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Character Rigging Animation Jobs (NOW HIRING)

Character Art Lead

Santa Monica, CA · On-site

$150K - $185K/yr

Collaborate with Animation, Technical Art, and Engineering to establish character asset ... Experience with character rigging, skinning, or other downstream character production disciplines.

New

Character Art Lead

Santa Monica, CA · On-site

$150K - $185K/yr

Collaborate with Animation, Technical Art, and Engineering to establish character asset ... Experience with character rigging, skinning, or other downstream character production disciplines.

New

Senior Motion Designer (Remote)

New York, NY · Remote

$116K - $132K/yr

Expert command of Adobe After Effects and Creative Cloud (character rigging and animation capabilities preferred). Workflow: Proven capacity to self-manage, handle parallel project tracks, and meet ...

... with Character Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience (Maya or equivalent)Experience with in-engine animation pipelines (Unreal Engine ...

Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of object oriented code design in languages such as python and ...

Showing results 21-40

Character Rigging Animation information

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How much do character rigging animation jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for character rigging animation in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

What are popular job titles related to Character Rigging Animation jobs?

For Character Rigging Animation jobs, the most frequently searched job titles are:

Infographic showing various Character Rigging Animation job openings in the United States as of July 2026, with employment types broken down into 1% Internship, 71% Full Time, 25% Part Time, 2% Temporary, and 1% Contract. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.

Tutor and Teaching Assistant

San Jose, CA

UNIVERSITY OF SILICON VALLEY
1 - 5K employees

$18.45 - $25/hr

Part-time

Re-posted 6 days ago


Job description

Position SummaryThe Tutor supports students primarily in Game Art/Design and Digital Arts and Animation courses, contributing to a creative, collaborative, and technically proficient learning environment. The role involves providing one-on-one and group tutoring sessions, offering feedback on assignments, helping students navigate tools used in game production and animation, and performing relevant administrative tasks.

Tutored courses include but are not limited to: Character Rigging, Environmental Art, Modeling, Level Design for Single Player Games, Senior Game Studio I & II, Full Game Pipeline and Production.

Key Responsibilities

  • Provide tutoring and technical guidance on 2D design, 3D modeling, rigging, texturing, level design, and production pipelines
  • Assist students with troubleshooting software (Windows required, Mac OS is a plus)
  • Maintain a professional and inclusive learning atmosphere that promotes collaboration and innovation
  • Contribute to the documentation and organizational needs of the tutoring program, perform tutoring-administrative duties as assigned
  • Other relevant tasks, as assigned

Qualifications

Education: 

  • Open to all students and non-students at University of Silicon Valley
  • Maintain a 3.00 GPA (if current student)
  • Has taken the classes to be tutored
  • Has recommendation from instructors of relevant courses

Skills:

  • Strong foundation in digital art, game art, game design
  • Familiarity with industry-standard tools such as Maya, Blender, Unreal Engine, Unity, Substance, or equivalent. Illustrator, After Effects are not required but are pluses.
  • Informative tutoring with expert knowledge of tutored subjects
  • Maintaining a booking schedule, which is based on self-declared availability on at least 4 days/week, between 10hrs-20hrs/week 
  • Maintaining regular and efficient communication with Tutoring Program Manager and tutored students

Desired Qualifications: All the above plus ability to tutor Character Rigging, Environmental Art, Level Design for Single Player Games, 2D Design & Animation, Math and English topics.

Working conditions

Tutoring work takes place on campus and virtually online. This tutoring position requires the use of writing materials and computer software.

Physical requirements

While performing the duties of this job, the employee is regularly required to communicate verbally and actively listen. The employee frequently must sit for prolonged periods and use hands and arms for activities such as typing and other computer-related tasks.

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.

Non-benefit Position