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Cinematic Artist Jobs (NOW HIRING)

We are looking for a multidisciplinary Cinematic Media Artist to help create external/internal marketing assets. This role sits within Creative Services which is responsible for championing a global ...

Our teams bring together engineers, artists, designers and producers to create ambitious work for ... quality cinematic experiences more efficiently. Rather than focusing on a single product or ...

Cinematic AI Specialist

Burbank, CA · On-site +1

$55 - $75/hr

... cinematic AI, generative design, and emerging creative technologies. The program is designed for ... Professional experience in filmmaking, media arts, design, creative technology, or related ...

You will work closely with artists, designers, audio, and other development teams to create ... and cinematic moments. Using Unreal Engine 5 , you will work with particle systems, shaders ...

Cinematic AI Specialist

Burbank, CA · On-site

$55 - $75/hr

... cinematic AI, generative design, and emerging creative technologies. The program is designed for ... Professional experience in filmmaking, media arts, design, creative technology, or related ...

Showing results 21-40

Cinematic Artist information

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$30.5K

$129.5K

$152.5K

How much do cinematic artist jobs pay per year?

As of Aug 18, 2026, the average yearly pay for cinematic artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a cinematic artist?

A Cinematic Artist is responsible for creating high-quality cinematic sequences in video games, films, or other media. They work with animation, camera composition, lighting, and storytelling to enhance the narrative experience. Using tools like game engines and animation software, they craft cutscenes, trailers, and in-game cinematics. Their role bridges art, design, and technical implementation to deliver visually compelling scenes.

What does a cinematic artist do?

A typical day for a Cinematic Artist involves designing, animating, and refining cinematic sequences or cutscenes, often while working with game designers, animators, and directors to ensure that the visual storytelling aligns with project goals. Cinematic Artists frequently participate in team meetings, review feedback, and make iterative improvements to their work based on input from leads or cross-functional partners. Collaboration is crucial, with constant communication between artists, technical teams, and narrative designers to achieve a cohesive final product. This dynamic environment offers opportunities to develop both creative and technical skills while contributing to the overall vision of the project.

What are the key skills and qualifications needed to thrive as a cinematic artist?

To thrive as a Cinematic Artist, you need a strong foundation in visual storytelling, animation principles, and cinematic composition, typically supported by a degree in film, animation, or a related field. Expertise in industry-standard software such as Adobe After Effects, Autodesk Maya, Unreal Engine, and familiarity with real-time rendering tools is highly valuable. Creativity, attention to detail, and effective collaboration skills are key soft skills for success in this role. These abilities are essential for producing visually compelling sequences that effectively communicate narrative and emotion within creative teams.

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What cities are hiring for Cinematic Artist jobs?

Cities with the most Cinematic Artist job openings:

What are the most commonly searched types of Cinematic Artist jobs?

The most popular types of Cinematic Artist jobs are:

Who are the top companies hiring for Cinematic Artist jobs?

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What states have the most Cinematic Artist jobs?

States with the most job openings for Cinematic Artist jobs include:

Infographic showing various Cinematic Artist job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

$110K - $161K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 days ago


Job description

THE ROLE:
We are looking for a multidisciplinaryCinematic Media Artist to help create external/internal marketing assets. This role sits within Creative Services which is responsible for championing a global team of world-class marketers who have launched industry-leading games and are committed to mentoring, training, and developing the next generation of video game marketers. This role is an onsite role located in Fort Worth, TX.
WHO YOU ARE:
  • You have experience with game engines and/or mod tools, and video capture software/hardware.
  • You have a strong understanding of cinematic language and camera technology.
  • You can describe your unique vision and execute it end to end.
  • You have an ability to take ownership for assigned tasks and projects.
  • Be able to work well in a collaborative team environment.
  • You're a fast learner with high flexibility, solid organizational skills, and excellent communication skills.
  • Passionate storyteller who is focused on producing excellent work.
  • You have a strong knowledge and passion for gaming.
  • Desire to push creative boundaries and deliver outstanding results.
WHAT YOU WILL DO:
  • Compose and capture cinematic single player and multiplayer gameplay sequences for use in trailers, ads, social videos, presentations, etc.
  • Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or modify them where necessary.
  • Create compelling trailers, imagery, and gameplay videos for external and internal purposes.
  • Maintain and update game builds on a weekly basis.
  • Edit in both a supervised and unsupervised capacity.
  • You possess the ability to generate shot lists based on creative briefs, pitch decks and editorial string outs.
  • Proven ability to work closely with creative directors, producers, and marketing executives to ensure creative vision is achieved.
  • Reporting and communicating gameplay issues/bugs to development teams and creative services team.
  • Flexible and team orientated. Should have good interpersonal and follow-up skills and the ability to manage multiple projects and tasks.
  • Coordinate delivery of produced content for distribution on acceptable channels.
QUALIFICATIONS:
  • You have experience creating game-related game capture for a development studio or creative agency.
  • General understanding of Unreal Engine 5 and sequencer.
  • Experience in creative video editorial work in a post-production facility or creative agency.
  • Mid-Senior level knowledge of industry standard video editing software.
  • Adobe Premiere, Audition, Photoshop, After Effects, Davinci Resolve.
  • General understanding of post-production workflows, video formats and process.
  • Excellent written and verbal communication skills with demonstrated ability to present edits to creative leadership.
  • Bachelor's degree or equivalent experience. Must provide a current demo reel showcasing previous editing and game capture work.
PREFERRED SKILLS:
  • Mid-Senior level of Adobe After Effects.
  • Strong compositing skills, experience working with a Resolve.
  • Experience filming live action video. (Sony, RED).
  • Passionate about the gaming industry and understanding of the different genres and user bases.
About ProbablyMonsters

ProbablyMonsters is an independent video game company focused on bringing AAA sensibilities to AA gaming. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Benefits:
  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 88% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.
Compensation:
  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $110,000 - $161,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time