1

Contract Level Designer Jobs in Milwaukee, WI (NOW HIRING)

... level professional, you will learn to manage contract-aligned documentation, navigate product compliance, and build your expertise in systems furniture. Partnering with senior designers and Account ...

New

... level professional, you will learn to manage contract-aligned documentation, navigate product compliance, and build your expertise in systems furniture. Partnering with senior designers and Account ...

New

Collaborates with internal manufacturing partners, contract manufacturers, designers and product ... Receives close level of technical instruction, guidance and direction from others. * Performs ...

RN ICU

Grafton, WI · On-site

$2.3K/day

... designs • Parking is free • More than 2 sick calls will prompt a discussion and possible contract termination Facility: This facility is a 136-bed Level III Trauma Center and Level II NICU, as ...

Extensive experience drafting relevant contracts including; NDA's, MSA's, SOW's etc. The preceding job profile has been designed to indicate the general nature and level of work performed by ...

Showing results 21-40

Contract Level Designer information

See Milwaukee, WI salary details

$35K

$81.9K

$108.4K

How much do contract level designer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for contract level designer in Milwaukee, WI is $81,921.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,100.00 and $107,400.00 per year, depending on experience, location, and employer.

What does a contract level designer do?

A Contract Level Designer is a professional who creates and designs playable levels or environments for video games on a contractual or temporary basis. They collaborate with game developers, artists, and programmers to ensure levels are engaging, balanced, and visually appealing. Their responsibilities often include designing layouts, placing game objects, scripting events, and playtesting to refine gameplay. Contract Level Designers may work remotely or onsite, typically for a specific project or timeframe.

What are the key skills and qualifications needed to thrive as a contract level designer?

To thrive as a Contract Level Designer, you need strong spatial design abilities, proficiency in game engines (such as Unity or Unreal Engine), and a portfolio demonstrating successful level designs. Familiarity with industry-standard tools like Maya, Blender, and scripting languages, along with knowledge of game design documentation, is typically required. Creative problem-solving, collaboration, and adaptability help a level designer excel in dynamic project environments. These skills ensure engaging, technically sound levels that align with creative vision and project requirements.

What are some common challenges faced by contract level designers when working remotely with game development teams?

Contract Level Designers often face challenges such as aligning with the core creative vision and maintaining clear communication with the rest of the team, especially when working remotely. It's important to stay proactive in seeking feedback, regularly attending virtual meetings, and using collaborative tools to share progress. Additionally, managing time zones and keeping project files organized can be crucial for smooth collaboration, as contract roles typically require strong self-management skills. Building good relationships with artists, programmers, and other designers helps ensure the final levels meet both gameplay and technical requirements.

What is the difference between Contract Level Designer vs Level Designer?

AspectContract Level DesignerLevel Designer
CredentialsPortfolio, experience in level design, possibly certifications in game designPortfolio, experience, possibly certifications in game or level design
Work EnvironmentContract-based, project-specific, often freelance or temporary rolesFull-time or freelance, within game development teams
Employer & Industry UsageUsed by game studios, often for specific projectsCommon in game studios, both permanent and freelance roles

Contract Level Designers focus on specific projects with temporary contracts, emphasizing portfolio and experience. Level Designers may work full-time or freelance within ongoing teams, with broader responsibilities. Both roles require similar skills but differ mainly in employment type and project scope.

What are the most commonly searched types of Level Designer jobs in Milwaukee, WI?

The most popular types of Level Designer jobs in Milwaukee, WI are:

What job categories do people searching Contract Level Designer jobs in Milwaukee, WI look for?

The top searched job categories for Contract Level Designer jobs in Milwaukee, WI are:

Infographic showing various Contract Level Designer job openings in Milwaukee, WI as of August 2026, with employment types broken down into 92% Full Time, and 8% Contract. Highlights an 85% In-person, 4% Hybrid, and 11% Remote job distribution, with an average salary of $81,921 per year, or $39.4 per hour.

Federal & Workplace Design Specialist

SCALIS

Milwaukee, WI • On-site

$55 - $70/hr

Other

PTO

Posted 2 days ago

New


Job description

Capitol Heights, Maryland, United States

About BOLD BusinessAbout the jobJob Overview

We are seeking a motivated, detail-oriented, and design-driven Federal & Workplace Design Specialist to join our team. In this role, you will develop your technical skills, learn complex contract processes, and support the execution of GSA, public sector, and government contract projects. Representing a top-tier U.S. commercial furniture dealer handling premier brands like Haworth, Steelcase, Kimball, and Teknion, you will work closely with senior design staff to translate client requirements into compliant, high-performance commercial and federal workplace environments.

As an entry-to-junior-level professional, you will learn to manage contract-aligned documentation, navigate product compliance, and build your expertise in systems furniture. Partnering with senior designers and Account Executives, you will assist in producing workspace solutions, space plans, and visual presentations that support high-visibility contracts.

Key Responsibilities

  • Visuals & Plans: Assist in the development of detailed CET drawings, furniture plans, product specifications, 3D visuals, and client presentation materials.
  • GSA & Code Compliance: Support space planning efforts by learning to integrate systems furniture, architectural plans, commercial codes (ADA, LEED, WELL), and specific government procurement requirements under the guidance of senior team members.
  • Documentation & Installation Packages: Help produce detailed installation drawings and specification packages, ensuring accuracy, constructability, and alignment with project intent.
  • Field Coordination: Participate in field verifications, inventories, and onsite measurements. Help identify and document discrepancies between plans and actual field conditions.
  • Cross-Functional Teamwork: Partner with senior designers, Account Executives, and internal teams to execute project visions and solve design challenges.
  • Professional Growth: Actively participate in client-facing meetings and coordination discussions alongside senior team members to build confidence and presentation skills.
  • Project Tracking: Provide proactive, regular updates to Design Managers, Team Leads, and senior designers regarding project status, deadlines, and task completion.
  • Mentorship Absorption: Actively seek feedback, participate in drawing reviews, and learn from technical guidance, product knowledge, and process coaching provided by Designer III team members.
  • Quality Control: Adhere to established design standards, workflow processes, and quality control checklists to ensure all deliverables are accurate before release.
  • Market Learning: Develop a baseline understanding of product innovations, workplace ergonomics, manufacturer resources, and sustainability considerations.

Qualifications:

  • Education: Bachelor's degree from a FIDER or CIDA-accredited interior design program or equivalent relevant experience.
  • Experience: 0-2 years of industry experience, preferably with exposure to commercial interiors, furniture dealership projects, or workplace design solutions. (Internship experience in a similar environment is a major plus).
  • Software Expertise: Proficiency in AutoCAD (basic drawing production, layers, and blocks). Familiarity with, or a strong willingness to learn, CET Designer (Configura) and ProjectSpec.
  • Product & Sector Knowledge: Basic understanding of or strong interest in systems furniture, ancillary solutions, finish selections, and public sector/GSA environments.
  • Mindset & Soft Skills: Highly organized, eager to learn, and possessive of strong communication and problem-solving skills. Ability to take direction well, ask clarifying questions, and thrive in a collaborative team setting.

What We Offer:

  • Competitive Pay and Benefits.
  • Opportunity to work with cutting-edge design technology.
  • Thrive in a fast-paced, supportive team that values work-life balance.
  • Play a key role in design operations-your impact on company growth will be evident.
  • Join a culture that values your contributions and equips you with the tools to succeed.
  • Be part of an innovative team that continuously learns and adapts.

Paid Time Off (PTO)

Preferred Skills

Attention to detail and accuracy

Client-facing communication

Problem-solving and adaptability

CET Designer (Configura) or ProjectSpec

GSA and government contract compliance

Space planning and 3D rendering

Technical documentation and installation packages

#J-18808-Ljbffr