1

Commission 3D Modeling Jobs (NOW HIRING)

The role will include support for 3D Printed Parts Manufacturing, along with other business areas ... Support the development and maintenance of financial models for budgeting, forecasting, long-range ...

Deep familiarity with DFM (Design for Manufacturability), 3D modeling, or B2B industrial ... The total compensation package includes base, bonus/commission, and equity. We also offer a ...

... 3D modeling, fabricating, and assembling mockups Preferred Qualifications Experience selecting ... Additionally, this role might be eligible for discretionary bonuses or commission payments as well ...

... commission, qualify, and service the entire bioprocess to reduce overall cost, shorten time to ... limited to o 3D models. o Detail drawings o Spool drawings o Bill of materials. Ø Create ...

Mechanical Design Engineer

Richmond, VA

$75K - $102K/yr

You will design, develop, and commission equipment across our production facilities, working ... Develop 3D models, assemblies, detailed drawings, and BOMs using SOLIDWORKS * Perform mechanical ...

next page

Showing results 1-20

Commission 3D Modeling information

See salary details

$39.5K

$78.5K

$124.5K

How much do commission 3d modeling jobs pay per year?

As of Jun 21, 2026, the average yearly pay for commission 3d modeling in the United States is $78,472.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,500.00 and $98,000.00 per year, depending on experience, location, and employer.

How much is it to commission a 3D model?

The cost to commission a 3D modeling job varies depending on complexity, detail, and the artist's rates, typically ranging from $50 to several hundred dollars per model. Experienced 3D modelers may charge hourly rates between $25 and $100, or offer flat fees based on project scope. Factors such as software used, deadline, and revisions can also influence the price.

What are some common challenges faced by 3D modelers working on commission projects, and how can they be addressed?

One common challenge for 3D modelers working on commission is managing client expectations, especially when details or references are vague. Clear communication and establishing a detailed project brief at the outset can help minimize misunderstandings. Additionally, tight deadlines and revisions are frequent, so it's important to build buffer time into schedules and maintain organized workflows. Collaborating with clients through regular updates and preview renders can ensure alignment and reduce last-minute changes. Developing strong project management and communication skills is essential for success in commission-based 3D modeling roles.

Where can I commission a 3D model?

To commission a 3D modeling job, you can use freelance platforms such as Upwork, Fiverr, or Freelancer, where clients post projects and artists bid on them. It's important to review portfolios, communicate project details clearly, and specify skills with tools like Blender, Maya, or ZBrush to ensure the model meets your requirements.

How much can I earn by selling 3D models?

Commission-based 3D modelers can earn anywhere from a few hundred to several thousand dollars per project, depending on complexity, quality, and client budgets. Successful sellers often use platforms like Sketchfab or Turbosquid, and higher skill levels or specialized tools can lead to increased earnings.

What is commission 3D modeling?

Commission 3D modeling refers to the process of hiring a 3D artist or designer to create custom 3D models based on a client's specific requirements. This service is often used for projects such as video games, animation, product visualization, or architectural renderings. Clients provide details or references, and the artist delivers digital 3D assets tailored to those needs. The process typically involves discussions about scope, revisions, and final delivery formats. Commissioned 3D modeling allows individuals and organizations to obtain unique, professional-quality 3D models without creating them in-house.

How much do 3D modellers get paid?

3D modelers' salaries vary based on experience, location, and industry, but typically range from $40,000 to $80,000 annually. Skilled 3D artists proficient in software like Blender, Maya, or 3ds Max and with a strong portfolio can earn higher wages, especially in specialized fields such as gaming, film, or product design.

What are the key skills and qualifications needed to thrive as a Commission 3D Modeler, and why are they important?

To thrive as a Commission 3D Modeler, you need strong proficiency in 3D modeling concepts, digital sculpting, and a portfolio demonstrating artistic and technical skills. Familiarity with industry-standard software such as Blender, Maya, or ZBrush, and sometimes knowledge of rendering engines or game engines, is typically required. Creative problem-solving, effective communication with clients, and time management are essential soft skills in this role. These capabilities are important to deliver high-quality, client-specific models efficiently and to maintain successful client relationships in a competitive, deadline-driven field.
More about Commission 3D Modeling jobs
What cities are hiring for Commission 3D Modeling jobs? Cities with the most Commission 3D Modeling job openings:
What are the most commonly searched types of 3D Modeling jobs? The most popular types of 3D Modeling jobs are:
What states have the most Commission 3D Modeling jobs? States with the most job openings for Commission 3D Modeling jobs include:
What job categories do people searching Commission 3D Modeling jobs look for? The top searched job categories for Commission 3D Modeling jobs are:
Visiting Artist - Emerging Technologies

Visiting Artist - Emerging Technologies

Hamline University

Saint Paul, MN • On-site

$56K - $58K/yr

Full-time

Posted 8 days ago


Hamline University rating

7.7

Company rating: 7.7 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

217th of 538 rated colleges and universities


Job description

Founded in 1854, Hamline was the first university in Minnesota and among the first coeducational institutions in the nation. Hamline University provides a world-class education for undergraduate and graduate students. Our faculty, staff, and students cultivate an ethic of civic responsibility, social justice, and inclusive leadership and service.
Hamline University is an Equal Opportunity employer. Hamline University does not discriminate on the basis of race; color; religion; creed; sex; national origin; marital status; familial status; status with regard to public assistance; membership or activity in a local human rights commission; disability; age; protected veteran status; or any other status protected by applicable law in its education or employment programs or activities. The University will provide reasonable accommodations to qualified individuals with disabilities.
Hamline University (St. Paul, Minnesota) invites applicants for a Visiting Artist faculty position with a focus on emerging technologies and media. The appointment is for three years, nonrenewable, with an anticipated start date of August 1, 2026.
The Digital + Studio Arts program, housed within Hamline's Division of Fine Arts, seeks an innovative practitioner in an open area of specialization to incorporate new technologies and expand interdisciplinary and intermedia arts curricula across several of the following areas of research and pedagogy: digital fabrication, CAD, 3D modeling and animation, immersive media (augmented reality, virtual reality, audio-visual installation), artificial intelligence/machine learning, poetic computation, haptic media, and/or other emerging technologies in contemporary art. In conjunction with developing new courses in areas of individual interest and collaborating with targeted areas of campus, the Visiting Artist will teach foundational level courses and be provided with generous studio space to pursue their own creative research agenda.
The Digital + Studio Arts program is committed to the intersection of art and technology, values collaboration, and ensures high-impact educational experiences for our students while fostering a diverse and inclusive learning environment. We offer well-equipped studio spaces and will expand resources to reflect the scholarly and pedagogical interests of the visiting artist to achieve their teaching and scholarship goals. A course release is also available in the first year to support the visiting artist's professional development.
PREFERRED EDUCATION/EXPERIENCE/EXPECTATIONS
Successful candidates will have a terminal degree in their field of study by August 2026, a commitment to excellence in teaching and continued development of pedagogy, a desire to develop new course offerings in their field of study, and a willingness to mentor undergraduate students.
Curricular areas of interest include but are not limited to:
-- Digital fabrication/rapid prototyping
- 3D modeling and animation
-- Computer Aided Design (CAD)
-- Artificial Intelligence and machine learning
-- Immersive & interactive media: virtual and augmented reality, audio-visual installation art
-- App development for mobile & web
-- Collaborative curriculum development with physics, computational and data science, and/or other targeted campus partnerships
WORKING CONDITIONS/EQUIPMENT
Must be able to perform the following essential functions with or without a reasonable accommodation:
  • Must be able to work on a computer for extended periods of time.
  • Ability to work occasional nights and weekends.
  • Ability to travel on and off campus locations.

This is a full time, 1.0 FTE, exempt non-tenured faculty position, 12 months a year.
Compensation and Benefits:
Pay Range: $56,000.00 - $58,000.00 annually
The committee will begin to review applications immediately and will continue until the position is filled. For full consideration applications should be submitted by January 20, 2026.
All questions marked 'Required' need to be answered in order to submit the application. It is important that your application show all of the relevant education and experience you possess. Applications may be rejected if incomplete. If rejected, you must reapply for the position in order to be considered. A resume or curriculum vitae, a cover letter outlining your qualifications for and interest in the position, contact information for 3 current, professional references, as well as copies of transcripts (if required) must be uploaded with each application