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Commission Simulation Software Engineer Jobs in California

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Commission Simulation Software Engineer information

What is the difference between Commission Simulation Software Engineer vs Data Analyst in the same industry?

AspectCommission Simulation Software EngineerData Analyst
Required CredentialsBachelor's in Computer Science or related field, programming skillsBachelor's in Statistics, Mathematics, or related field
Work EnvironmentSoftware development teams, technical projectsData analysis teams, reporting environments
Industry UsageDevelops tools for commission calculations and simulationsAnalyzes data to inform business decisions

The Commission Simulation Software Engineer focuses on developing and maintaining software tools for commission calculations, requiring programming expertise. In contrast, a Data Analyst interprets data to support strategic decisions. Both roles often collaborate but serve different functions within the industry.

What are the key skills and qualifications needed to thrive as a Commission Simulation Software Engineer, and why are they important?

To thrive as a Commission Simulation Software Engineer, you need a solid background in software development, simulation modeling, and systems engineering, often supported by a degree in computer science, engineering, or a related field. Familiarity with simulation tools (like MATLAB/Simulink), programming languages (such as Python or C++), and experience with version control systems are typically required, and certifications in relevant software may be advantageous. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills help you excel in collaborating with cross-functional teams. Mastery of these skills and tools ensures accurate simulations, efficient troubleshooting, and the successful commissioning of complex engineering systems.

How does a Commission Simulation Software Engineer typically collaborate with sales and finance teams during the development process?

A Commission Simulation Software Engineer often works closely with sales and finance teams to understand commission structures, business rules, and reporting requirements. Regular meetings or workshops are common to clarify needs, gather feedback, and validate simulation results. This cross-functional collaboration ensures the software accurately models real-world scenarios and integrates smoothly with existing systems. Effective communication and an ability to translate technical concepts into business terms are key to success in this role.

What does a Commission Simulation Software Engineer do?

A Commission Simulation Software Engineer designs, develops, and maintains software tools that model and simulate the performance of commission systems, often in the context of sales or energy industries. They work to ensure that simulation software accurately reflects real-world commission structures and calculations, enabling organizations to predict outcomes, optimize processes, and validate system behavior before deployment. This role typically involves programming, collaborating with stakeholders to understand business logic, and testing simulation accuracy to support decision-making.
What are the most commonly searched types of Simulation Software Engineer jobs in California? The most popular types of Simulation Software Engineer jobs in California are:
Staff Robotic Simulation Software Engineer

Staff Robotic Simulation Software Engineer

Analog Devices

San Jose, CA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 10 days ago


Analog Devices rating

8.5

Company rating: 8.5 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

19th of 141 rated electronics manufacturers


Job description

About Analog Devices
Analog Devices, Inc. (NASDAQ: ADI ) is a global semiconductor leader that bridges the physical and digital worlds to enable breakthroughs at the Intelligent Edge. ADI combines analog, digital, and software technologies into solutions that help drive advancements in digitized factories, mobility, and digital healthcare, combat climate change, and reliably connect humans and the world. With revenue of more than $9 billion in FY24 and approximately 24,000 people globally, ADI ensures today's innovators stay Ahead of What's Possible™. Learn more at www.analog.com and on LinkedIn and Twitter (X).
Staff Robotic Simulation Software Engineer
Analog Devices (ADI) is launching an exciting new initiative - the Emerging Tech Hub - a physical space where customers, partners, and academic collaborators can rapidly prototype solutions tailored to their unique challenges.
We are seeking a highly skilled and motivated Robotics Engineer with expertise in developing and testing AI-driven robotic applications using NVIDIA Isaac Sim. The ideal candidate will be responsible for designing and implementing simulation environments to generate and train AI/ML models for robot control and perception. A strong background in integrating data from vision, force/torque, and tactile sensors is essential. This role involves working at the intersection of robotics, AI, and high-fidelity simulation.
Responsibilities include:
  • Simulation Development:
    • Design, implement, and maintain complex, photorealistic, and physically accurate robotic simulation environments within Isaac Sim (built on Omniverse).
    • Develop custom assets, scripts, and world layouts to represent diverse operational scenarios for robot training.
  • Sensor Integration & Data Generation:
    • Configure and utilize virtual sensors within Isaac Sim, specifically vision (e.g., RGB-D, LiDAR), force/torque (F/T), and tactile sensors, ensuring accurate data output for training.
    • Develop pipelines for large-scale, automated synthetic data generation and annotation from the simulation for AI model training.
  • AI/ML Model Development & Training:
    • Integrate and test AI/ML models (e.g., reinforcement learning, imitation learning, deep learning for perception) with the simulated robot system.
    • Utilize Isaac Sim's tools (e.g., Omniverse Replicator) to manage domain randomization and simulate edge cases to improve model robustness.
  • Robot Control & Validation:
    • Develop and implement low-level and high-level robot control algorithms within the simulation.
    • Validate the performance of trained AI models in simulation before deployment on physical hardware.
  • Collaboration & Documentation:
    • Collaborate closely with hardware, software, and AI research teams.
    • Document development processes, simulation parameters, and AI training methodologies.

Qualifications:
  • Education: Bachelor's or Master's degree in Robotics, Computer Science, Electrical Engineering, or a related technical field.
  • Experience: 3+ years of professional experience in robotics software development.
  • Isaac Sim Expertise: Proven hands-on experience developing sophisticated simulation environments and synthetic data generation pipelines using NVIDIA Isaac Sim (or a comparable platform like Gazebo/ROS, V-REP, or MuJoCo, with a strong willingness to transition).
  • Programming: Strong proficiency in Python and experience with C++ is a plus.
  • Robotics Frameworks: Experience with the Robot Operating System (ROS).
  • Sensor Knowledge: Deep understanding of data processing and calibration for robotic sensors, particularly:
  • Vision: Camera models, point clouds, computer vision techniques.
  • Force/Torque: Interpretation of F/T sensor data for compliant control or contact detection.
  • Tactile: Experience integrating data from various tactile sensing modalities.
  • AI/ML Fundamentals: Familiarity with machine learning concepts, especially in the context of robot perception and control (e.g., PyTorch, TensorFlow).

For positions requiring access to technical data, Analog Devices, Inc. may have to obtain export licensing approval from the U.S. Department of Commerce - Bureau of Industry and Security and/or the U.S. Department of State - Directorate of Defense Trade Controls. As such, applicants for this position - except US Citizens, US Permanent Residents, and protected individuals as defined by 8 U.S.C. 1324b(a)(3) - may have to go through an export licensing review process.
Analog Devices is an equal opportunity employer. We foster a culture where everyone has an opportunity to succeed regardless of their race, color, religion, age, ancestry, national origin, social or ethnic origin, sex, sexual orientation, gender, gender identity, gender expression, marital status, pregnancy, parental status, disability, medical condition, genetic information, military or veteran status, union membership, and political affiliation, or any other legally protected group.
EEO is the Law: Notice of Applicant Rights Under the Law.
Job Req Type: Experienced
Required Travel: Yes, 10% of the time
Shift Type: 1st Shift/Days
The expected wage range for a new hire into this position is $150,978 to $218,624.
  • Actual wage offered may vary depending on work location, experience, education, training, external market data, internal pay equity, or other bona fide factors.
  • This position qualifies for a discretionary performance-based bonus which is based on personal and company factors.
  • This position includes medical, vision and dental coverage, 401k, paid vacation, holidays, and sick time, and other benefits.

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About Analog Devices

Sourced by ZipRecruiter

Analog Devices (NASDAQ: ADI) designs and manufactures semiconductor products and solutions. We enable our customers to interpret the world around us by intelligently bridging the physical and digital worlds with unmatched technologies that sense, measure and connect.

Industry

Electrical equipment, appliance, and component manufacturing

Company size

5,001 - 10,000 Employees

Headquarters location

Norwood, MA, US

Year founded

1965