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Contractual Kinetic Concepts Jobs (NOW HIRING)

Sr. EVMS Analyst

Huntsville, AL · On-site

$92K - $166K/yr

... our Kinetic Effects Division of the Defense Systems Sector. This exciting role provides direct ... The position provides hands-on EVM support and guidance, while ensuring compliance with contractual ...

Principal EVMS Analyst

Huntsville, AL · On-site

$116K - $210K/yr

... Kinetic Effects Business Area of the Leidos Defense Sector Organization. This exciting role ... The position provides hands-on EVM support and guidance, while ensuring compliance with contractual ...

Principal EVMS Analyst

Huntsville, AL · On-site

$116K - $210K/yr

... Kinetic Effects Business Area of the Leidos Defense Sector Organization. This exciting role ... The position provides hands-on EVM support and guidance, while ensuring compliance with contractual ...

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Contractual Kinetic Concepts information

What is the difference between Contractual Kinetic Concepts vs Mechanical Technician?

AspectContractual Kinetic ConceptsMechanical Technician
CredentialsTypically requires technical certifications or relevant experienceRequires technical diploma or certification in mechanical systems
Work EnvironmentProject-based, often on-site at client locationsManufacturing or maintenance facilities, workshops
Industry UsageUsed in engineering, construction, and industrial sectorsCommon in manufacturing, maintenance, and repair industries

Contractual Kinetic Concepts and Mechanical Technicians both require technical skills and certifications. However, Contractual Kinetic Concepts often involves project-based work in engineering or industrial settings, while Mechanical Technicians focus on maintenance and repair within manufacturing environments. Understanding these differences helps job seekers identify the right opportunities in related fields.

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What are the most commonly searched types of Kinetic Concepts jobs?

The most popular types of Kinetic Concepts jobs are:

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Infographic showing various Contractual Kinetic Concepts job openings in the United States as of August 2026, with employment types broken down into 72% Full Time, 26% Part Time, and 2% Contract. Highlights an 65% Physical, 3% Hybrid, and 32% Remote job distribution.

Staff Systems Engineer, Advanced Effects, Active Clearance

Anduril Industries

Costa Mesa, CA • On-site

Full-time

Re-posted 27 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,816 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

We are working on cutting-edge autonomous airpower systems that need to operate in the most demanding environments. To support our development and deployment tasks, we are building a Model-Based Systems Engineering team to guide Digital Engineering strategy and complement our Modeling and Simulation, Product Engineering, and Business Development teams. This team will provide Model Based Systems Engineering artifacts which will be used in support of product development, delivery, and sustainment of advanced kinetic and non-kinetic effects and related systems. 

WHAT YOU'LL DO

    • You will be a systems engineer who interfaces with stakeholders including internal programs and external customers
    • You will develop artifacts based on stakeholder needs and work closely with functional areas to ensure artifacts are complete and accurate. Model Artifacts will often be contractual deliverables and require demonstration at stakeholder meetings and events
    • This role will be critical proving that Anduril offers real Systems Engineering and Mission Systems Integration capabilities
    • Participate in the development of our Digital and Systems Engineering Strategy and Implementation
    • Develop a deep understanding of transformational value of Anduril platforms, autonomy, simulation, and perception products through the creation and maintenance of systems engineering artifacts

REQUIRED QUALIFICATIONS

    • B.S. in aerospace, mechanical, computer science or similar engineering or technical field
    • 12+ years Systems Engineering Experience across the life cycle. The more, the better
    • Understanding of aerodynamics and propulsion principles as applied to missile systems
    • Familiarity with guidance, navigation, and control systems for precision-guided munitions
    • Basic knowledge of reliability engineering concepts and practices
    • Experience with systems testing and evaluation methodologies
    • Understanding of threat analysis and its role in weapon system design
    • Exposure to weapon systems integration processes and challenges
    • Experience with Systems Engineering, Requirements Elicitation and Management, Integration, and Test Activities on complex systems - DoD Weapon Systems, Space Systems, etc...
    • Experience with SysML, DoDAF, UAFP, or similar
    • Experience developing various model based system engineering artifacts - Operational Viewpoints, System Viewpoints, activity diagrams, use case diagrams, BDDs, IBDs, parametric diagrams, etc...
    • Experience with Cameo MagicDraw or similar systems engineering software (Rhapsody, SparxEA, etc...)
    • Experience with Digital Engineering workflows and Integrated Modeling Environments (i.e. Teamwork Cloud)
    • Outstanding communication skills to include presentation of developed artifacts
    • Currently possesses and is able to maintain an active U.S. Secret security clearance
    • Eligible to obtain and maintain an active U.S. Top Secret security clearance

PREFERRED QUALIFICATIONS 

    • Experience with computational fluid dynamics (CFD) or propulsion system modeling
    • Familiarity with control system design and implementation for guided weapons
    • Knowledge of reliability prediction techniques and failure mode analysis
    • Experience with test planning, execution, and data analysis for complex systems
    • Mission Modeling experience. For example, working knowledge of OCA/DCA, ISR, SEAD/DEAD, Electronic Attack, or Integrated Fire Control missions
    • Experience Cameo Simulation Toolkit plugin for Cameo MagicDraw
    • Proficiency with Mathworks products (MATLAB, SIMULINK etc.)
    • INCOSE Systems Engineering Professional (SEP) Certification

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

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Benefits

Hours and flexibility

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Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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