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Computer Science Game Development Jobs in Massachusetts

Senior Technical Product Manager

Needham, MA · On-site

$137.80K - $181.90K/yr

... marketing, game development). • Excellent communication skills; able to bridge business and ... business, computer science, or related field. Preferred : • Experience with modern data stacks ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

... development applications. * Curriculum Awareness & Adaptive Instruction: Familiar with AP Computer ... Science A curriculum across ten units and common challenges such as understanding polymorphism ...

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Computer Science Game Development information

See Massachusetts salary details

$35.5K

$118.5K

$196.6K

How much do computer science game development jobs pay per year?

As of May 31, 2026, the average yearly pay for computer science game development in Massachusetts is $118,463.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,000.00 and $135,400.00 per year, depending on experience, location, and employer.

What is a Computer Science Game Development job?

A Computer Science Game Development job involves designing, programming, and optimizing video games using principles of computer science. Professionals in this role work with game engines, graphics programming, artificial intelligence, and software development techniques to create interactive experiences. They collaborate with artists, designers, and other developers to ensure seamless gameplay and technical performance. This field requires expertise in programming languages like C++ and Python, as well as understanding algorithms, physics, and networking.

What are the key skills and qualifications needed to thrive in the Computer Science Game Development position, and why are they important?

To thrive in Computer Science Game Development, you need a strong grasp of programming languages (such as C++, C#, or Python), computer graphics, algorithms, and software engineering principles, usually demonstrated by a relevant degree or portfolio. Experience with popular game engines like Unity or Unreal, familiarity with version control systems (e.g., Git), and, in some cases, certifications in game development are highly valuable. Creative problem-solving, strong teamwork, and effective communication are essential soft skills for collaborating with artists, designers, and engineers. These skills are critical for building efficient, engaging games and for working effectively within multidisciplinary development teams.

What are common challenges faced by professionals in Computer Science Game Development roles?

Professionals in Computer Science Game Development often encounter challenges such as optimizing game performance across multiple platforms, debugging complex systems, and integrating new technologies while meeting tight deadlines. Team members frequently coordinate with designers, artists, and other developers, requiring strong collaboration and adaptability to shifting project requirements. Balancing innovation with technical constraints is another common aspect of the role. Staying up to date with evolving tools and industry standards is essential for long-term success in this fast-paced environment.
What are the most commonly searched types of Computer Science Game Development jobs in Massachusetts? The most popular types of Computer Science Game Development jobs in Massachusetts are:
What are popular job titles related to Computer Science Game Development jobs in Massachusetts? For Computer Science Game Development jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Computer Science Game Development jobs in Massachusetts look for? The top searched job categories for Computer Science Game Development jobs in Massachusetts are:
Infographic showing various Computer Science Game Development job openings in Massachusetts as of May 2026, with employment types broken down into 73% Full Time, 11% Part Time, and 16% Temporary. Highlights an 95% In-person, and 5% Hybrid job distribution, with an average salary of $118,463 per year, or $57 per hour.
2026 Computer Science Workshop Teaching Assistant (Northeastern)

2026 Computer Science Workshop Teaching Assistant (Northeastern)

SMASH

Boston, MA • On-site

Temporary

Posted 15 days ago


Job description

About SMASH
At SMASH, we aim to build a strong STEM workforce through academic learning and experiential engagement for high school and college students. We empower dedicated students in STEM fields through intensive education, rigorous coursework, and access to resources, aiming to cultivate success in college and careers. Our vision is to create a STEM ecosystem where every student can thrive in the global economy. By providing opportunities, we seek to enrich our communities and workplaces with well-prepared, competitive leaders.
This is a pivotal time for SMASH as SMASH builds on the success of our programs. Working at SMASH is about rapid growth, grit, personal commitment, accountability, and courage to challenge the status quo. If you have what it takes to change the STEM landscape, we want to hear from you.
SMASH is a 501(c)(3) not-for-profit organization operating under the umbrella of the Kapor Center family of organizations.
About Create and Learn:
As a CS Facilitator you will be working with the Create & Learn platform. Create & Learn is an award-winning computer science education program for K-12 students, based in Silicon Valley, California. Co-founded by a former Google Product Director and an Apple engineer, we offer over 40 courses covering a wide range of topics, including coding, game development, AI, robotics, digital design, and cloud computing. No matter children's interests or experience level, we have classes that will inspire and engage them!
Position Description
The Teaching Assistant will play an integral role in supporting the transformative learning experience that SMASH Scholars need to pursue, persist, and succeed in CS. Each Teaching Assistant will support a group of around 25 scholars through project-based learning.
The CS Workshop is a scholar-centered course that allows scholars to develop CS skills by way of projects and challenges. Scholars will work in various configurations including whole-group, small group, and individually while solving coding challenges using basic skills in Scratch or Python. In addition to supporting scholars' development of CS skills, Teaching Assistants will help scholars understand the importance of CS as a work readiness skill and ways in which CS applies to scholars' career interests. Strong Teaching Assistants will empower scholars to take ownership of their own learning and guide through inquiry rather than providing direct answers. This is a shift from the traditional model of education and requires letting scholars lead, and stepping in to provide support when necessary. Teaching Assistants will need to embrace and model flexibility, adaptability, and a solution-oriented mindset.
The SMASH Computer Science Workshop is held from July 13th to July 25th 2026, with an additional commitment of training prior to launch. Teaching Assistants are required to be available on all days (except weekends) for half day or whole day during the period. All candidates must be able to work in-person in Atlanta, GA, Ann Arbor, MI, Berkeley, CA or Boston, MA.
As this role has a virtual component, we expect staff to provide the following - their own personal computer (desktop or laptop) that has a working webcam, speaker and microphone for video conferencing capabilities (i.e. Zoom, Google Hangouts, Cisco Webex); reliable Internet connection (at least 25 Mbps download speed); and quiet work space for virtual programming. If you cannot provide your own equipment, please speak with your Program Director.
You must be available for all training and program dates.
Onboarding
6.27.2026 (National, Virtual)
Staff Training
6.29.2026 - 7.2.2026 (Virtual)
7.10.2026 (Site-specific, In-Person)
SMASH Academy
7.13.2026 - 7.24.2026 (Site-specific, In-Person)
Virtual Close Out
7.30.2026
Key responsibilities include but are not limited to those listed below.
  • Attend all training sessions
  • Support lead facilitator in implementing Create and Learn curriculum
  • Assist during 3-hour CS Workshop sessions, 5 days/week
  • Provide one-on-one and small group support to scholars
  • Help scholars troubleshoot code and work through challenges
  • Circulate during sessions to check for understanding and offer guidance
  • Support technical setup and logistics
  • Help manage classroom environment and keep activities on track
  • Assist with taking attendance and tracking participation
  • Provide feedback on scholar progress to lead facilitator
  • Help ensure all scholars stay engaged and supported
  • Support completion of scholar assignments

Required Attributes:
  • Foundational CS Knowledge: Currently pursuing or recently completed a Computer Science degree with coursework in Python, AI, or UI/UX design. Passionate about making CS accessible to underrepresented communities in STEM.
  • Communication & Teamwork: Strong collaboration skills; reliable and punctual; able to work effectively with lead facilitator and program staff; professional communication.
  • Empathy & Patience: Respect for diverse learning styles; ability to explain concepts in multiple ways; patience when helping scholars work through frustration.
  • Adaptability: Quick thinking when challenges arise; ability to pivot and try new approaches; creative problem-solving in dynamic classroom environment.
  • Growth Mindset: Willing to learn alongside scholars; open to feedback; comfortable saying "I don't know, let's figure it out together."
  • Life-long Learner: Willingness to model learning and figure out content alongside scholars; open to feedback; learning from what scholars have to offer.

What you bring:
  • Coursework or experience in Python and/or AI, or digital design (especially UX/UI)
  • Ability to work in-person for the entire program duration in Atlanta, GA, Ann Arbor, MI, Berkeley, CA or Boston, MA
  • Alignment with SMASH's mission to support underrepresented students in STEM
  • Genuine belief that all scholars can succeed in CS
  • Patience and enthusiasm for helping students learn
  • Ability to explain technical concepts clearly to beginners
  • Comfortable learning new technologies and troubleshooting independently
  • Interest in education and working with high school students
  • Experience working with diverse, first-generation, or low-income youth a plus
  • Tutoring, mentoring, or camp counselor experience a plus
  • Spanish fluency a plus
  • Previous TA or teaching experience a plus

Compensation:
The hourly compensation for this position is estimated to be $20/hour, depending on experience. Should the employee miss any hours or days of work, the daily and therefore total compensation will be adjusted accordingly. If your assignment ends earlier than we anticipate for any reason, your compensation may also be reduced accordingly. These policies are subject to variation based on specific circumstances.
Statement of Non-Discrimination:
In keeping with our beliefs and goals, no employee or applicant will face discrimination/harassment based on: race, color, ancestry, national origin, religion, age, gender, marital/domestic partner status, sexual orientation, gender identity, disability status, or veteran status. Above and beyond discrimination/harassment based on "protected categories," SMASH also strives to prevent other subtler forms of inappropriate behavior (i.e., stereotyping) from ever gaining a foothold in our office. Whether blatant or hidden, barriers to success have no place at SMASH.
We value a diverse workforce: people of color are strongly encouraged to apply.