in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contractual Remote Game Developer, and why are they important?

To thrive as a Contractual Remote Game Developer, you need strong programming skills (e.g., C++, C#, Unity, or Unreal Engine), a solid understanding of game design principles, and a relevant degree or portfolio of completed projects. Familiarity with version control systems (like Git), collaboration platforms (such as Slack or Jira), and proficiency in game development tools are typically required. Exceptional time management, self-motivation, and effective remote communication skills set outstanding candidates apart. These abilities are crucial to delivering high-quality games on schedule while collaborating efficiently with distributed teams.

What are some common challenges faced by contractual remote game developers, and how can they be effectively managed?

Contractual remote game developers often encounter challenges related to communication, project alignment, and time zone differences. Because teams are distributed, staying in sync on project milestones and feedback requires proactive communication, typically through scheduled calls and collaborative platforms like Slack or Trello. Balancing multiple contracts can also be demanding, so strong time management and clear boundary-setting are essential. To manage these challenges effectively, it’s important to establish regular check-ins with your team, document progress thoroughly, and clarify expectations at the outset of each project.

What are Contractual Remote Game Devs?

Contractual Remote Game Developers are professionals who are hired on a contract basis to work on video game projects from a remote location. Instead of being permanent employees, they typically work for a set period or for the duration of a specific project. Their responsibilities can include programming, designing, testing, and collaborating with other team members online. This arrangement allows companies to access a global talent pool and provides developers with flexibility in their work schedules and locations.

What is the difference between Contractual Remote Game Dev vs Freelance Game Developer?

AspectContractual Remote Game DevFreelance Game Developer
CredentialsTypically requires a degree in computer science, game design, or related fieldMay have similar credentials but often relies on portfolio and experience
Work EnvironmentEmployed by a company, working remotely under a contractIndependent contractor working on multiple projects for various clients
Employer & Industry UsageCommon in established game studios and companiesPopular among independent developers and small studios
Work StructureProject-based, with fixed contracts and deadlinesFlexible, project-by-project basis with variable schedules

Contractual Remote Game Developers typically work for a single employer under formal contracts, often with benefits and structured schedules. Freelance Game Developers operate independently, managing multiple clients and projects with flexible timelines. Both roles require strong game development skills, but their work arrangements and employment benefits differ significantly.

What cities are hiring for Contractual Remote Game Dev jobs? Cities with the most Contractual Remote Game Dev job openings:
What are the most commonly searched types of Remote Game Dev jobs? The most popular types of Remote Game Dev jobs are:
Senior Game Build Engineer

$125K - $150K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
Our Role
Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.
Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.
Responsibilities
  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Requirements
  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves
  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:
  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.