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Computer Animation Jobs in Georgia (NOW HIRING)

CAD Operator

Fort Stewart, GA ยท On-site

$40/hr

Knowledge of 2D animation techniques for project presentations is a plus * Excellent attention to ... expert CAD drafting! We value energetic professionals eager to make a tangible impact by ...

Technical Artist (VFX / Shaders)

Atlanta, GA ยท On-site

$122K - $146K/yr

... across animation, comics, games, and more. We believe great stories come from giving talented ... Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr

Work with forensic animators to develop scaled 3D drawings of crash scenes and vehicles. * Utilize ... Experience with computer simulations and CAD tools * Prior deposition and courtroom testimony ...

Required : โ€ข Bachelor's degree in Computer Science, Human-Computer Interaction (HCI), Design, or ... or animation libraries (Framer Motion, Lottie). โ€ข Previous experience in a product-focused or ...

COMPUTER APPLICATION SKILLS This role requires mastery of the Microsoft Office suite of ... Microsoft PowerPoint (advanced slide design, animations, embedded media, professional-level ...

COMPUTER APPLICATION SKILLS This role requires mastery of the Microsoft Office suite of ... Microsoft PowerPoint (advanced slide design, animations, embedded media, professional-level ...

... computer applications (e.g., Autodesk Navisworks Manage, Revit, Construction Cloud (ACC), AutoCAD; and similar BIM authoring/management tools) * Familiar with animation software (e.g., Lumion, Twin ...

... computer applications (e.g., Autodesk Navisworks Manage, Revit, Construction Cloud (ACC), AutoCAD; similar BIM authoring/management tools) * Familiar with animation software (e.g., Lumion, Twin ...

COMPUTER APPLICATION SKILLS This role requires mastery of the Microsoft Office suite of ... Microsoft PowerPoint (advanced slide design, animations, embedded media, professional-level ...

Accident Reconstructionist

Atlanta, GA ยท On-site

$70K - $92K/yr

This role requires strong mechanical engineering expertise, proficiency in CAD, and the ability to ... and forensic animations-to analyze physical evidence and reconstruct events with clarity and ...

... computer applications (e.g., Autodesk Navisworks Manage, Revit, Construction Cloud (ACC), AutoCAD; similar BIM authoring/management tools) * Familiar with animation software (e.g., Lumion, Twin ...

... or animations. * Interpret and apply both trends and insights into excellent forward-thinking ... Create 3D surface CAD to communicate design intent, evaluate CAD from vendors to ensure adherence ...

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Showing results 1-20

Computer Animation information

See Georgia salary details

$8

$33

$59

How much do computer animation jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for computer animation in Georgia is $33.28, according to ZipRecruiter salary data. Most workers in this role earn between $18.46 and $53.99 per hour, depending on experience, location, and employer.

What is computer animation?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are the key skills and qualifications needed to thrive in computer animation?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

Is computer animation a good career?

Computer animation is a viable career that involves creating visual effects and animated content using software like Maya or Blender. It requires strong artistic skills, technical knowledge, and often a portfolio or certification; job opportunities are available in entertainment, advertising, and gaming industries. The field can offer creative fulfillment and competitive salaries, but it also demands continuous learning and adaptation to new tools and technologies.

What jobs can I get with a computer animation degree?

A computer animation degree can lead to roles such as 3D animator, character animator, visual effects artist, motion graphics designer, and game designer. These jobs typically require proficiency with software like Maya, Blender, or Adobe After Effects and may involve working in film, television, gaming, or advertising industries.

What kind of jobs can computer animators get?

Computer animators can work in industries such as film, television, video game development, advertising, and virtual reality. Common roles include 3D animator, character animator, visual effects artist, and motion graphics designer, often requiring proficiency in software like Maya, Blender, or Adobe After Effects. Many positions require a portfolio and a strong understanding of storytelling, timing, and technical skills.

What are popular job titles related to Computer Animation jobs in Georgia?

For Computer Animation jobs in Georgia, the most frequently searched job titles are:

Infographic showing various Computer Animation job openings in Georgia as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 80% Full Time, 14% Part Time, 3% Contract, and 1% Nights. Highlights an 72% Physical, 1% Hybrid, and 27% Remote job distribution, with an average salary of $69,217 per year, or $33.3 per hour.

Technical Animator / Rigger

Atlanta, GA โ€ข On-site

Cinnamon
Marketingย โ€ขย 1 - 10 employees

Other

Posted 13 days ago


Key responsibilities

  • Design, build, and maintain character and creature rigs for animation across media and games.

  • Create and refine deformation setups, support motion capture workflows, and troubleshoot technical issues related to rigging.

  • Collaborate with animators, designers, and engineers to develop rigging tools, workflows, and ensure rigs are intuitive, performant, and visually appealing.


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThis is a full-time Technical Animator / Rigger role based in Atlanta, GA, with a hybrid work arrangement that allows some work from home. The Technical Animator / Rigger will design, build, and maintain character and creature rigs for animation across animation, comics-related media, and games. Day-to-day responsibilities include creating and refining deformation setups, integrating motion capture data into production pipelines, and collaborating with animators, designers, and engineers to ensure rigs are intuitive, performant, and visually appealing. The role also involves scripting tools and workflows to streamline rigging and animation processes, troubleshooting technical issues, and documenting best practices for the team. The person in this role will work closely with project leads to support storytelling goals while meeting production timelines and quality standards.Our horde-shooter combat needs a large library of animation states across players and monster variants. We're hiring two Technical Animators/Riggers to build the skeletal and animation pipeline that supports it.DetailsBuild skeletal rigs and skin weighting for players and monster variantsDevelop locomotion cycles and get them working cleanly in-engineSupport heavy animation-state needs: running, strafing, spraying, aiming, hit reactions, deathsWork closely with Character Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience (Maya or equivalent)Experience with in-engine animation pipelines (Unreal Engine preferred)Comfortable supporting a large roster of animated variantsMore QualificationsStrong rigging skills for characters and creatures, with experience building robust, animator-friendly rigs.Proficiency in motion capture workflows, including cleaning, retargeting, and integrating mocap data into rigs.Experience with animation principles and practical animation work for film, TV, or video games.Scripting abilities (e.g., Python, MEL, or similar) to develop tools and automate rigging and animation tasks.Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly beneficial.Experience with industry-standard 3D software (such as Maya, Blender, or equivalent) for rigging and animation.Ability to collaborate effectively with artists, technical staff, and production, with clear communication and documentation skills.Strong problem-solving mindset, attention to detail, and ability to work in a hybrid environment based in Atlanta, GA.Relevant education or equivalent professional experience in animation, game development, computer graphics, or a related field. #J-18808-Ljbffr