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Contract Remote Game Programmer Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... S. Citizenship required due to federal contract requirements Nice to Haves * Experience with ...

... contract work. This is not a traditional job. You'll draw on your hands-on experience with pixel ... Indie Game Developer * 2D Animator or Game Asset Designer You should have solid experience with one ...

Gameplay Engineer

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the ...

React Developer 1 year+ contract Remote- CST We want candidates to be skilled in and have active working knowledge in these areas: Good communications skills (soft skills are a must), must be able to ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Gameplay Engineer Remote US & Canada We're looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the ...

Salesforce Agentforce Developers

$56.75 - $75.25/hr

We are seeking to build a team of Salesforce Agentforce Developers who can design, build, and ... Contract, remote, long-term * Seniority: Senior preferred (can flex based on demonstrated ...

However, we also support fully remote work for candidates living across New York State or one of ... Please note that this is not a gameplay engineering role. Responsibilities * Ramp up quickly with ...

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Contract Remote Game Programmer information

See salary details

$11K

$92.6K

$173.5K

How much do contract remote game programmer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for contract remote game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.
What cities are hiring for Contract Remote Game Programmer jobs? Cities with the most Contract Remote Game Programmer job openings:
What are the most commonly searched types of Remote Game Programmer jobs? The most popular types of Remote Game Programmer jobs are:
What states have the most Contract Remote Game Programmer jobs? States with the most job openings for Contract Remote Game Programmer jobs include:
Infographic showing various Contract Remote Game Programmer job openings in the United States as of May 2026, with employment types broken down into 6% As Needed, 6% Full Time, 70% Part Time, and 18% Contract. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Game Engine Developer (Open 3D Engine - O3DE)

Weekday AI

Remote

$50 - $150/hr

Part-time

Posted 25 days ago


Job description

This role is for one of our clients
Compensation: $50 - $150/hourpay
Job Type: Developer
Location: Remote
Become a part of our client's team as a Game Engine Developer focused on the Open 3D Engine (O3DE) and contribute to the development of high-performance, AAA-quality games. You will utilize the capabilities of a modular, open-source engine in collaboration with the Linux Foundation, crafting innovative entertainment experiences that incorporate industry-leading technology and flexible, scalable architectures.
Requirements
Key Responsibilities
  • Design, develop, and enhance scalable game systems utilizing Open 3D Engine (O3DE) with C++ and Lua.
  • Implement complex 3D rendering pipelines and visual features to achieve graphical fidelity comparable to AAA standards.
  • Integrate, enhance, and customize O3DE modules to meet project-specific requirements and facilitate dynamic, multiplayer-ready environments.
  • Collaborate with designers, artists, and fellow developers to create robust and maintainable gameplay and engine features.
  • Troubleshoot, profile, and address complex performance issues across various hardware configurations.
  • Contribute to technical documentation and participate in code reviews to promote best practices and knowledge sharing.
  • Participate in agile development processes by offering technical insights and fostering innovation within the team.

Required Skills and Qualifications
  • Professional experience with Open 3D Engine (O3DE) along with a strong understanding of its modular architecture.
  • Strong programming expertise in C++ and familiarity with Lua scripting for gameplay or engine enhancements.
  • Demonstrated experience in constructing, optimizing, and debugging extensive real-time 3D environments.
  • Thorough knowledge of rendering technologies, graphics pipelines, and multiplayer/networking systems.
  • Exceptional written and verbal communication abilities, enabling effective collaboration across various disciplines.
  • Experience with open-source tools, build systems, and version control systems.
  • Robust problem-solving skills complemented by a proactive, ownership-oriented mindset.

Preferred Qualifications
  • Contributions to open-source 3D engine projects or participation in the O3DE community.
  • Experience in deploying games or simulations across multiple platforms, including Linux.
  • Background in launching AAA games or expansive multiplayer environments.