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Contract Game Programmer Jobs (NOW HIRING)

$236.95/hr

Senior Gameplay Programmer (CONTRACT) Insomniac Games is hiring a remote candidate for Senior Gameplay Programmer (CONTRACT). This is a full time position. Work location: USA. The role typically ...

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences ...

Seattle, WA Openings: 1 Type: Long-Term Contract Provide Solutions for a Hit Game Team The Clients team needs a highly capable Full Stack Game Solution Engineer to act as a technical partner to a 3rd ...

Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution Engineer to act as a technical partner to our 3rd ...

Game Developer

New York, NY · On-site

$38 - $40/hr

As the Game Developer for Hellbreak TCG, you will analyze card designs and manage our external ... This is an on going contract opportunity. 4 days in office How will you create impact? * Review ...

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... As required by Army contract Citizenship Requirement: U.S. Citizenship In this role, you will ...

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... As a Contract Software Engineer you will develop and implement gameplay and systems features that ...

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Contract Game Programmer information

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$11K

$92.6K

$173.5K

How much do contract game programmer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for contract game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

How much does a contract game programmer get paid?

Contract game programmers typically earn between $25 and $75 per hour, depending on experience, location, and project complexity. Rates can vary based on skills in programming languages like C++ or Unity, and the length of the contract may also influence pay. Experienced programmers with specialized skills may command higher rates.

What cities are hiring for Contract Game Programmer jobs?

Cities with the most Contract Game Programmer job openings:

What are the most commonly searched types of Game Programmer jobs?

The most popular types of Game Programmer jobs are:

What states have the most Contract Game Programmer jobs?

States with the most job openings for Contract Game Programmer jobs include:

Senior Gameplay Programmer (CONTRACT)

Insomniac Games

OR • On-site, Remote

Contractor

Posted 8 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives