1

Character Rigging Jobs (NOW HIRING)

Strong knowledge of Maya character rigging. * 3+ years' experience working as a technical animator on shipped titles. * Solid understanding of object oriented code design in languages such as python ...

Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...

Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...

Support campaign and brand work by bringing static concepts to life - lower-thirds, motion graphic packages, animated social content, character rigging, and beyond. * Design for the Moment: Produce ...

Support campaign and brand work by bringing static concepts to life - lower-thirds, motion graphic packages, animated social content, character rigging, and beyond. * Design for the Moment: Produce ...

What You'll Do Epic Games is looking for a Character Animation Director to join our Special ... Familiarity with Control Rig and runtime rigging workflows in Unreal Engine EPIC JOB + EPIC ...

next page

Showing results 1-20

Character Rigging information

See salary details

$10

$19

$37

How much do character rigging jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for character rigging in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

How much do character riggers get paid?

Character riggers typically earn between $50,000 and $100,000 annually, depending on experience, location, and industry. Entry-level riggers may start lower, while experienced professionals working on high-profile projects or in major studios can earn higher salaries. Skills in software like Maya or Blender and a strong portfolio can influence earning potential.

What Are Character Rigging Jobs?

Character rigging is the process of creating an animated person, animal, or other moving object and adding features for movement to make it look more realistic or to match the flow of the storyline. In this role, you develop characters for cartoon shows, animated films, and video games. You create the framework of the character using rigging tools such as Maya or Motionbuilder and manipulate the character to make it jump, run, smile, or do other actions. Once the framework is set, you may add physical features, such as skins and facial shapes, to be used by the animator to develop the movement flow within the show or game.

How to become a character rigger?

To become a character rigger, you should develop skills in 3D modeling, rigging, and animation using software like Maya or Blender. A relevant degree or certification in animation, computer graphics, or a related field can be helpful, along with a strong portfolio demonstrating rigging projects and knowledge of anatomy and movement. Gaining experience through internships or personal projects is also valuable for building a professional skill set.

What is character rigging?

Character rigging is the process of creating a digital skeleton for a character model so that it can be posed and animated in 3D software. Riggers add bones, joints, and control systems to a character, allowing animators to move and deform the model realistically. This is a crucial step in the animation pipeline for films, video games, and visual effects, enabling expressive and lifelike character movements.

What are some typical challenges faced in a character rigging role, and how can they be addressed?

Character rigging artists often encounter challenges such as creating rigs that are both flexible for animators and efficient for real-time rendering. Balancing complexity with usability, ensuring deformation looks natural, and maintaining performance in game engines are common hurdles. Collaboration with modelers and animators is essential to iterate on rigs quickly based on feedback. Staying updated with the latest rigging tools and scripting techniques can greatly help in overcoming these challenges and delivering high-quality rigs on tight production schedules.

What is the highest paying rigger job?

The highest paying rigger jobs are typically senior or lead character rigging positions in large animation studios, film production, or AAA game development, often offering salaries above $100,000 annually. These roles require advanced skills in rigging, scripting, and experience with industry-standard tools like Maya or Blender, along with a strong portfolio and sometimes certifications. Compensation varies based on experience, location, and project scope.

What do character riggers do?

Character riggers create the skeletal structures and control systems that enable 3D characters to move and be animated. They use software like Maya or Blender to build rigs, ensuring characters can perform natural and complex motions for animation projects.

What is the difference between Character Rigging vs 3D Modeler?

AspectCharacter Rigging3D Modeler
Primary FocusCreating skeletons and controls for character animationModeling 3D objects and characters
Skills RequiredRigging techniques, anatomy, software like Maya or BlenderModeling, texturing, topology, software like Maya, Blender, 3ds Max
Work EnvironmentAnimation studios, game development, VFXGame studios, film, animation, product visualization
CertificationsOften not mandatory but relevant courses in rigging and animationOften not mandatory but relevant in modeling and design courses

While both roles work closely in 3D production, Character Rigging specializes in creating the underlying structure for animation, whereas a 3D Modeler focuses on building the visual and geometric aspects of models. Understanding these differences helps in choosing the right career path or job search focus.

What are the key skills and qualifications needed to thrive as a Character Rigger, and why are they important?

To thrive as a Character Rigger, you need a solid grasp of anatomy, 3D modeling, and an understanding of animation principles, usually supported by a background in computer graphics or animation. Expertise in industry-standard software like Autodesk Maya, Blender, and scripting languages such as Python or MEL is typically required. Strong problem-solving abilities, attention to detail, and effective communication skills make a rigger stand out when collaborating with animators and modelers. These skills ensure character rigs are both functional and intuitive, resulting in smooth animation workflows and high-quality visual output.
What cities are hiring for Character Rigging jobs? Cities with the most Character Rigging job openings:
What are the most commonly searched types of Character Rigging jobs? The most popular types of Character Rigging jobs are:
What states have the most Character Rigging jobs? States with the most job openings for Character Rigging jobs include:
Infographic showing various Character Rigging job openings in the United States as of July 2026, with employment types broken down into 94% Full Time, 5% Part Time, and 1% Temporary. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.
3D Character Artist - Talent Pool (N Americas)

3D Character Artist - Talent Pool (N Americas)

Side

Charleston, SC

$113K - $118K/yr

Contractor

Re-posted 28 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.