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Computer Science New Grad Jobs in Bellevue, WA (NOW HIRING)

OR Master's Degree in Statistics, Econometrics, Computer Science, Electrical or Computer ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

Bachelor's Degree in Computer Science, Computational Linguistics, or related field AND 6+ years ... New York City metropolitan area, and the base pay range for this role in those locations is USD ...

As a New College Graduate Software Engineer at Visa, you will join one of our technology ... Computer Science, Computer Engineering, CIS/MIS, Cybersecurity, Business or a related field ...

Data Scientist

Bellevue, WA · On-site

$160 - $200/hr

This role will be based in the Bellevue or New York office. * Our team follows a hybrid schedule ... Education in Computer Science, Engineering, Statistics, Mathematics, or a related technical field ...

New

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Computer Science New Grad information

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$125.7K

$155.2K

How much do computer science new grad jobs pay per year?

As of Aug 16, 2026, the average yearly pay for computer science new grad in Bellevue, WA is $125,666.00, according to ZipRecruiter salary data. Most workers in this role earn between $106,700.00 and $154,600.00 per year, depending on experience, location, and employer.

What do computer science new grads do?

As a Computer Science New Grad, you will often start with foundational tasks such as fixing bugs, developing small features, writing tests, and assisting in code reviews. These assignments help you become familiar with the company's codebase, workflows, and development tools while providing opportunities to learn from experienced colleagues. You may also be involved in team meetings, participating in project planning sessions, and collaborating with other developers, product managers, or QA specialists. Over time, as you gain experience and confidence, you'll likely take on larger, more complex projects with greater responsibility. This structured approach allows new grads to build essential skills and smoothly transition into more advanced roles.

What skills and qualifications are needed to thrive as a computer science new grad?

To thrive as a Computer Science New Grad, you need a solid understanding of programming fundamentals, algorithms, and data structures, typically backed by a relevant degree such as a Bachelor’s in Computer Science or related field. Familiarity with industry-standard programming languages (such as Python, Java, or C++), version control systems like Git, and experience with development environments or cloud platforms is highly valued. Strong problem-solving abilities, eagerness to learn new technologies, and effective communication skills help new grads excel in collaborative and fast-paced team settings. These competencies are crucial for adapting to real-world projects, contributing effectively to technical teams, and building a successful early career trajectory.

What is a computer science new grad?

A Computer Science New Grad job is an entry-level position designed for recent graduates with a degree in computer science or a related field. These roles typically focus on software development, data analysis, cybersecurity, or IT support, depending on the company. Employers seek candidates with strong programming skills, problem-solving abilities, and knowledge of industry-standard tools and technologies. New grads often receive mentorship and training to help them transition into professional environments.

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Infographic showing various Computer Science New Grad job openings in Bellevue, WA as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 79% Full Time, 14% Part Time, 4% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $125,666 per year, or $60.4 per hour.

Research Scientist, Robotics Research - PhD New College Grad 2026

Nvidia

Seattle, WA

Full-time

Re-posted 2 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 244 rated software companies


Job description

NVIDIA is at the forefront of the AI and robotics revolution, and our robotics teams are on a mission to build the essential technology that can enable any company to become a robotics company. The Seattle Robotics Lab is passionate about fundamental and applied robotics research across the full robotics stack, including perception, planning, control, reinforcement learning, imitation learning, and simulation. This research strives to transform research paradigms, transfer into NVIDIA's robotics and simulation products, and build new robotics markets for the world.

The Seattle Robotics Lab has led many influential works that have been presented at top robotics, AI, and computer vision conferences; these works include BayesSim, cuRobo, DeXtreme, DiSECT, Factory, GraspNet, ITPS, MimicGen, RVT, and SHAC. (See our publications page for a complete list.) The work has deeply impacted the research community and NVIDIA products, including Isaac Sim, Isaac Lab, and Isaac Manipulator. Furthermore, SRL collaborates closely with other research and engineering teams to advance and use the Cosmos and GR00T-N foundation models, as well as the Newton physics simulation engine. The team is targeting several grand challenges in robotics and is aiming to achieve never-before-seen capabilities within 2-3 years. We are looking for research scientists to play a pivotal role in these efforts. These scientists must have outstanding research and engineering skills, a proven research track record, strong supporting references, and a team-first approach.

What you will be doing:

  • Developing algorithms, models, and methods for robotic manipulation and loco-manipulation, for both industrial and household applications;

  • Integrating these methods into real-world robotic manipulation systems, including those consisting of collaborative robot arms, industrial robot arms, mobile manipulators, humanoids, and dexterous hands;

  • Contributing to multi-person research projects that require a diverse set of skills across the robotics and machine learning stack;

  • Engaging with the academic community through high-impact publications, conferences, workshops, and code releases;

  • Collaborating with product managers and engineering teams to transfer your research into NVIDIA products that will have real-world impact;

  • Mentoring interns joining NVIDIA during their PhD programs.

What we need to see:

  • Completing a PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical Engineering, or a related field (or equivalent experience).

  • A strong research track record, with work published in top robotics and AI conferences and journals such as RSS, CoRL, ICRA, IROS, IJRR, T-RO, NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, and EMNLP.

  • Exceptional programming skills in Python, as well as proficiency in modern deep learning frameworks (PyTorch or JAX), robotics frameworks (ROS or ROS2), and physics simulation frameworks (Isaac Sim/Lab or MuJoCo). Familiarity with C++, CUDA, and Warp is a plus.

  • Exceptional communication, collaboration, and interpersonal skills, with significant experience working on teams.

  • Comfort in working through the complexities of simulation and real-world robotics, including debugging physics simulators and renderers under rapid development; selecting, setting up, maintaining, and enhancing complex robotics hardware; debugging real-world communication systems; and designing robust workflows for model training and evaluation.

The following research areas and applications are of particular interest:

  • Bimanual and dexterous manipulation

  • Mobile manipulation and humanoid loco-manipulation

  • Multisensory perception (e.g., vision, tactile, and force/torque sensing)

  • Simulation, sim-to-real, and real-to-sim

  • Vision-language-action (VLA) models, including architectural advancements, large-scale training, and test-time reasoning

  • Industrial applications, such as bin-picking, kitting, and assembly

The Seattle Robotics Lab is now located in a brand-new office in the vibrant Fremont neighborhood of Seattle.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 168,000 USD - 264,500 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 28, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993