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Computer Science Gaming Jobs in Illinois (NOW HIRING)

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

What We Look For In a Computer Programming Tutor * Advanced Subject Mastery: Deep knowledge of ... data science, game design, and automation applications. * Curriculum Awareness & Adaptive ...

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Computer Science Gaming information

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$11

$19

$29

How much do computer science gaming jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for computer science gaming in Illinois is $19.74, according to ZipRecruiter salary data. Most workers in this role earn between $15.82 and $21.88 per hour, depending on experience, location, and employer.

What is a computer science gaming?

A Computer Science Gaming job involves designing, developing, and optimizing video games by applying programming, software engineering, and computer science principles. Professionals in this field work on game mechanics, graphics, artificial intelligence, and performance optimization. They may specialize in areas such as game engine development, multiplayer networking, or virtual/augmented reality. These roles are typically found in gaming studios, tech companies, or independent game development.

What does a computer science gaming do?

A typical day in a Computer Science Gaming role might involve writing and debugging code, developing new game features, collaborating with artists and designers to implement visual elements, and participating in regular team meetings or code reviews. You may also spend time testing for bugs, optimizing performance, and updating documentation. Teamwork is crucial, as you'll often collaborate with colleagues from various disciplines to achieve project milestones. Depending on the studio's workflow, you could be working in an agile environment with regular sprints and deliverables. This dynamic setup helps ensure all components of the game come together efficiently and creatively.

What are the key skills and qualifications needed to thrive in computer science gaming, and why are they important?

To thrive in Computer Science Gaming, a strong background in programming languages (such as C++, C#, or Python), computer graphics, and software engineering principles is essential, typically supported by a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems, and possibly certifications in game development are commonly valued. Creativity, teamwork, and problem-solving skills help professionals collaborate effectively and innovate within project teams. These competencies enable successful design, development, and delivery of engaging, high-quality gaming experiences in a competitive industry.

What are 5 careers in computer science gaming?

Five careers in computer science gaming include game developer, game designer, graphics programmer, game tester, and technical artist. These roles often require skills in programming languages like C++ or Python, knowledge of game engines such as Unity or Unreal Engine, and understanding of game mechanics and user experience. They are typically found in game studios, tech companies, or entertainment industries.

What are the most commonly searched types of Computer Science Gaming jobs in Illinois?

The most popular types of Computer Science Gaming jobs in Illinois are:

What are popular job titles related to Computer Science Gaming jobs in Illinois?

For Computer Science Gaming jobs in Illinois, the most frequently searched job titles are:

Infographic showing various Computer Science Gaming job openings in Illinois as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $41,066 per year, or $19.7 per hour.

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 26 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

384th of 619 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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