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Computer Graphics Jobs in Austin, TX (NOW HIRING)

EDA Workflow Optimization Engineer

Austin, TX · Hybrid

$110K - $130K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... computer architecture, SoC, and memory sub-system micro-architecture Experience building ... 3D graphics pipeline, OGL/OCL programming Graphics driver knowledge Experience with emulation ...

... computer architecture, SoC, and memory sub-system micro-architecture Experience building verification test plans and driving them to closure Graphics knowledge, 3D graphics pipeline, OGL/OCL ...

Graphics (GPU) Architectural Modeling Engineer

Austin, TX · On-site

$138K - $171K/yr

Description As a Graphics (GPU) Architectural Modeling Engineer, you will: - Develop architectural ... Experience with C++ modeling of Computer Architectures. Experience with scripting languages Python ...

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Computer Graphics information

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How much do computer graphics jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for computer graphics in Austin, TX is $20.97, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $20.96 per hour, depending on experience, location, and employer.

What is a computer graphics job?

A Computer Graphics job involves creating, designing, and manipulating visual content using software and algorithms. Professionals in this field work in industries such as gaming, film, virtual reality, and simulation. Responsibilities may include 3D modeling, rendering, animation, and visual effects. Strong skills in mathematics, programming, and creative design are essential. Common tools include software like Blender, Maya, and Adobe Creative Suite.

What are the typical daily responsibilities for someone working in computer graphics?

Professionals in Computer Graphics typically spend their days creating and refining visual assets, collaborating with team members such as designers, animators, and developers, and troubleshooting technical issues related to rendering or modeling. They may also participate in team meetings to align on project goals, incorporate feedback, and ensure visual consistency throughout the project. Daily tasks often involve using specialized software, optimizing graphics for performance, and staying updated on the latest industry trends. This dynamic structure provides opportunities to learn new techniques and contribute creative solutions that enhance the final product.

What are the key skills and qualifications needed to thrive in the computer graphics position, and why are they important?

To excel in Computer Graphics, you need a strong background in mathematics, computer science, and visual design, often supported by a degree in a related field. Familiarity with industry-standard tools such as Adobe Creative Suite, Autodesk Maya, Blender, and programming languages like C++ or GLSL is highly valued, and professional certifications can enhance credibility. Creativity, problem-solving, and teamwork are essential soft skills that drive innovation and effective project collaboration. Mastering these skills ensures you can create compelling visual content, adapt to evolving technologies, and contribute to diverse projects across industries.

How much do computer graphics artists make?

Computer graphics artists typically earn a median annual salary of around $65,000 to $85,000, depending on experience, location, and industry. Entry-level positions may start lower, while experienced artists working in specialized fields or with advanced skills in software like Maya or Adobe Creative Suite can earn higher salaries.

What careers use computer graphics?

Computer graphics are used in careers such as video game design, animation, visual effects for film and television, graphic design, and virtual reality development. Professionals in these fields often work with tools like Adobe Creative Suite, Maya, or Blender and require skills in 3D modeling, rendering, and digital illustration.

What are the most commonly searched types of Computer Graphics jobs in Austin, TX?

The most popular types of Computer Graphics jobs in Austin, TX are:

What are popular job titles related to Computer Graphics jobs in Austin, TX?

For Computer Graphics jobs in Austin, TX, the most frequently searched job titles are:

What cities near Austin, TX are hiring for Computer Graphics jobs?

Cities near Austin, TX with the most Computer Graphics job openings:

Infographic showing various Computer Graphics job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 78% Physical, 2% Hybrid, and 20% Remote job distribution, with an average salary of $43,613 per year, or $21 per hour.

EDA Workflow Optimization Engineer

Nvidia

Austin, TX • Hybrid

$110K - $130K/yr

Full-time

Re-posted 29 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

7th of 245 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

NVIDIA reinvented itself over two decades, inventing the GPU in 1999 to reshape PC gaming and modern computer graphics. As an engineer in our EDA Workflow Optimization team, you will partner closely with our engineering teams worldwide. You will understand workflows covering the full chip design process from inception through study, architecture, design, verification, emulation, layout, packaging, power-on and production. You will then guide teams to improve, and sometimes re-invent those flows. You will enable our engineers to have the best tools on the planet to make the most innovative chips in the world. You will perform investigations to understand flaws and opportunities, construct metrics to continuously measure performance of our flows and services, and other infrastructure. You will work with your team of EDA and software experts to build new infrastructure in an agile, production software environment. You will continuously innovate and enhance scalable, reliable, high performance systems and tools to enable the next generation of chips!

What you'll be doing:

  • Work in a diverse team performing fast paced investigations to empower our engineers to develop at the speed of light.

  • Participate in the full life-cycle of tool development, test, and deployment.

  • Work closely with other team members and chip engineers to understand and optimize how workflows use the compute and storage environments.

  • Build metrics that are reliable and easy to use by hundreds of engineers around the world.

  • Continuously improve our chip development process.

  • Directly contribute to the overall quality and time to market for our next generation chips.

What we need to see:

  • Strong experience investigating and debugging complex, multi-discipline problems in a UNIX engineering environment.

  • Hands-on experience with architectural decisions in technologies (storage, networking, compute) our chip engineers depend on.

  • Experience with ASIC, VLSI, CAD/EDA or mixed signal design workflow environments.

  • Hands-on experience with EDA tools.

  • Experienced in UNIX Systems programming and automation using Python and/or Shell.

  • Authoritative level usage of UNIX and UNIX utilities.

  • Excellent planning and communication skills.

  • Experience in applying data analysis principles and influencing data-driven decisions.

  • Flexibility/adaptability working in a dynamic environment with changing requirements.

  • BS in Computer Science or equivalent experience; MS (preferred).

  • 5+yrs of relevant experience.

Ways to stand out from the crowd:

  • Experience with job schedulers (in particular IBM Spectrum LSF and/or SLURM).

  • Hands-on experience running GPU-based workloads in a batch computing environment and a deep understanding of distributed system principles.

  • Strong programming and debugging skills with C/C++, Python, and Perl on UNIX.

  • A passion for improving engineering productivity and efficiency via data-driven philosophy.

#LI-Hybrid

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until April 26, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

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Hours and flexibility

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993