Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
... character rigging, modeling, compositing, games, and VFX. Experience with 3D industrial software such as Autodesk Maya, and/or compositing software such as Adobe After Effects required. Develops ...
Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture * Plans, prepares, and teaches assigned courses ...
Character animation * Rigging * Lighting, and texturing * Particle systems and motion graphics development * Interface Design * Motion capture * Plans, prepares, and teaches assigned courses ...
AVL Technician
Melbourne, FL · On-site
Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...
Quick apply
AVL Technician
Melbourne, FL · On-site
Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...
AVL Technician
Melbourne, FL · On-site
Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...
AVL Technician
Melbourne, FL · On-site
Rigging Support Assist with rigging tasks under close supervision, learning safe practices for ... While previous experience in AVL is not necessary, we do expect the right attitude, character, and ...
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Pipefitter Welder
Tallahassee, FL · On-site
$35 - $40/hr
... character, and strive to learn. Pipefitters/welders salary is between $35-$40 per hour with ... Prepare pipe and fittings for hoisting and rigging * Able to work off ladders, man lifts and other ...
Quick apply
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Pipefitter Welder
Tallahassee, FL · On-site
$35 - $40/hr
... character, and strive to learn. Pipefitters/welders salary is between $35-$40 per hour with ... Prepare pipe and fittings for hoisting and rigging * Able to work off ladders, man lifts and other ...
Telecommunications Tower Technician
$24 - $27/hr
Strong character: motivated, dependable, honest, and safety-focused * Knowledge of industry ... Proficient in general industry knowledge, including rigging, knot tying, and signaling * Knowledge ...
Quick apply
Telecommunications Tower Technician
$24 - $27/hr
Strong character: motivated, dependable, honest, and safety-focused * Knowledge of industry ... Proficient in general industry knowledge, including rigging, knot tying, and signaling * Knowledge ...
Telecommunications Tower Crew Foreman
Orlando, FL · On-site
$32/hr
Ability to work independently while leading a crew of 4-5 * Strong moral character: dependable ... Rigging, knot tying, and signaling knowledge * Physical stamina to climb towers and lift/pull/push ...
Quick apply
Telecommunications Tower Crew Foreman
Orlando, FL · On-site
$32/hr
Ability to work independently while leading a crew of 4-5 * Strong moral character: dependable ... Rigging, knot tying, and signaling knowledge * Physical stamina to climb towers and lift/pull/push ...
Telecommunications Tower Top Hand
$28 - $31/hr
Ability to work with a crew of 3-4 * Strong character: dependable, honest, and safety-focused ... Rigging, knot tying, and signaling knowledge * Physical stamina to climb towers and lift/pull/push ...
Quick apply
Telecommunications Tower Top Hand
$28 - $31/hr
Ability to work with a crew of 3-4 * Strong character: dependable, honest, and safety-focused ... Rigging, knot tying, and signaling knowledge * Physical stamina to climb towers and lift/pull/push ...
Character Rigging information
See Florida salary details
$7.72 - $9.60
17% of jobs
$9.94 is the 25th percentile. Wages below this are outliers.
$9.60 - $11.48
45% of jobs
$11.48 - $13.36
2% of jobs
$13.36 - $15.24
11% of jobs
$15.37 is the 75th percentile. Wages above this are outliers.
$15.24 - $17.11
7% of jobs
$17.11 - $18.99
2% of jobs
$18.99 - $20.87
4% of jobs
$20.87 - $22.75
11% of jobs
$22.75 - $24.63
0% of jobs
$24.63 - $26.51
0% of jobs
$26.51 - $28.38
1% of jobs
$7
$14
$28
How much do character rigging jobs pay per hour?
What Are Character Rigging Jobs?
Character rigging is the process of creating an animated person, animal, or other moving object and adding features for movement to make it look more realistic or to match the flow of the storyline. In this role, you develop characters for cartoon shows, animated films, and video games. You create the framework of the character using rigging tools such as Maya or Motionbuilder and manipulate the character to make it jump, run, smile, or do other actions. Once the framework is set, you may add physical features, such as skins and facial shapes, to be used by the animator to develop the movement flow within the show or game.
What is character rigging?
What are some typical challenges faced in a character rigging role, and how can they be addressed?
What is the difference between Character Rigging vs 3D Modeler?
| Aspect | Character Rigging | 3D Modeler |
|---|---|---|
| Primary Focus | Creating skeletons and controls for character animation | Modeling 3D objects and characters |
| Skills Required | Rigging techniques, anatomy, software like Maya or Blender | Modeling, texturing, topology, software like Maya, Blender, 3ds Max |
| Work Environment | Animation studios, game development, VFX | Game studios, film, animation, product visualization |
| Certifications | Often not mandatory but relevant courses in rigging and animation | Often not mandatory but relevant in modeling and design courses |
While both roles work closely in 3D production, Character Rigging specializes in creating the underlying structure for animation, whereas a 3D Modeler focuses on building the visual and geometric aspects of models. Understanding these differences helps in choosing the right career path or job search focus.
What are the key skills and qualifications needed to thrive as a Character Rigger, and why are they important?
$115K - $121K/yr
Contractor
Posted 9 days ago
Job description
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
- Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
- Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience:
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills:
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high- and low-poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills:
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills:
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.