From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and ...
From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Quick apply
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Senior Gameplay Animator (CONTRACT)
OR · On-site +1
$105K - $120K/yr
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
Senior Gameplay Animator (CONTRACT)
OR · On-site +1
$105K - $120K/yr
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Quick apply
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Quick apply
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, CA · On-site +1
$167K/yr
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Game Design - (Various Disciplines) - Talent Pool (N Americas)
Los Angeles, CA · On-site +1
$167K/yr
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Strong written and verbal communication skills to convey complex design ideas clearly. Passion for ... Background in narrative design, interactive storytelling, or dialogue systems. * Experience with ...
Mental Health Writers or Actors (Contract)
Seattle, WA · On-site
$30 - $75/hr
Position Overview mpathic is looking for contract mental health writers and actors, ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Mental Health Writers or Actors (Contract)
Seattle, WA · On-site
$30 - $75/hr
Position Overview mpathic is looking for contract mental health writers and actors, ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Quick apply
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Mental Health Writers or Actors (Contract)
Seattle, WA · Remote
$30 - $75/hr
Position Overview mpathic is looking for contract mental health writers and actors , ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Quick apply
Mental Health Writers or Actors (Contract)
Seattle, WA · Remote
$30 - $75/hr
Position Overview mpathic is looking for contract mental health writers and actors , ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Position Overview mpathic is looking for contract mental health writers and actors, ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Position Overview mpathic is looking for contract mental health writers and actors, ideally ... Participation or familiarity with Discord, Reddit, gaming communities, or narrative role-play ...
Contributing Writer, Young Lawmakers' Storybank (Contract)
Washington, DC · On-site +1
$2.5K/mo
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Contributing Writer, Young Lawmakers' Storybank (Contract)
Washington, DC · On-site +1
$2.5K/mo
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Research, report, write, and edit narrative Storybank articles on a biweekly publication schedule (approximately 12-13 articles over the contract term) * Identify and pitch story leads by reviewing ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Write clear, precise rules text and internal design documentation for your areas of ownership ... Collaborate with narrative design, creative, and product teams to ensure mechanics are well ...
Game Designer - TCG
Seattle, WA · On-site
$98K - $123K/yr
Write clear, precise rules text and internal design documentation for your areas of ownership ... Collaborate with narrative design, creative, and product teams to ensure mechanics are well ...
Associate Game Designer - D&D
Renton, WA · On-site
$33.30 - $50/hr
This includes mechanical and narrative design, play innovations, playtests, product exploration ... You'll write compelling, fun game content under the leadership of senior designers. Location & Work ...
Associate Game Designer - D&D
Renton, WA · On-site
$33.30 - $50/hr
This includes mechanical and narrative design, play innovations, playtests, product exploration ... You'll write compelling, fun game content under the leadership of senior designers. Location & Work ...
$25K - $40K/mo
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
$25K - $40K/mo
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
Proposal & Report Writer
$50K - $75K/yr
This includes preparing and submitting contract reports, monitoring deadlines for contract ... Develop narrative reports and invoices, for submission after review by the Principal Investigator ...
Quick apply
Proposal & Report Writer
$50K - $75K/yr
This includes preparing and submitting contract reports, monitoring deadlines for contract ... Develop narrative reports and invoices, for submission after review by the Principal Investigator ...
Senior Gameplay Animator (CONTRACT)
$76.92 - $86.06/hr
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
Senior Gameplay Animator (CONTRACT)
$76.92 - $86.06/hr
... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project ...
Contract Narrative Game Writer information
See salary details
$13.70 - $18.47
2% of jobs
$18.47 - $23.23
7% of jobs
$23.23 - $27.99
12% of jobs
$29.11 is the 25th percentile. Wages below this are outliers.
$27.99 - $32.76
16% of jobs
The median wage is $36.33 / hr.
$32.76 - $37.52
17% of jobs
$37.52 - $42.29
14% of jobs
$45.38 is the 75th percentile. Wages above this are outliers.
$42.29 - $47.05
11% of jobs
$47.05 - $51.81
10% of jobs
$51.81 - $56.58
5% of jobs
$56.58 - $61.34
3% of jobs
$61.34 - $66.11
3% of jobs
$13
$38
$66
How much do contract narrative game writer jobs pay per hour?
What is a contract narrative game writer?
What are the key skills and qualifications needed to thrive as a contract narrative game writer?
What are some common challenges faced by contract narrative game writers when working with remote development teams?
What is the difference between Contract Narrative Game Writer vs Contract Script Writer?
| Aspect | Contract Narrative Game Writer | Contract Script Writer |
|---|---|---|
| Primary Focus | Developing storylines, character arcs, and world-building for games | Writing dialogue, scenes, and scripts for various media including games |
| Skills & Credentials | Creative writing, storytelling, game design knowledge | Screenwriting, dialogue writing, storytelling skills |
| Work Environment | Game development studios, freelance projects | Media production, gaming, advertising agencies |
| Industry Usage | Commonly used in game development for narrative design | Used across media including film, TV, and games |
While both roles involve storytelling and writing skills, a Contract Narrative Game Writer specializes in crafting immersive stories and characters specifically for video games, focusing on world-building and narrative flow. In contrast, a Contract Script Writer typically writes dialogue and scripts for various media, including films, TV, and games. Understanding these distinctions helps employers and writers target the right skills for each role.
What cities are hiring for Contract Narrative Game Writer jobs?
Cities with the most Contract Narrative Game Writer job openings:
What are the most commonly searched types of Narrative Game Writer jobs?
The most popular types of Narrative Game Writer jobs are:
What states have the most Contract Narrative Game Writer jobs?
States with the most job openings for Contract Narrative Game Writer jobs include:
What are popular job titles related to Contract Narrative Game Writer jobs?
For Contract Narrative Game Writer jobs, the most frequently searched job titles are:

Job description
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
- Playtest new quests, systems and builds before players ever see them
- Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
- Work directly with engineers and designers to get problems actually solved, not just filed
- Verify fixes and run regression passes on a live, fast-moving game
- Stress-test around the big moments like launches, events, updates
- Feed patterns back to the whole team: you're the player's early-warning system
- Feedback what feels fun, and what doesn't, working with designers to improve the experience.
- Have a space to propose your ideas and improvement designs to the design team.
What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
- A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
- Sharp attention to detail
- Clear written communication, you can describe a problem so someone else can reproduce it
- You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
- Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
- English speaking at native level, reading and writing.
- A steam profile with a strong playtime record.
Nice to Have
- Experience filing bugs (any tracker)
- Modding or running game servers
- A basic feel for how games are built
- Familiarity with test cases or checklists
Benefits
- You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
- Real QA experience on a live game with 1M+ players
- Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
- Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
- Flexible hours that fit around your studies or other commitments
- Work remotely from anywhere in the world
- Genuine path to ongoing roles for standout performers
- Small, fast-moving indie studio where your work protects what millions of players see