1

Computer Game Programmer Jobs (NOW HIRING)

Senior Systems Engineer

New York, NY

$114K - $156K/yr

Senior Systems Engineer Who is the Client ... Our client is one of the top computer game companies in the Midwest. They've been around for nearly ...

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

Use your expertise to identify and resolve technical issues in the game, from minor bugs to ... A computer science/related degree or relevant experience The above list of job duties is not ...

In this exciting role you'll be working at the intersection of math, software engineering, and game ... Computer Science, or related field Strong foundation in probability, statistics, and combinatorics ...

Showing results 21-40

Computer Game Programmer information

See salary details

$11K

$92.6K

$173.5K

How much do computer game programmer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for computer game programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is a computer game programmer?

Computer Game Programmers are professionals who write and maintain the code that makes video games function. They work closely with designers, artists, and other team members to implement features, fix bugs, and optimize game performance. Game programmers may specialize in areas like graphics, artificial intelligence, user interface, or network programming. Their work involves using programming languages such as C++, C#, or Python and game development tools like Unity or Unreal Engine. Ultimately, they turn creative concepts into interactive gaming experiences.

What are some typical challenges computer game programmers face when working on large-scale game projects?

Computer game programmers working on large-scale projects often encounter challenges such as managing complex codebases, optimizing performance for different platforms, and ensuring seamless collaboration with artists, designers, and other developers. Balancing creative ideas with technical limitations and meeting tight production deadlines are also common hurdles. To address these challenges, programmers frequently use version control systems, participate in regular team meetings, and continuously update their skills to stay current with evolving technologies.

What are the key skills and qualifications needed to thrive as a computer game programmer, and why are they important?

To thrive as a Computer Game Programmer, you need strong proficiency in programming languages (such as C++ or C#), a solid understanding of game development principles, and typically a degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal Engine), version control systems, and debugging tools is essential. Creativity, problem-solving, and effective teamwork are vital soft skills that help programmers turn concepts into engaging gameplay experiences. These skills and qualities are crucial for delivering functional, innovative, and enjoyable games within collaborative, deadline-driven environments.

What is the difference between Computer Game Programmer vs Software Developer?

AspectComputer Game ProgrammerSoftware Developer
CredentialsBachelor's in Computer Science or related field, experience with game enginesBachelor's in Computer Science or related field, coding skills
Work EnvironmentGame studios, entertainment industryTech companies, various industries
Industry UsagePrimarily in gaming and entertainmentAcross multiple sectors including finance, healthcare, and tech
Search & Comparison IntentUnderstanding roles in game developmentGeneral software development roles

The main difference is that Computer Game Programmers focus on developing code specifically for video games, working with game engines and graphics, while Software Developers create a broader range of applications across various industries. Both roles require programming skills and similar educational backgrounds, but their work environments and project types differ significantly.

How much do computer game programmers get paid?

Computer game programmers typically earn a median annual salary ranging from $60,000 to $120,000, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced developers working on advanced games or in high-demand areas can earn higher salaries. Skills in programming languages like C++ and experience with game engines such as Unity or Unreal are often required.

Is a computer game programmer a good career?

A computer game programmer develops software for video games, often requiring skills in programming languages like C++ and knowledge of game engines such as Unity or Unreal. The career offers opportunities in the entertainment industry, with potential for creative work and competitive salaries, but it can also involve long hours and tight deadlines. Job stability and growth depend on industry trends and individual skill levels.

Is it hard to get a job as a computer game programmer?

Getting a job as a computer game programmer can be competitive, requiring strong programming skills in languages like C++ or C#, a portfolio of completed projects, and knowledge of game engines such as Unity or Unreal. Entry often depends on experience, education, and networking within the industry.

What states have the most Computer Game Programmer jobs?

States with the most job openings for Computer Game Programmer jobs include:

What are popular job titles related to Computer Game Programmer jobs?

For Computer Game Programmer jobs, the most frequently searched job titles are:

Infographic showing various Computer Game Programmer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, 2% Contract, and 1% Nights. Highlights an 75% Physical, 2% Hybrid, and 23% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Adjunct Faculty in Game Programming

Chicago, IL • On-site

DePaul
Health Care and Social Assistance • 1 - 5K employees

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Adjunct Faculty in Game Programming
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47765
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at .
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)