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C# Game Developer On Call Jobs (NOW HIRING)

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Engineer

Novato, CA · On-site

$85K - $126K/yr

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Keep current on technological developments and advancements in the game industry. * Identify ... Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented ...

Gameplay Programmer

Santa Monica, CA

$144K - $160K/yr

Solid knowledge of C and C++ programming languages * Possesses the ability and drive to contribute and advance all aspects of a game Bonus Skills: * Experience programming on enemies, including AI

... the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

... the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

... the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

Company Description Games for Love is a 501 (c)(3) non-profit organization that works to ease ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Gameplay Programmer

Santa Monica, CA · On-site

$141K - $176K/yr

Solid knowledge of C and C++ programming languages * Possesses the ability and drive to contribute and advance all aspects of a game Bonus Skills: * Experience programming on enemies, including AI

... the C-suite with regards to technology cost allocations, forecasts, and ad hoc FinOps-related ... Zynga is a mobile game developer that creates and operates social games as live services played on ...

C/C++ Developer

New York, NY · Remote

$50.25 - $67.50/hr

This role's main responsibility is to triage and diagnose DirectX 12 game performance issues by ... engineers. Job Responsibilities: • Reproduce reported DirectX 12 performance issues from data ...

Engineering Lead

$104K - $138K/yr

They are seeking an experienced engineer to lead a small gameplay engineering team while ... implement, and maintain game features, systems, and tools in Unreal Engine using C++ • ...

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C Game Developer On Call information

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$32.5K

$108.5K

$180K

How much do c# game developer on call jobs pay per year?

As of Jun 9, 2026, the average yearly pay for c# game developer on call in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between C# Game Developer On Call vs C# Game Developer?

AspectC# Game Developer On CallC# Game Developer
Primary RoleProvides support and fixes for game issues during off-hours or emergenciesDevelops, codes, and implements game features and mechanics
Work EnvironmentOn-site or remote support, often with irregular hoursStandard development environment, regular hours
Required SkillsProblem-solving, quick troubleshooting, C# proficiencyGame programming, C# expertise, game design knowledge
Industry UsageSupport roles within game studios, often part of maintenance teamsCore development roles in game creation

In summary, a C# Game Developer On Call focuses on providing support and resolving urgent issues in games, often outside regular hours, while a C# Game Developer primarily works on creating and implementing game features during standard development cycles.

What cities are hiring for C# Game Developer On Call jobs? Cities with the most C# Game Developer On Call job openings:
What are the most commonly searched types of C# Game Developer jobs? The most popular types of C# Game Developer jobs are:
What states have the most C# Game Developer On Call jobs? States with the most job openings for C# Game Developer On Call jobs include:

Gameplay Engineer

Cloud Chamber

Novato, CA • On-site

$85K - $126K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 5 days ago


Job description

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life.
What You'll Do:
  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Keep current on technological developments and advancements in the game industry.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.

What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
  • 3+ years industry or related experience.
  • Previous experience being a contributor to a gameplay engineering team.
  • Strong 3D Math skills with C/C++ experience.
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Who You Are:
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
  • Proficiency in French is required.
  • Proficiency in English is required to effectively collaborate with teams based in the United States.

#LI-Onsite
The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts