Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Expertise in one or more areas such as character design, creature design, environment design ...
Lead Concept Artist - Fanatics TCG About the Team Fanatics Collectibles is building the next ... Expertise in one or more areas such as character design, creature design, environment design ...
Teaching Artist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist Department: Education & Engagement Reports to: ADC Youth Programs Manager, School Partnerships and Programs Manager, Engagement Programs Manager, Adrienne Dillard-Coons Director of ...
Teaching Artist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist Department: Education & Engagement Reports to: ADC Youth Programs Manager, School Partnerships and Programs Manager, Engagement Programs Manager, Adrienne Dillard-Coons Director of ...
Teaching Artist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist Department: Education & Engagement Reports to: ADC Youth Programs Manager,School Partnerships and Programs Manager, Engagement Programs Manager, Adrienne Dillard-Coons Director of ...
Teaching Artist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist Department: Education & Engagement Reports to: ADC Youth Programs Manager,School Partnerships and Programs Manager, Engagement Programs Manager, Adrienne Dillard-Coons Director of ...
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Teaching Artist
Seattle, WA · On-site
$50/hr
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Teaching Artist
Seattle, WA · On-site
$50/hr
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Teaching Artist
Seattle, WA · On-site
$50/hr
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Teaching Artist
Seattle, WA · On-site
$50/hr
Bold stories, brilliant artists, and passionate audiences come together to shape each season at Seattle Rep, which includes everything from new play workshops to world premieres, celebrated classics ...
Teaching Artist - Accompanist
$30 - $50/hr
Teaching Artist - Accompanist Department: Education & Engagement Reports to: School Partnerships and Programs Manager, Engagement Programs Manager, ADC Youth Programs Manager, Adrienne Dillard-Coons ...
Teaching Artist - Accompanist
$30 - $50/hr
Teaching Artist - Accompanist Department: Education & Engagement Reports to: School Partnerships and Programs Manager, Engagement Programs Manager, ADC Youth Programs Manager, Adrienne Dillard-Coons ...
Teaching Artist - Accompanist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist - Accompanist Department: Education & Engagement Reports to: School Partnerships and Programs Manager, Engagement Programs Manager, ADC Youth Programs Manager, Adrienne Dillard-Coons ...
Teaching Artist - Accompanist
Seattle, WA · On-site
$30 - $50/hr
Teaching Artist - Accompanist Department: Education & Engagement Reports to: School Partnerships and Programs Manager, Engagement Programs Manager, ADC Youth Programs Manager, Adrienne Dillard-Coons ...
ABOUT THE ROLE Teaching Artists play an important role in SAM's mission to create experiences that connect art to life. In this role you will support the execution of inclusive and engaging art ...
ABOUT THE ROLE Teaching Artists play an important role in SAM's mission to create experiences that connect art to life. In this role you will support the execution of inclusive and engaging art ...
Teaching Artist
Seattle, WA · On-site
ABOUT THE ROLE Teaching Artists play an important role in SAM's mission to create experiences that connect art to life. In this role you will support the execution of inclusive and engaging art ...
Teaching Artist
Seattle, WA · On-site
ABOUT THE ROLE Teaching Artists play an important role in SAM's mission to create experiences that connect art to life. In this role you will support the execution of inclusive and engaging art ...
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Quick apply
Principal Technical Artist
Seattle, WA · Remote
$130K - $155K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Principal Technical Artist
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Principal Technical Artist
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Principal Technical Artist
Seattle, WA · On-site +1
$144K - $173K/yr
We're hiring a Principal Technical Artist to bring the next generation of these workflows into production at Parallel Domain. This is a senior individual contributor role: you'll work alongside our ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...
Sr. VFX Artist
Bellevue, WA · On-site
Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we ...
VFX Artist (Bellevue)
Bellevue, WA · On-site
The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...
VFX Artist (Bellevue)
Bellevue, WA · On-site
The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...
VFX Artist (Bellevue)
Bellevue, WA · On-site
The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...
Quick apply
Apply Early
VFX Artist (Bellevue)
Bellevue, WA · On-site
The Opportunity KOMODO is seeking a VFX Artist to define the visual identity of Nanos, the codename for a competitive PvP game built in Unreal Engine. You will create high-quality, stylized real-time ...
Apply Early
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site
$43 - $64.10/hr
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this ...
Character Artist information
See Bothell, WA salary details
$116.8K - $119.3K
16% of jobs
$121.3K is the 25th percentile. Wages below this are outliers.
$119.3K - $121.7K
10% of jobs
$121.7K - $124.1K
0% of jobs
$124.1K - $126.6K
0% of jobs
$126.6K - $129K
0% of jobs
$129K - $131.5K
0% of jobs
$131.5K - $133.9K
0% of jobs
$133.9K - $136.3K
18% of jobs
The median wage is $137.6K / yr.
$136.3K - $138.8K
11% of jobs
$138.8K - $141.2K
0% of jobs
$142.3K is the 75th percentile. Wages above this are outliers.
$141.2K - $143.6K
44% of jobs
$116.8K
$134.7K
$143.6K
How much do character artist jobs pay per year?
Do you need a degree to be a character artist?
What is the difference between Character Artist vs 3D Modeler?
| Aspect | Character Artist | 3D Modeler |
|---|---|---|
| Required Skills | Concept art, anatomy, texturing, rigging | Modeling, topology, UV mapping |
| Work Environment | Game studios, animation, film | Game studios, VFX, product design |
| Common Industry Usage | Creating detailed characters for games/films | Modeling various objects, including characters |
While both roles involve 3D modeling, a Character Artist specializes in designing and creating detailed character models, focusing on anatomy, textures, and character-specific features. A 3D Modeler has a broader scope, modeling a variety of objects, including characters, environments, and props. The Character Artist often works closely with concept artists and animators to bring characters to life, whereas the 3D Modeler may work across multiple asset types. Both roles require strong modeling skills, but the Character Artist emphasizes character-specific artistry and detail.
What jobs in the US pay 300,000 a year?
How does a Character Artist typically collaborate with other departments during a game development project?
What are the key skills and qualifications needed to thrive as a Character Artist, and why are they important?
How much money do character artists make?
What Is a Character Artist?
A character artist is part of the team that designs animated characters, primarily in the video game industry. As a character artist, you work closely with the art director and the lead character artist. Your job duties are to create 2D illustrations and 3D models based on sketches you receive from the concept artist. As you create each iteration of a character, you present your designs to the rest of the team for feedback, then make tweaks and improvements. Finally, you enhance the 3D computer model with definition, weight, color, shading, and texture. These duties may be divided up between different artists, as 3D and 2D animation require very different skills.
What is a Character Artist?
How to work as a character artist?
Other
Posted 16 days ago
Job description
About the Team
Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.
Lead Concept Artist - Fanatics TCG
About the Team
Fanatics Collectibles is building the next generation of trading card games.
The Fanatics TCG studio exists to create original worlds that can endure for decades - expressed through gameplay, art, story, collectibles, and community. Our ambition is not simply to launch games, but to build iconic franchises that become deeply embedded in culture and fandom over time.
We are assembling a world-class creative team capable of building genre-defining universes from the ground up, and we are seeking a Lead Concept Artist to help shape the visual identity of those worlds at the highest level.
This is a rare opportunity for an artist who wants to move beyond production execution and play a foundational role in defining the artistic vision, emotional tone, and visual DNA of entirely new franchises.
Role Overview
The Lead Concept Artist will serve as a senior creative leader within the Fanatics TCG studio, helping establish and elevate the visual direction of our original IPs across characters, worlds, factions, environments, cultures, and key moments.
This role goes beyond creating exceptional artwork. We are looking for someone who can help define the creative bar for the studio - a highly conceptual thinker with exceptional artistic taste, strong worldbuilding instincts, and the ability to guide visual development at both a strategic and executional level.
You will partner closely with Creative Leadership, Design, Product, Narrative, and external artists to shape the foundational imagery and visual storytelling that will influence entire franchises for years to come.
The ideal candidate combines elite-level craft with leadership, mentorship, and the ability to bring clarity and cohesion to large-scale creative exploration.
What You'll Do
Define the Visual Identity of Original Worlds
- Lead the visual development of original TCG universes from earliest exploration through established franchise direction
- Create concept art that defines tone, atmosphere, visual language, emotional resonance, and world cohesion
- Help establish iconic characters, creatures, factions, environments, props, symbols, and visual motifs that become foundational to the franchise
- Push visual exploration beyond expected genre conventions to create distinct, memorable, and ownable worlds
Drive Creative Vision & Artistic Excellence
- Help establish and uphold the artistic quality bar across the studio
- Influence visual direction through strong creative authorship, taste, and storytelling instincts
- Develop foundational artwork and visual targets that guide both internal teams and external partners
- Ensure consistency and cohesion across multiple visual initiatives and evolving franchise needs
- Contribute to long-term franchise identity and visual evolution strategy
Collaborate Across Leadership & Development Teams
- Partner closely with Creative Directors, Game Designers, Narrative, Product, and Brand teams during early ideation and worldbuilding
- Translate abstract ideas, themes, and gameplay pillars into compelling visual direction
- Participate in high-level creative discussions influencing the future direction of original IP development
- Help align visual storytelling with gameplay, player fantasy, emotional engagement, and collectible appeal
Mentor & Elevate the Creative Team
- Provide guidance, feedback, mentorship, and artistic direction to internal artists and external partners
- Help shape the studio's artistic culture through collaboration, critique, references, and visual leadership
- Support external vendors and freelance artists to ensure alignment with franchise quality and direction
- Contribute to the development of scalable visual development pipelines and workflows
Explore, Experiment & Innovate
- Drive rapid visual ideation and concept exploration across multiple creative directions
- Balance highly polished presentation work with fast iterative sketch and exploratory workflows
- Bring curiosity, experimentation, and fresh perspective into the development process
- Continuously push for stronger originality, emotional impact, and artistic differentiation
What You Bring
- An exceptional portfolio demonstrating world-class concept art, visual storytelling, taste, and originality
- Expertise in one or more areas such as character design, creature design, environment design, costume design, or visual worldbuilding
- Deep understanding of composition, shape language, lighting, color, mood, cinematic storytelling, and franchise visual development
- Strong understanding of how concept art translates into scalable production pipelines
- Ability to lead visual exploration from ambiguity into clear and compelling creative direction
- Excellent communication and collaboration skills within highly creative and iterative environments
- Strong mentorship instincts and ability to elevate the work of others
- Genuine passion for fantasy, sci-fi, games, trading card games, and immersive worldbuilding
Preferred Qualifications
- 8+ years of experience in concept art, visual development, or franchise development within games, film, animation, publishing, or related industries
- Experience contributing to original IP creation or long-term franchise development
- Experience leading or mentoring artists within collaborative creative environments
- Experience working with external studios, freelancers, or outsourcing partners
- Strong understanding of collectible-driven art and fan engagement
- Passion for TCGs, gaming culture, fantasy art, and visual storytelling ecosystems
Why Join Fanatics TCG
This is an opportunity to help create entirely new worlds at scale - worlds that will live across games, collectibles, communities, and global fandom for years to come.
At Fanatics TCG, artists are not simply supporting production. They are helping define the emotional and visual identity of original franchises from the ground up.
As a Lead Concept Artist, your work will shape the images, characters, and worlds that players and collectors connect with for years - potentially decades - into the future.
If you want to build something enduring, ambitious, and culturally meaningful, we'd love to hear from you.
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers