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Central Graphics Jobs (NOW HIRING)

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... graphics processors! You'll ensure Apple products and services can seamlessly and efficiently ... Description Join the team to play a central role in developing upcoming Apple GPUs. You will help ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... graphics processors! You'll ensure Apple products and services can seamlessly and efficiently ... Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

... graphics processors! You'll ensure Apple products and services can seamlessly and efficiently ... Description Join the team to play a central role in developing upcoming Apple GPUs. You will help ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

... graphics processors! You'll ensure Apple products and services can seamlessly and efficiently ... Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the ...

CNN is seeking an experienced Motion Graphics Designer to help bring journalism to life through ... Here at WBD, our guiding principles are the core values by which we operate and are central to how ...

CNN is seeking an experienced Motion Graphics Designer to help bring journalism to life through ... Here at WBD, our guiding principles are the core values by which we operate and are central to how ...

Graphics Installation Technician

Freehold, NJ

$20.75 - $27.50/hr

We are located in central NJ. We are looking for individuals with at least 3 years of vinyl and graphic installation experience to join our local installation team. Installers work in the field and ...

Graphics Installation Technician

Freehold, NJ · On-site

$20.75 - $27.50/hr

We are located in central NJ. We are looking for individuals with at least 3 years of vinyl and graphic installation experience to join our local installation team. Installers work in the field and ...

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Central Graphics information

See salary details

$14

$26

$41

How much do central graphics jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for central graphics in the United States is $26.14, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $32.21 per hour, depending on experience, location, and employer.

What is the difference between Central Graphics vs Graphic Designer?

AspectCentral GraphicsGraphic Designer
Required CredentialsHigh school diploma or equivalent; some roles may require technical certificationsBachelor's degree in Graphic Design, Visual Arts, or related field
Work EnvironmentPrint shops, signage companies, manufacturing facilitiesDesign studios, advertising agencies, corporate offices
Industry UsagePrinting, signage, brandingAdvertising, marketing, digital media

Central Graphics roles typically focus on the production and printing of graphics, requiring technical skills and certifications. Graphic Designers create visual concepts for branding and marketing, often working in creative environments. While both work with visual content, their responsibilities and work settings differ significantly.

What jobs make $3,000 a month without a degree?

For roles related to central graphics or similar fields, positions such as freelance graphic designer, digital artist, or social media content creator can earn around $3,000 monthly without a formal degree, especially with strong portfolios and proficiency in tools like Adobe Photoshop or Illustrator. These jobs often require self-directed work, skill development, and building a client base or online presence to reach that income level.

What are Central Graphics?

Central Graphics typically refers to a department or team within a broadcasting company or media organization responsible for creating, managing, and delivering on-screen graphics. These graphics can include lower thirds, scoreboards, animations, and other visual elements used during live broadcasts or recorded programming. The Central Graphics team works closely with producers and technical staff to ensure that visual information is accurate, timely, and enhances the viewer experience. Their work is essential for supporting storytelling and providing real-time information to audiences.

What are some typical daily responsibilities of a Central Graphics team member in a broadcast environment?

Central Graphics team members in broadcast settings are responsible for creating, updating, and managing on-air graphics, such as lower thirds, scoreboards, and visual overlays during live events. Their day often involves collaborating closely with producers, directors, and technical operations to ensure accurate and timely delivery of graphic elements. They must adapt quickly to last-minute changes and troubleshoot any technical issues that arise during broadcasts. Attention to detail and the ability to work efficiently under tight deadlines are essential for success in this role.

What are the key skills and qualifications needed to thrive as a Central Graphics Operator, and why are they important?

To thrive as a Central Graphics Operator, you need proficiency in graphic design, attention to detail, and a solid understanding of broadcast or live production workflows, often supported by relevant experience or a degree in graphic design or media production. Familiarity with industry-standard tools such as Adobe Creative Suite, Vizrt, Chyron, or other real-time graphics systems is typically required. Strong communication, adaptability, and the ability to work under tight deadlines are essential soft skills for this role. These competencies ensure accurate, timely, and visually engaging graphics that enhance broadcast quality and viewer experience.
What cities are hiring for Central Graphics jobs? Cities with the most Central Graphics job openings:
What states have the most Central Graphics jobs? States with the most job openings for Central Graphics jobs include:
Graphics Software Engineer

Graphics Software Engineer

Apple

Austin, TX

$138K - $171K/yr

Full-time

Posted 15 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Do you love problem solving and creating elegant solutions to complex technical challenges? As part of our Silicon Engineering team, you’ll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this team means you’ll be responsible for crafting and building workloads that ensure Apple devices are best-in-class. Join us to help deliver the next groundbreaking product containing an Apple GPU!
In this impactful role, you will be responsible for tooling and workloads used by teams involved in all stages of the GPU development lifecycle, from early feature specification through silicon bring-up and beyond. You will work with other teams at engineering sites around the globe towards the shared goal of ensuring that Apple GPUs meet the highest quality and efficiency standards. This job involves designing, developing, and maintaining workloads for GPU architectural validation and design verification.
Description
Join the team to play a central role in developing upcoming Apple GPUs. You will help to ensure the GPU is functional, performant, and within the expected power envelope. In this role, you will work with many other teams involved in GPU development, including but not limited to Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing. You will develop mission-critical workloads for graphics core verification, and work alongside other GPU hardware teams from design bring-up through post-silicon, to identify and debug architectural, logic, and silicon issues. This includes working with the GPU software teams during production driver bring-up to rapidly identify and resolve software issues.
Preferred Qualifications
Demonstrated knowledge of the software graphics pipeline and its application to computer graphics and / or ML, through relevant coursework or industry experience.
Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.
Experience with continuous integration systems, automated build systems, and regression systems.
Strong communication skills.
Experience working in teams.
Minimum Qualifications
BS degree is a requirement.
Experience with computer and / or GPU architecture, through relevant coursework or industry experience.
Experience with C++ programming.

What Apple employees say

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Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976