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Contract Unity Game Developer Jobs in Orange, CA

.Net Developer

Irvine, CA

$51.75 - $68.50/hr

We have more than 30 IT Staffing Services contracts across USA and working closely with Fortune 500 ... NET 3.5/4.0/4.5, C#, WPF, PRISM, UNITY, XML, GIT and SQL SERVER 2008 * Design patterns like MVVM ...

With more paths to profits and ways to win, developers have all the things needed to enjoy the game ... Document and contract workflow systems: overseeing the execution and management of sensitive ...

Chief of Staff

Los Angeles, CA · On-site

$123K - $160K/yr

  • Medical

  • Dental

  • Vision

With more paths to profits and ways to win, developers have all the things needed to enjoy the game ... Document and contract workflow systems: overseeing the execution and management of sensitive ...

Chief of Staff

Los Angeles, CA

$123K - $160K/yr

  • Medical

  • Dental

  • Vision

With more paths to profits and ways to win, developers have all the things needed to enjoy the game ... Document and contract workflow systems: overseeing the execution and management of sensitive ...

... DevOps. USM, a US ensured Minority Business Enterprise (MBE) is perceived as one of the fastest ... Irvine, CA Duration: 12+ month contract Interview: 1 phone and 1 in person Need Locals Need GC and ...

Showing results 41-60

Contract Unity Game Developer information

See Orange, CA salary details

$34.7K

$115.9K

$192.3K

How much do contract unity game developer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for contract unity game developer in Orange, CA is $115,875.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,100.00 and $132,500.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What are popular job titles related to Contract Unity Game Developer jobs in Orange, CA?

For Contract Unity Game Developer jobs in Orange, CA, the most frequently searched job titles are:

What job categories do people searching Contract Unity Game Developer jobs in Orange, CA look for?

The top searched job categories for Contract Unity Game Developer jobs in Orange, CA are:

What cities near Orange, CA are hiring for Contract Unity Game Developer jobs?

Cities near Orange, CA with the most Contract Unity Game Developer job openings:

Service Reliability Engineer I (Contract)

Sony Interactive Entertainment (SIE)

Aliso Viejo, CA • On-site

$45 - $55/hr

Other

Medical, Dental, Vision

Re-posted 26 days ago


Job description

Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Sony Interactive Entertainment
GDFT
Site Reliability Engineer
(12 month contract)
As a part of Sony Computer Entertainment, the Gaming, Development, & Future Technology group (GDFT) is leading the cloud gaming revolution, putting console-quality video games on any device, from TVs to consoles to mobile devices and beyond.
Our Site Reliability Engineering team plays a significant role in delivering on the promise of a great cloud gaming experience to our customers. We do this by influencing design and operational decisions towards the overall stability of the gaming service. Our SREs focus on three main things: overall ownership of production, production code quality, and deployments. The successful candidate will be self-directed and able to participate in the way we make decisions at different levels.
We expect our SREs to have opinions on the state of our service and provide critical feedback during different phases of the operational lifecycle. We are engaged throughout the S/W development lifecycle, ensuring the operational readiness and stability.
Requirements
  • Minimum of 2+ years working experience in Software Development and/or Linux Systems Administration role.
  • Strong interpersonal, written and verbal communication skills.
  • Available to be scheduled in on-call rotation.

Skills & Knowledge
  • Proficient as a Linux Production Systems Engineer, with experience managing large scale Web Services infrastructure.
  • Development experience in one or more of the following programming languages:
  • Python (preferred)
  • Bash, Go, Java, C++, or Rust
  • In addition, experience with at least 3 of the following topics:
  • Distributed data storage at scale (Hadoop, Ceph)
  • NoSQL at scale (MongoDB, Redis, Cassandra)
  • Data Aggregation technologies. (ElasticSearch, Kafka)
  • Scaling and running traditional RDBMS (PostgreSQL, MySQL) with High Availability
  • Monitoring & Alerting (Prometheus, Grafana), and Incident Management toolsets
  • Kubernetes and/or AWS (deployment and management)
  • Software Distribution (Package management and distribution at scale)
  • Configuration Management (ansible, saltstack, puppet, chef)
  • S/W Performance analysis and load testing (QA or SDET experience: a plus)

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.
The estimated base pay range for this role is listed below, this is an hourly rate.
$45-$55 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.