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C# Game Developer On Call Jobs (NOW HIRING)

Java, Kotlin, Swift, C/C++, C#) * Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep ...

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

Work directly with game designers, animators, and other engineers to deliver state-of-the-art ... code in C++. * Experience in the development of various gameplay systems and technologies.

Pro C Developer

Saint Louis, MO · On-site

$47.75 - $64.25/hr

Pro C Developer Title: Pro C Developer Location: St. Louis, MO Duration: Fulltime Must Have ... Will be part of on-call engineer rotation to monitoring the production servers and services. * Be ...

Lead Gameplay Engineer

Irvine, CA · On-site +1

$147K - $343K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with creative and ...

Lead Gameplay Engineer

Irvine, CA · On-site +1

$147K - $343K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with creative and ...

Gameplay Engineer

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

Gameplay Engineer

Los Angeles, CA · Remote

$105K - $133K/yr

Provide technical insight and ideas regarding game design * Work closely with designers and ... Be fluent in C, C++ or C# and object-oriented programming * Have experience with scripting ...

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C Game Developer On Call information

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$32.5K

$108.5K

$180K

How much do c# game developer on call jobs pay per year?

As of Jun 9, 2026, the average yearly pay for c# game developer on call in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between C# Game Developer On Call vs C# Game Developer?

AspectC# Game Developer On CallC# Game Developer
Primary RoleProvides support and fixes for game issues during off-hours or emergenciesDevelops, codes, and implements game features and mechanics
Work EnvironmentOn-site or remote support, often with irregular hoursStandard development environment, regular hours
Required SkillsProblem-solving, quick troubleshooting, C# proficiencyGame programming, C# expertise, game design knowledge
Industry UsageSupport roles within game studios, often part of maintenance teamsCore development roles in game creation

In summary, a C# Game Developer On Call focuses on providing support and resolving urgent issues in games, often outside regular hours, while a C# Game Developer primarily works on creating and implementing game features during standard development cycles.

What cities are hiring for C# Game Developer On Call jobs? Cities with the most C# Game Developer On Call job openings:
What are the most commonly searched types of C# Game Developer jobs? The most popular types of C# Game Developer jobs are:
What states have the most C# Game Developer On Call jobs? States with the most job openings for C# Game Developer On Call jobs include:
Software Engineer (Game Programmer)

Software Engineer (Game Programmer)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site, Remote

$75K - $119K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for designing and implementing features for our new, internally developed AAA game, as well as general debugging and troubleshooting.


What you will be doing:

  • Design, implement and debug features for our internally developed AAA game.
  • Work with Unreal.
  • Discuss, design, and plan game features with artists and game designers.
  • Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.).
  • Test prototypes of future game titles to provide constructive feedback.


Qualifications:

  • Must have 4 years experience in programing, professionally or in school.
  • B.S. or equivalent in Computer Science is preferred.
  • In depth knowledge of Unreal and C++.
  • Fluency in 3D graphics and shader programming is a plus.
  • Strong communication skills.
  • Desire to learn and to grow.
  • Ability to work with small, agile team environments.
  • Passion for games is a plus.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours: 10:00 AM - 7:00 PM in Pacific Time

Salary Range: $75,000 - $119,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.