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Collegiate Composites Jobs (NOW HIRING)

Mechanical Engineer, Omen

Costa Mesa, CA · On-site

$129K - $171K/yr

... collegiate project teams or professional settings) * Experience designing mechanical parts (CAD). Understanding of manufacturing methods (machining, sheet metal, composites, 3D printing, injection ...

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How much do collegiate composites jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for collegiate composites in the United States is $16.49, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.79 per hour, depending on experience, location, and employer.

What is the difference between Collegiate Composites vs Industrial Composites Technician?

AspectCollegiate CompositesIndustrial Composites Technician
Required CredentialsAssociate's or Bachelor's in composites, materials science, or related fieldHigh school diploma or equivalent, technical training in composites
Work EnvironmentEducational settings, labs, research facilitiesManufacturing plants, industrial facilities
Employer & Industry UsageUniversities, research institutions, training programsComposite manufacturing companies, aerospace, automotive industries
Common Search & ComparisonEducational roles, training, researchPractical manufacturing, industrial applications

Collegiate Composites typically focus on education, research, and training in composite materials, often within academic or research settings. In contrast, Industrial Composites Technicians work directly in manufacturing environments, applying practical skills to produce composite components. Both roles require knowledge of composite materials but differ mainly in their work environment and focus.

More about Collegiate Composites jobs
What cities are hiring for Collegiate Composites jobs? Cities with the most Collegiate Composites job openings:
What states have the most Collegiate Composites jobs? States with the most job openings for Collegiate Composites jobs include:
Infographic showing various Collegiate Composites job openings in the United States as of July 2026, with employment types broken down into 81% Full Time, 18% Part Time, and 1% Temporary. Highlights an 100% Physical job distribution, with an average salary of $34,293 per year, or $16.5 per hour.
Staff Fluids Systems Engineer, Omen

Staff Fluids Systems Engineer, Omen

Anduril Industries

Costa Mesa, CA

Other

Posted 26 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 72,482 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE JOB

Anduril is seeking a Staff Fluids Systems Engineer to join the Omen Team at our Costa Mesa HQ. Omen is Anduril's hover-to-cruise autonomous air vehicle (AAV) that packs the endurance, payload, and mission flexibility of much larger airplanes into a novel runway-independent Group 3 platform. Omen can operate from ship decks, beaches, or remote island clearings, providing true runway independence and freedom of maneuver across defense and civilian domains. Omen is the first tail-sitter aircraft with a mass-production contract, with an order of 50 systems representing a decisive investment that anchors production and accelerates the development of future systems.
You will work on new aircraft development in a lean, high-ownership culture where you directly shape the product and operate at a velocity to fly new designs within months, not years

ABOUT THE TEAM

Here you will work on core product development for unmanned rotorcraft and complex systems, including but not limited to composites, mechanisms, structures and tooling. The ideal candidate would be practical, hands-on and a self-starter. High growth potential is possible as well as additional leadership opportunities.

WHAT YOU'LL DO

Own and drive the design, development, and qualification of fluids systems on a Group 3 autonomous air vehicle, including fuel, hydraulics, thermal management, environmental control, and pneumatic systems, from concept through low rate initial production.

  • Lead technical efforts to define system requirements, develop architectures, evaluate trade studies, and establish methodologies for analyzing, verifying, and validating fluids systems.
  • Perform system-level analysis including pressure drop, flow distribution, thermal balance, transient response, water hammer, slosh, two-phase flow, and CFD as needed to support design decisions.
  • Work in close partnership with propulsion, structures, electrical, avionics, controls, and software teams to ensure fluids systems integrate cleanly into a reliable, flexible, cost-effective vehicle.
  • Specify, source, and qualify fluids components including pumps, valves, actuators, accumulators, heat exchangers, lines, fittings, seals, filters, and tanks.
  • Spearhead design reviews, conduct hands-on rig and aircraft-level testing, visit vendors, and develop hardware test plans that validate performance across the flight envelope.
  • Define and own fuel system architecture suitable for tail-sitter operation, including center-of-gravity management, vent and pressurization design, and unusable-fuel characterization across all attitudes.
  • Support thermal management of propulsion, avionics, and payload heat loads under hover, transition, and cruise conditions.
  • Actively contribute to the enhancement of team tools, templates, processes, and standards for fluids systems engineering.
  • Cultivate a vibrant, positive, dedicated, high-energy, educational, and enjoyable community environment.
  • Balance operational needs across vehicle subsystems while optimizing for development speed, mass, manufacturability, and cost.
  • Support critical hardware demonstrations with customers as needed.
  • Travel to test sites and vendors as needed.

REQUIRED QUALIFICATIONS

  • A minimum of 8+ years in a technical engineering role in a professional setting, with a focus on aircraft or aerospace fluids systems.
  • Strong technical knowledge in fluid mechanics, thermodynamics, heat transfer, and the design, analysis, testing, and qualification of aircraft fluids systems.
  • Deep understanding of fuel, hydraulic, thermal management, environmental control, and/or pneumatic system architectures and the trades between them.
  • Hands-on experience designing, building, and testing fluids systems hardware, including component selection, plumbing routing, and integration into a flight vehicle.
  • Experience in an immersive technical project (collegiate project teams or professional settings).
  • Strong proficiency in CAD software (any platform, but NX preferred), with specific emphasis on plumbing, routing, and complex system installations.
  • Proficiency with system-level fluids analysis tools (e.g., Flowmaster, AFT Fathom/Arrow, GT-SUITE, EASY5, Simulink/Simscape, or equivalent).
  • Working knowledge of applicable airworthiness and aerospace standards (e.g., SAE AS, MIL-STD, AS9100) for fluids components and systems.
  • BS or MS in mechanical, aerospace, or chemical engineering, or equivalent work experience.
  • Demonstrated hands-on fabrication and test skills.
  • Eligible to obtain and maintain an active U.S. security clearance

PREFERRED QUALIFICATIONS

  • Experience in NX/Teamcenter.
  • Experience with clean sheet aircraft fluids system architecture and integration.
  • Experience designing fuel systems for unconventional aircraft configurations (tail-sitter, VTOL, tilt-rotor, or other multi-attitude platforms).
  • Experience with two-phase and pumped-loop thermal management systems for high-power-density electronics or propulsion.
  • Experience qualifying fluids components to aerospace environmental and vibration standards (e.g., DO-160, MIL-STD-810, MIL-STD-704).
  • Experience leading vendor development and qualification of fluids components.
  • Experience with CFD (Star-CCM+, Fluent, OpenFOAM) applied to internal flows, sloshing, or thermal analysis.
  • Familiarity with running system-level development and qualification testing on fluids rigs and integrated aircraft.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

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Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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