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Contract Unity Game Developer Jobs in Vancouver, BC

UIUX Designer (Mobile Game)

Vancouver, BC ยท On-site

CA$60K - CA$81K/yr

... and developer. The company has rapidly expanded its global operations, through strategic ... Contract durations are subject to individual assessment and may vary based on specific ...

Software Engineer Department : Platform Employee Type: Temp Location: Remote (within BC, Canada ... At Ravenwake Games, our mission is to craft immersive worlds that bring players together, build ...

They partner with designers and engineers to realize characters that are meaningful to players and ... Familiarity with game engines, such as Unity or Unreal Engine. Understanding of Unity shaders, VFX ...

Developing on Avigilon Unity Video Products to be used by security professionals around the world ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Developing on Avigilon Unity Video Products to be used by security professionals around the world ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Developing on Avigilon Unity Video Products to be used by security professionals around the world ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Developing on Avigilon Unity Video Products to be used by security professionals around the world ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

Developing on Avigilon Unity Video Products to be used by security professionals around the world ... games, music concerts) * Commitment to professional development & advancement: * Supportive ...

At Kabam, we're constantly raising the bar of excellence in free-to-play gaming. We hire for ... Collaborate with engineering and technical teams to refine system configurations and troubleshoot ...

... 3D game engines or real-time geometry applications. * Technically Proficient: Highly skilled in ... Experience programming in Unity or Unreal Engine. * Led feature development from concept definition ...

Showing results 21-40

Contract Unity Game Developer information

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.
What are the most commonly searched types of Unity Game Developer jobs in Vancouver, BC? The most popular types of Unity Game Developer jobs in Vancouver, BC are:
What are popular job titles related to Contract Unity Game Developer jobs in Vancouver, BC? For Contract Unity Game Developer jobs in Vancouver, BC, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Vancouver, BC look for? The top searched job categories for Contract Unity Game Developer jobs in Vancouver, BC are:
Infographic showing various Contract Unity Game Developer job openings in Vancouver, BC as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 67% In-person, and 33% Remote job distribution.

Technical Artist (6-Month Contract)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$85K - CA$115K/yr

Full-time

Posted 8 days ago


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
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Our studio operates as a remote-first workplace, offering flexible work arrangements.
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PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Technical Artist to help adapt and enhance a large, established simulation game for new platforms and display environments. Working at the intersection of design, art, and engineering, you'll implement gameplay content, support technical pipelines, develop tools and workflows, and help ensure the game delivers a polished, performant, and intuitive player experience across platforms.

You'll collaborate closely with designers, artists, engineers, and production to solve technical and creative challenges, improve development workflows, and build systems that enable the team to create high-quality content efficiently. If you enjoy bridging disciplines, solving complex technical problems, and turning creative ideas into polished gameplay, we'd love to hear from you.

Responsibilities
  • Collaborate with design, art, engineering, and production to implement gameplay features, technical systems, and content across multiple platforms.

  • Act as a bridge between disciplines, solving technical challenges and supporting asset integration, debugging, optimization, and engine implementation.

  • Design and maintain tools, scripts, workflows, and pipelines that improve team productivity and content quality.

  • Identify usability, visual, and performance issues, developing solutions that balance player experience, technical constraints, and production needs.

  • Support artists and designers across a variety of content areas, including animation, materials, FX, UI, and gameplay systems.

  • Create clear documentation for tools, workflows, and technical processes while proactively identifying opportunities to improve production.

Requirements
  • 3+ years of professional experience as a Technical Artist, Technical Designer, or similar role in game development.

  • Strong understanding of real-time game development pipelines, engine integration, and content workflows.

  • Experience developing production tools, workflows, or gameplay systems using scripting or programming languages such as Python, C#, or C++.

  • Familiarity with DCC tools such as Maya and asset management/version control workflows.

  • Strong problem-solving, communication, and collaboration skills, with the ability to work independently in a production environment.

Pluses
  • Experience with Unity, Unreal Engine, or other commercial game engines.

  • Experience with game ports, remasters, or cross-platform development.

  • Knowledge of shaders, materials, animation systems, visual effects, or technical UI.

  • Experience with performance profiling, optimization, and Perforce (P4V).

$85,000 - $115,000 a year
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