Human Computer Lab is a research lab building character robots that feel alive and responsive. Our ... Work with controls and firmware engineers to translate animation intent into real robot motion
Human Computer Lab is a research lab building character robots that feel alive and responsive. Our ... Work with controls and firmware engineers to translate animation intent into real robot motion
Strong knowledge of Maya character rigging. * 3+ years' experience working as a technical animator on shipped titles. * Solid understanding of object oriented code design in languages such as python ...
Strong knowledge of Maya character rigging. * 3+ years' experience working as a technical animator on shipped titles. * Solid understanding of object oriented code design in languages such as python ...
Account Manager
Burlingame, CA ยท On-site
Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...
Account Manager
Burlingame, CA ยท On-site
Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท Remote
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Quick apply
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท Remote
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท Remote
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
Quick apply
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท Remote
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
$123K - $130K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท On-site
$115K - $121K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท On-site
$115K - $121K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท On-site
$113K - $118K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท On-site
$113K - $118K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
Quick apply
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
Expression of Interest - Rigging Artist
Los Angeles, CA ยท On-site +1
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
Expression of Interest - Rigging Artist
Los Angeles, CA ยท On-site +1
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
Associate Character Modeler
Columbus, OH ยท On-site
Collaborate with concept artists, animators, and riggers to maintain visual and technical consistency across the character roster * Help document character pipeline standards as our art direction ...
New
Associate Character Modeler
Columbus, OH ยท On-site
Collaborate with concept artists, animators, and riggers to maintain visual and technical consistency across the character roster * Help document character pipeline standards as our art direction ...
New
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท On-site
$113K - $118K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Charleston, SC ยท On-site
$113K - $118K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท On-site
$115K - $121K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Character Artist - Talent Pool (N Americas)
Fort Lauderdale, FL ยท On-site
$115K - $121K/yr
Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements. * Troubleshoot and resolve technical challenges related to character development. * Actively ...
3D Animation Lead
Denver, NC ยท On-site +1
... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
3D Animation Lead
Denver, NC ยท On-site +1
... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Senior Facial Character TD (CONTRACT)
OR ยท On-site +1
$98K/yr
Collaborates with animation, character art, and engineering teams to produce high quality face rigs * Authors rigging systems to augment or support blendshape-based facial rigs * Authors high quality ...
Senior Facial Character TD (CONTRACT)
OR ยท On-site +1
$98K/yr
Collaborates with animation, character art, and engineering teams to produce high quality face rigs * Authors rigging systems to augment or support blendshape-based facial rigs * Authors high quality ...
Technical Animator
San Francisco, CA ยท On-site
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Technical Animator
San Francisco, CA ยท On-site
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Expression of Interest - Character Artist
Los Angeles, CA ยท On-site
$130K - $136K/yr
The Character Artist will be responsible for creating highly realistic and expressive character ... Work closely with the animation and rigging teams to ensure models are optimized for motion.
Quick apply
Expression of Interest - Character Artist
Los Angeles, CA ยท On-site
$130K - $136K/yr
The Character Artist will be responsible for creating highly realistic and expressive character ... Work closely with the animation and rigging teams to ensure models are optimized for motion.
Technical Animator
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Quick apply
Technical Animator
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Technical Animator
San Francisco, CA ยท On-site
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Technical Animator
San Francisco, CA ยท On-site
$90K - $110K/yr
A minimum of 5 years of experience rigging characters and props using Maya. * A minimum of 3 years ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Character Rigging Animation information
See salary details
$10.34 - $12.85
17% of jobs
$13.30 is the 25th percentile. Wages below this are outliers.
$12.85 - $15.36
45% of jobs
$15.36 - $17.88
2% of jobs
$17.88 - $20.39
11% of jobs
$20.57 is the 75th percentile. Wages above this are outliers.
$20.39 - $22.90
7% of jobs
$22.90 - $25.42
2% of jobs
$25.42 - $27.93
4% of jobs
$27.93 - $30.44
11% of jobs
$30.44 - $32.95
0% of jobs
$32.95 - $35.47
0% of jobs
$35.47 - $37.98
1% of jobs
$10
$19
$37
How much do character rigging animation jobs pay per hour?
What are popular job titles related to Character Rigging Animation jobs?
For Character Rigging Animation jobs, the most frequently searched job titles are:

Intern - Animator and Rigging Artist
San Francisco, CA โข On-site
Other
Posted 29 days ago
Job description
Human Computer Lab is a research lab building character robots that feel alive and responsive. Our first robot, LeLamp, explores a new category of consumer robotics where everyday objects become interactive and help us reshape our attachment to technology.
Our goal is to push the frontier of human-robot interaction by making technology more legible, emotionally intuitive, and human-centered. We are building the foundation for a new generation of robots designed for everyday environments.
What to expectWe're looking for a technical animator to rig LeLamp, our first robot, and own the animation pipeline that brings it to life on physical hardware people will actually live with. This role sits at an unusual intersection: the technical depth to build a rig that maps onto real joint constraints and actuator limits, and the creative sensibility to design motion that feels intentional and warm, shaping whether the robot comes across as alive or mechanical. You'll work closely with the CEO and engineers to translate design intent into motion that runs on the robot itself, not just in a viewport.
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Build and maintain the robot rig, defining joint hierarchies, constraints, and control structures aligned with hardware limits
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Design and animate behaviors including idle motion, reactions, transitions, gestures, and interaction sequences
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Work with controls and firmware engineers to translate animation intent into real robot motion
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Stay aligned with mechanical updates and maintain the rig as the platform evolves
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Maintain a URDF-compatible or simulation-ready representation of the robot
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Help define the robotโs motion language and expressive vocabulary
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Build internal tools, workflows, and documentation for the animation pipeline
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Evaluate animations on physical hardware and iterate until intent translates reliably
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Have professional experience as a technical animator or rigger with a strong rigging and animation portfolio
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Are fluent in Maya, Blender, or similar DCC tools and can build production-quality rigs from scratch
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Understand animation principles such as timing, weight, anticipation, and follow-through
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Have experience rigging mechanical or non-organic subjects with real-world constraints
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Have strong intuition for what makes motion feel alive rather than mechanical
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Are comfortable building pipelines in environments where they don't yet exist
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Have experience animating robots, mechanical characters, or non-humanoid subjects
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Have exposure to procedural animation, motion graphs, or behavior trees
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Are familiar with URDF, ROS, or simulators such as Gazebo, MuJoCo, or Isaac Sim
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Have experience working in Unity, Unreal, or other real-time animation environments
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Have experience collaborating with engineering teams on hardware or robotics projects
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Care deeply about motion as a form of communication
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See constraints like joint limits and actuator bandwidth as part of the creative process
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Take ownership of the robotโs motion language from keyframe to hardware execution
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Work well in small, collaborative teams across animation, engineering, and design
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Want to create motion for a physical object that lives in someoneโs home, not just on a screen
The early team becomes the DNA of the company. We set ourselves and others to a high standard, and we respond with kindness when things get hard but keep everyone accountable. This requires us to be curious, creative, and diverse in our thinking and approach.
We're proud to be an equal opportunity employer and consider all qualified applicants regardless of race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Even if you don't meet every single requirement, we encourage you to apply. Studies show that women and underrepresented groups often hold back unless they meet 100% of the criteria - we don't want that to be the reason we miss out on great talent.