Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems) Reporting to ... Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and ...
Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems) Reporting to ... Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and ...
Experience (generally, minimum of 3 years) in game development, including Unity and Unreal Engine; * Experience with VR, AR, and AI technologies; * Familiarity with source control systems (e.g., Git)
Experience (generally, minimum of 3 years) in game development, including Unity and Unreal Engine; * Experience with VR, AR, and AI technologies; * Familiarity with source control systems (e.g., Git)
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
... contracts. Toolsets are used in a variety of simulation events ranging from customer engagement ... Unity-game engines to support operations assessment, as well as lessons learned development ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity, CesiumJS). * Strong background in geospatial tools and platforms (e.g., PostGIS, GeoServer, ArcGIS ...
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure to spatial/immersive tech or game-engine security. * Cloud or full-stack development ...
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure to spatial/immersive tech or game-engine security. * Cloud or full-stack development ...
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure tospatial/immersive tech or game-engine security. * Cloud or full-stack development ...
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure tospatial/immersive tech or game-engine security. * Cloud or full-stack development ...
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure tospatial/immersive tech or game-engine security. * Cloud or full-stack development ...
Quick apply
IT and Security Manager
Ashburn, VA · On-site
Vendor due diligence and contract clauses for CUI handling. IT Operations (ITSM) & Asset Lifecycle ... Exposure tospatial/immersive tech or game-engine security. * Cloud or full-stack development ...
AI Engineer 1
Washington, DC · On-site
... Design/Game programming. • Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. • Exposure to geospatial tools, 3D modeling, or simulation ...
AI Engineer 1
Washington, DC · On-site
... Design/Game programming. • Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. • Exposure to geospatial tools, 3D modeling, or simulation ...
... gaming engines such as AFSIM, Next Generation Threat Simulation (NGTS), Unity, Unreal Engine, Simio, or Arena • Familiarity with version control systems and collaborative software development ...
... gaming engines such as AFSIM, Next Generation Threat Simulation (NGTS), Unity, Unreal Engine, Simio, or Arena • Familiarity with version control systems and collaborative software development ...
... gaming engines such as AFSIM, Next Generation Threat Simulation (NGTS), Unity, Unreal Engine, Simio, or Arena • Familiarity with version control systems and collaborative software development ...
... gaming engines such as AFSIM, Next Generation Threat Simulation (NGTS), Unity, Unreal Engine, Simio, or Arena • Familiarity with version control systems and collaborative software development ...
AI Engineer 1
$80K - $150K/yr
... Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. * Exposure to geospatial tools, 3D modeling, or simulation environments.
Quick apply
AI Engineer 1
$80K - $150K/yr
... Game programming. * Coursework or projects in Unreal Engine, Unity, OpenGL, or other graphics and simulation frameworks. * Exposure to geospatial tools, 3D modeling, or simulation environments.
Contract Unity Game Engine information
What are the key skills and qualifications needed to thrive as a Contract Unity Game Engine Developer, and why are they important?
What are some common challenges faced by contract Unity Game Engine developers when working with remote teams?
What is a Contract Unity Game Engine Developer?
What is the difference between Contract Unity Game Engine Developer vs Contract Unreal Engine Developer?
| Aspect | Contract Unity Game Engine Developer | Contract Unreal Engine Developer |
|---|---|---|
| Required Credentials | Proficiency in Unity, C# programming, portfolio of Unity projects | Proficiency in Unreal Engine, C++/Blueprints, portfolio of Unreal projects |
| Work Environment | Game studios, VR/AR companies, mobile game development | High-end AAA game studios, VR/AR, simulation projects |
| Industry Usage | Widely used in mobile, indie, and VR games | Popular in AAA titles, high-fidelity simulations |
Contract Unity Game Engine Developers focus on projects using Unity, often in mobile, indie, and VR markets, requiring C# skills. In contrast, Contract Unreal Engine Developers work on high-end, AAA projects with C++ and Blueprints. Both roles demand strong portfolios and industry experience, but they differ in the target platforms and project scale.
Full-time
Posted 22 days ago
Job description
Company Intro: TurbineOne is the frontline perception company. We deliver decision advantage, better situational awareness, and stronger force protection. Our customers love how we automate the right portions of the military intelligence cycle while keeping them in the loop. The company is a small, fast-moving, and high-performance startup backed by the best DefenseTech venture capitalists.
Job Title: Senior / Principal, Simulation & Game Developer (Autonomous Systems)
Reporting to: Applied Robotics Engineering Manager
Location: Geographically flexible (remote-friendly)
Description
TurbineOne is looking for a senior/principal game developer to build an interactive simulation environment that brings our autonomous vehicle software to life. This role will focus on developing a "game-like" platform where both technical and non-technical users can design, run, and evaluate real-world scenarios involving aerial drones and autonomous maritime systems.
You will own the development of a simulation product that integrates our autonomy stack as the "agents" inside rich, physics-based environments. Leveraging platforms like Unreal Engine (AirSim) or Unity, you will create intuitive tools and immersive environments that enable rapid scenario testing, validation, and experimentation.
This is a highly cross-functional role at the intersection of game development, simulation, and robotics.
Primary Responsibilities
- Own the design and development of a simulation platform that enables users to create and test real-world autonomous vehicle scenarios
- Build immersive, physics-based environments using Unreal Engine (preferred, with AirSim) or Unity
- Integrate TurbineOne's autonomy software into simulation environments as controllable agents
- Develop intuitive tooling and UX that allows non-technical users to configure scenarios, define conditions, and evaluate outcomes
- Create systems for scenario scripting, playback, telemetry visualization, and analysis
- Collaborate closely with robotics engineers to ensure simulation fidelity and alignment with real-world vehicle behavior
- Balance realism with usability-build simulations that are both technically meaningful and easy to interact with
- Be a product owner-define and drive the vision for simulation capabilities; there are no tickets to crunch here
- Dream big-prototype, experiment, and iterate quickly on new ideas for how simulation can accelerate autonomy development and testing
- 5+ years of experience in game development, simulation engineering, or interactive 3D application development
- Strong experience with Unreal Engine (preferred) or Unity, including physics systems and environment creation
- Experience building tools or systems for user-generated content (e.g., level editors, scenario builders, modding tools)
- Familiarity with simulation frameworks such as AirSim, Gazebo, or similar is a strong plus
- Experience integrating external systems or APIs into game engines (e.g., networking, real-time data, control systems)
- Understanding of enemy AI, complex scripting behaviors or other NPC mecahnics
- Strong sense of UX for interactive tools-especially for non-technical users
- Experience working through ambiguity and shaping early-stage products
- Bonus: familiarity with robotics concepts (ROS, MAVLink, etc.) or prior work in simulation for autonomy
- We're a small, fully remote team-everything is our responsibility
- Our team thrives on autonomy, trust, and strong communication
- You'll be expected to take full ownership of your domain-from idea to implementation
- Comfort with constant change, fast iteration, and learning by doing is essential
- We value builders who experiment, share failures openly, and push toward impactful solutions
- Most startups fail-no one is coming to save us, and that's what makes this fun
About TurbineOne
Sourced by ZipRecruiter
Industry
Guided missile and space vehicle manufacturing
Company size
11 - 50 Employees
Headquarters location
San Francisco, CA, US
Year founded
2020