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Compositing Supervisor Jobs (NOW HIRING)

FSQ Technician I

Alexandria, MN · On-site

$25.50/hr

This requires compositing powder samples, running various chemical, micro and physical analytical ... Supervisory Responsibilities: Supervisory Responsibilities: None Qualification s: To perform this ...

Under the direction of the Laboratory Supervisor, the Fire Assay Technician is responsible for ... compositing of samples * Weighing of samples for various analyses * Inputting results to the ...

Sitting within the Post Production team and reporting to the Post Production Supervisor, this role ... Support color correction, compositing, background cleanup, and advanced retouching as required by ...

Sitting within the Post Production team and reporting to the Post Production Supervisor, this role ... Support color correction, compositing, background cleanup, and advanced retouching as required by ...

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Compositing Supervisor information

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$55

How much do compositing supervisor jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for compositing supervisor in the United States is $30.65, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $36.54 per hour, depending on experience, location, and employer.

What does a Compositing Supervisor do?

A Compositing Supervisor oversees the compositing team in visual effects and post-production, ensuring that all visual elements are seamlessly integrated to create the final image. They work closely with directors, VFX supervisors, and other departments to achieve the desired creative vision, troubleshoot technical issues, and maintain quality standards. Their role includes supervising artists, providing feedback, establishing workflows, and ensuring deadlines are met. They also help solve complex compositing challenges and ensure the final output matches the project's requirements.

What are the key skills and qualifications needed to thrive as a Compositing Supervisor, and why are they important?

To thrive as a Compositing Supervisor, you need advanced expertise in visual effects compositing, a strong understanding of color theory, and experience leading creative teams, often supported by a degree in visual effects or a related field. Mastery of software such as Nuke, After Effects, and familiarity with studio pipelines and render management tools is typically required. Exceptional communication, leadership, and problem-solving abilities help you guide artists and collaborate with directors and other departments. These skills ensure the delivery of high-quality visual effects that meet creative vision and production deadlines.

How does a Compositing Supervisor typically collaborate with other departments during a visual effects project?

A Compositing Supervisor works closely with departments such as lighting, 3D modeling, and production to ensure seamless integration of visual elements. They coordinate with artists and technical directors to address challenges like matching lighting and color across shots, and often attend regular meetings to review progress and provide creative feedback. Effective communication and collaboration are key, as the supervisor must balance artistic vision with technical requirements while ensuring deadlines are met. This role often involves mentoring team members and helping solve complex compositing issues that arise during production.

What is the difference between Compositing Supervisor vs Compositing Artist?

AspectCompositing SupervisorCompositing Artist
CredentialsExperience in compositing, leadership skills, sometimes certifications in visual effectsProficiency in compositing software, portfolio of work, often a degree in visual effects or related field
Work EnvironmentOversees teams on large projects, collaborates with departments, manages workflowsExecutes compositing tasks, works on scenes or shots, often under supervision
Industry UsageUsed in post-production departments of film, TV, and VFX studiosFound in similar environments, often as entry to mid-level roles

The main difference is that a Compositing Supervisor manages and oversees the compositing team and workflow, ensuring project quality and deadlines, while a Compositing Artist focuses on executing compositing tasks within projects. Both roles require strong technical skills, but the supervisor also needs leadership and project management abilities.

More about Compositing Supervisor jobs
What cities are hiring for Compositing Supervisor jobs? Cities with the most Compositing Supervisor job openings:
What states have the most Compositing Supervisor jobs? States with the most job openings for Compositing Supervisor jobs include:
What job categories do people searching Compositing Supervisor jobs look for? The top searched job categories for Compositing Supervisor jobs are:
Infographic showing various Compositing Supervisor job openings in the United States as of June 2026, with employment types broken down into 50% As Needed, and 50% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $63,748 per year, or $30.6 per hour.

Real-time Visualization Shotmaker (Project Hire)

Sony Pictures

Culver City, CA

$103K - $133K/yr

Full-time

Posted 6 days ago


Job description

The Real-Time Visualization Shotmaker designs character performances and films them with virtual cameras to create cinematic sequences that reflect the filmmaker's vision. All elements of shot design are utilized in this position, and a seasoned understanding of filmmaking is vital. Working with the visualization Creative Director, and under the Previs Supervisor, the real-time visualization lead drives the production of previs shots and sequences that help to support the director's vision via appropriate use of camera movement, lenses, composition, staging, lighting, and editing.

This role is limited term up to 6 months.

Responsibilities:

  • Manage and generate sequences of shots from storyboards and/or script pages to construct story
  • Work closely with prospective filmmakers, directors, Leads, and/or our Visualization Creative Director to interpret and drive implementing their creative notes
  • Shot creation including orchestrating character blocking, camera positioning, and performance capture
  • Perform motion capture for animation, including quality control and accentuating mocap animation.
  • Ideate and create realistic and compelling character animation following traditional animation principles.
  • Animation of creatures, props, and vehicles within their shot allotment.
  • Reports to the Creative Director

Essential Skills:

  • 5+ years of experience in Unreal animation and camera work in engine
  • Shot and sequence generation with and without the use of storyboards and script
  • A film vocabulary of genre, shot design, sequence progression, camera moves, lighting styles, and acting choices based on years of film viewing, both vfx driven and practical.
  • Speed of work, with the ability to do three regular sized shots a day consistently.
  • Autodesk Maya workflow and UE exporting experience
  • Adobe After Effects compositing proficiency
  • Autodesk Motion Builder (a plus)
  • PFTrack (a plus)

Qualifications:

  • Possess an artistic eye for detail and understand the technical specifications for each project.
  • Understand cinematic language, camera terminology
  • Possess a keen sense of composition, color, and animation timing.
  • Original thinking and ownership over ideas necessary
  • Maintain high consistent standard of quality and speed.
  • Understand shot continuity of sequence to help guide shot creation.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change - often must toss out ideas and start fresh.
  • Work well on a team and successfully take direction from a supervisor.
  • Adapt quickly and accept change - often must toss out ideas and start fresh.
The anticipated base salary for this position is $103,740 - $133,000. This role may also qualify for annual incentive and/or comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.

Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.

SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law.

Sony Pictures does not allow audio recording, video recording or use of AI note-taking tools during interviews. Please be aware these tools may be enabled as a default and can be difficult to disable once the interview has started, so we recommend you check your device and disable these tools prior to the start of your interview. If recording or the use of the tools occurs during the interview and cannot be promptly turned off or disabled, the interviewer may end the interview.

To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.