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Contract Motion Capture Jobs in Florida (NOW HIRING)

System Architect

Tampa, FL ยท On-site

$100 - $130/hr

Leads the technical solution activities as the overall design authority during capture and program ... Motion and control loading system experience. * Knowledge of graphics pipelines (OpenGL/DirectX ...

Systems Architect

Tampa, FL ยท On-site

$229K/yr

Motion and control loading system experience * Knowledge of graphics pipelines (OpenGL/DirectX ... S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ...

System Architect

Tampa, FL ยท On-site

$229K/yr

Motion and control loading system experience * Knowledge of graphics pipelines (OpenGL/DirectX ... S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ...

Systems Architect

Tampa, FL ยท On-site

$229K/yr

Motion and control loading system experience * Knowledge of graphics pipelines (OpenGL/DirectX ... S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ...

System Architect

Tampa, FL ยท On-site

$229K/yr

Motion and control loading system experience * Knowledge of graphics pipelines (OpenGL/DirectX ... S. Government contract requirements, only U.S. citizens are eligible for this role. Preferred ...

Contract Motion Capture information

What is the difference between Contract Motion Capture vs Contract 3D Animator?

AspectContract Motion CaptureContract 3D Animator
Required SkillsMotion capture technology, data cleanup, animation integration3D modeling, keyframe animation, character rigging
Work EnvironmentMotion capture studios, post-production facilitiesAnimation studios, game development, film production
CertificationsExperience with motion capture systems, software proficiency3D animation software certifications (Maya, Blender)
Industry UsageFilm, gaming, VR projectsVideo games, animated films, commercials

Contract Motion Capture specialists focus on capturing and processing physical movements using specialized equipment, while Contract 3D Animators create animated sequences through keyframing and modeling. Both roles often collaborate but require different technical skills and tools. Understanding these differences helps employers and freelancers find the right fit for their project needs.

What skills and qualifications are needed to thrive as a contract motion capture?

To thrive as a Contract Motion Capture Specialist, you need expertise in animation principles, motion capture hardware setup, and data processing, often supported by a background in animation, computer graphics, or related fields. Familiarity with industry-standard software such as MotionBuilder, Vicon Blade, or Autodesk Maya, and experience with motion capture suits and camera systems are typically expected. Strong attention to detail, teamwork, and effective communication help you collaborate with performers, directors, and technical teams. These skills ensure accurate capture and translation of motion data, resulting in high-quality, realistic animations for film, gaming, or virtual reality projects.

What is a contract motion capture?

A Contract Motion Capture artist is a professional hired on a temporary or project basis to perform or capture human movements using specialized equipment for use in animation, video games, films, or virtual reality. They may act out scenes or movements, which are then recorded by motion capture systems and translated into digital character animations. These artists typically work alongside animators, directors, and technical teams to ensure realistic and expressive character movements. Employment is usually based on specific projects, making flexibility and adaptability important traits for this role.

How does a contract motion capture typically collaborate with game developers or animators during a project?

As a contract motion capture artist, you will frequently work closely with game developers, animators, and directors to ensure that recorded movements align with the creative vision of the project. Collaboration often involves attending planning meetings, reviewing storyboards, and performing in sessions where live feedback is provided. You may also participate in reference video shoots and offer suggestions based on your movement expertise. Effective communication and adaptability are essential, as you may need to modify performances on short notice to meet the specific requirements of the development team.
What are the most commonly searched types of Motion Capture jobs in Florida? The most popular types of Motion Capture jobs in Florida are:
What are popular job titles related to Contract Motion Capture jobs in Florida? For Contract Motion Capture jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Contract Motion Capture jobs in Florida look for? The top searched job categories for Contract Motion Capture jobs in Florida are:
What cities in Florida are hiring for Contract Motion Capture jobs? Cities in Florida with the most Contract Motion Capture job openings:

Lead iOS Engineer: Clinical Platform

FitMatch

Fort Lauderdale, FL โ€ข On-site, Remote

$133K/yr

Full-time

Posted 16 days ago


Job description

About Fit: Match
Fit:Match develops Body AI technology spanning healthcare, sports, and retail. Our products, including the consumer QuadraScan applications and our clinical platform, apply body scanning and movement analysis to deliver precise, actionable insight. Our clinical work is conducted in partnership with a world-renowned orthopedic institution, and we hold ourselves to the standard that partnership demands.
Role Overview
Fit:Match is seeking a Lead iOS Engineer to serve as the founding technical hire on a clinical team. This individual will own the architecture of the iOS clinical application, partner with our ML/CV team on on-device pose and movement analysis, and establish the engineering standards against which the broader team will build. The role reports directly to the Head of Mobile Development. This is a technical senior individual contributor role.
This is a contract-to-hire position.
Responsibilities
  • Own the end-to-end technical architecture of the iOS clinical application
  • Build the data-rich member experience at the heart of the platform: structured workout delivery and logging (prescribed versus completed), longitudinal progress visualization, assessment results, and educational content
  • Implement HealthKit and Apple Watch integration and present wearable-derived data - activity, sleep, recovery, heart-rate variability- in a member-friendly, longitudinal format
  • Partner with backend and web engineers to define the API contracts and shared data models underpinning training programs, assessments, and wearable data
  • Develop real-time pose estimation and movement-analysis capabilities using VNDetectHumanBodyPoseRequest, AVFoundation, and CoreML, advancing an existing live prototype to clinical-grade quality
  • Partner directly with ML/CV engineers on the on-device implementation of custom movement models
  • Define iOS engineering standards for the clinical team, including code organization, testing strategy, and release processes, building on the conventions of our existing mobile team where applicable
  • Mentor and review the work of a junior iOS engineer who will join the team shortly after this hire
  • Collaborate with our existing iOS team of three engineers, who ship our consumer QuadraScan applications, with the authority to evolve shared CI/CD and release infrastructure to meet clinical-grade requirements
Qualifications
  • A minimum of 7 years of professional experience shipping iOS applications in Swift, including at least one production application making substantive use of AVFoundation, Vision, ARKit, or CoreML (for example, real-time camera pipelines, on-device machine learning, or computer vision)
  • A well-developed perspective on iOS architecture, including composition, testability, and modularization, together with the judgment to apply these principles at a level appropriate to the team's maturity
  • Demonstrated experience serving as the senior iOS voice on a team, providing code review, mentorship, and technical direction
  • Experience working in a HIPAA-regulated environment, or the professional maturity to ramp into one quickly
Preferred Qualifications
  • Experience with healthcare, telehealth, or clinical software, particularly FDA-adjacent or EHR-adjacent work
  • Background in computer vision, biomechanics, motion capture, or sports science
  • Experience integrating with HealthKit and Apple Watch
  • A track record of shipping products that leverage on-device machine learning for safety-critical or measurement-critical use cases

How We Work
  • AI-assisted engineering is standard practice at Fit: Match. Tools such as Claude Code are an integrated part of our development workflow, and we expect engineers to use them thoughtfully and effectively.

Department Engineering Role Lead iOS Engineer Locations Fort Lauderdale, New York, NY, San Francisco, CA, Seattle, WA Remote status Fully Remote