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Broadcast Graphics Jobs in California (NOW HIRING)

The ideal candidate has experience with video production and broadcast systems, including video switchers, robotic camera control, graphics systems, audio consoles, streaming platforms, and A/V ...

Configure, operate, test, and troubleshoot audio-visual, broadcast, graphics, routing, and event-related technical equipment before, during, and after events. * Use established scripts, checklists ...

Lead Event Technician

Malibu, CA · On-site

$65K - $70K/yr

Configure, operate, test, and troubleshoot audio-visual, broadcast, graphics, routing, and event-related technical equipment before, during, and after events. * Use established scripts, checklists ...

Configure, operate, test, and troubleshoot audio-visual, broadcast, graphics, routing, and event-related technical equipment before, during, and after events. * Use established scripts, checklists ...

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Familiarity with broadcast production practices, including camera framing, lower-third graphics, transitions, lighting, and audio quality * Working knowledge of broadcast production switchers and PTZ ...

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Broadcast Graphics information

See California salary details

$14

$36

$67

How much do broadcast graphics jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for broadcast graphics in California is $36.36, according to ZipRecruiter salary data. Most workers in this role earn between $27.50 and $41.97 per hour, depending on experience, location, and employer.

What are broadcast graphics?

Broadcast graphics are visual elements such as titles, lower thirds, logos, scoreboards, and animations that are used during TV broadcasts or live streams to enhance the presentation and convey information. These graphics help viewers understand key information, follow the action, and stay engaged during programming like news, sports, and entertainment shows. They are created and managed using specialized software and are a vital part of modern broadcast production.

What are some common challenges faced by professionals in broadcast graphics, and how can they be addressed?

Professionals in broadcast graphics often face tight deadlines and last-minute changes, especially during live broadcasts or breaking news events. Adapting quickly to evolving storylines and collaborating closely with producers, directors, and editors is essential. To address these challenges, strong communication skills, proficiency in industry-standard software, and the ability to multitask under pressure are key. Staying organized and keeping graphics assets well-managed can help ensure a smooth workflow and high-quality output, even in fast-paced environments.

What are the key skills and qualifications needed to thrive as a broadcast graphics designer?

To thrive as a Broadcast Graphics Designer, you need proficiency in graphic design principles, motion graphics, and a solid understanding of broadcast media, often supported by a degree in graphic design or a related field. Familiarity with industry-standard tools like Adobe After Effects, Photoshop, Illustrator, and real-time graphics systems such as Vizrt or Chyron is typically required. Strong attention to detail, creativity, time management, and effective communication skills help you collaborate with production teams and deliver engaging visuals under tight deadlines. These skills ensure the creation of visually compelling content that enhances the viewer experience and meets the fast-paced demands of live broadcast environments.

What is the difference between Broadcast Graphics vs Video Editor?

AspectBroadcast GraphicsVideo Editor
Primary RoleDesigning and implementing on-air graphics for broadcastsEditing video footage to create final visual content
Skills & CertificationsGraphic design, motion graphics, familiarity with broadcast softwareVideo editing, color correction, editing software proficiency
Work EnvironmentTV stations, live broadcasts, newsroomsPost-production studios, film sets, media companies
Industry UsageHigh in live TV, sports, newsHigh in film, advertising, online content

Broadcast Graphics specialists focus on creating visual elements for live and recorded broadcasts, requiring skills in graphic design and motion graphics. Video Editors primarily work on editing footage to produce polished videos. While both roles involve visual content creation, Broadcast Graphics is more specialized in on-air visuals, whereas Video Editors handle the overall editing process across various media formats.

What job categories do people searching Broadcast Graphics jobs in California look for?

The top searched job categories for Broadcast Graphics jobs in California are:

Infographic showing various Broadcast Graphics job openings in California as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $75,631 per year, or $36.4 per hour.

Senior Real-Time Graphics Developer

SuperbTech

Glendale, CA • Remote

Contractor

Posted 7 days ago


Job description

Senior Real-Time Graphics Developer
Location:, Bristol Connecticut - Remote 
Job Type: Contract, approximately 1 year
Schedule: Full-Time, flexibility required based on live production and business needs
Work Arrangement: Remote, with occasional travel and live-production support as required
 
Company Overview
Our client is a leading global sports media and entertainment organization delivering live programming and digital content across multiple platforms. Their creative and technology teams combine storytelling, advanced broadcast technology, data, and real-time graphics to produce compelling live viewing experiences for audiences worldwide.

This is a highly collaborative, deadline-driven production environment where creativity, technical expertise, accuracy, and innovation are critical.
 
Position Overview
We are seeking an experienced Senior Real-Time Graphics Developer to design, develop, deploy, and support sophisticated real-time graphics for live event and studio productions.
This role blends real-time graphics development, broadcast technology, 2D/3D animation, scripting, workflow development, and creative design. The Senior Developer will primarily work within Ross XPression, with additional exposure to Vizrt, and will independently own complex graphics packages from development through deployment and live-production support.

The ideal candidate brings significant experience developing real-time graphics within a major television network, broadcast studio, sports media organization, or production company and is comfortable operating in high-pressure live-production environments.
 
Key Responsibilities
  • Design, develop, deploy, maintain, and troubleshoot real-time graphics for live event and studio productions.
  • Primarily utilize Ross XPression, with additional use of Vizrt, to build and implement sophisticated broadcast graphics.
  • Independently develop and maintain complex event and studio graphics directories and packages.
  • Take technical ownership of graphics builds from initial concept through deployment and live-production support.
  • Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects, Illustrator, Cinema 4D, and related tools.
  • Translate creative direction and production requirements into customized graphics, animations, layouts, and real-time experiences.
  • Develop specialty graphics solutions involving augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization.
  • Develop scripts, tools, workflows, and processes that improve graphics development and production efficiency.
  • Research, diagnose, and resolve complex technical issues involving graphics software, animation, hardware, data integration, and production workflows.
  • Partner with producers, designers, management, technical teams, and other stakeholders to establish deliverables and ensure projects are completed accurately and on schedule.
  • Support graphics playout systems, studio builds, hardware and software upgrades, and implementation of new production technologies.
  • Provide technical leadership and guidance to graphics developers, freelancers, remote production personnel, and external production partners.
  • Mentor and train less-experienced developers and contribute to technical onboarding and training initiatives.
  • Maintain established broadcast design standards and identify inconsistencies or deviations from approved graphic formats.
  • Maintain organized project files, graphics directories, archives, and retrieval processes.
  • Evaluate emerging real-time graphics technologies and identify opportunities to enhance live broadcast experiences.
  • Maintain exceptional standards for accuracy, visual quality, consistency, and timely delivery in deadline-driven production environments.

Required Qualifications
  • 5+ years of professional experience designing and developing graphics for live productions within a major television network, broadcast studio, sports media organization, or production company.
  • Advanced hands-on experience with a real-time graphics platform such as Ross XPression or Vizrt.
  • Demonstrated experience implementing and supporting real-time graphics in live event or studio production environments.
  • Advanced 2D and 3D animation capabilities.
  • Strong typography, layout, composition, and visual design expertise.
  • Strong understanding of broadcast television technology, graphics workflows, and live-production environments.
  • Ability to independently develop, maintain, troubleshoot, and support complex real-time graphics packages.
  • Experience developing or improving graphics workflows, scripts, tools, or production processes.
  • Proven ability to independently research and resolve complex technical and creative challenges.
  • Strong communication skills with the ability to collaborate effectively across creative, technical, production, and leadership teams.
  • Exceptional attention to detail, including accuracy in spelling, grammar, layout, data, and graphic execution.
  • Ability to quickly learn and implement new software, technologies, techniques, and production workflows.
  • Ability to work flexible hours and occasionally travel based on live-production requirements.
  • Online portfolio or demo reel demonstrating relevant real-time and/or live broadcast graphics work is required.
 
Preferred Qualifications
  • 8+ years of live sports broadcast graphics experience, supporting event and/or studio productions.
  • Advanced expertise with Ross XPression.
  • Working knowledge of Vizrt and Viz Trio.
  • Experience with graphics playout systems and workflows within live-production environments.
  • Advanced knowledge of 3D graphics, modeling, and animation.
  • Experience with Cinema 4D and/or Maya.
  • Scripting or programming experience using Visual Basic/Viz Scripting, C#, JavaScript, C++, or similar technologies.
  • Experience developing or supporting augmented reality, virtual studios, interactive graphics, touchscreens, or data visualization.
  • Experience mentoring, training, or providing technical leadership to graphics developers.
  • Strong knowledge of and interest in sports and sports culture.
 
What We're Looking For
 
We are looking for a highly skilled developer who sits at the intersection of creative design, real-time graphics technology, and live broadcast production.
The successful candidate will be comfortable taking ownership of sophisticated graphics packages from concept through live deployment, troubleshooting technical issues under tight production deadlines, and collaborating with both creative and highly technical stakeholders.
This individual should be a hands-on developer who can operate independently while also serving as a technical resource to the broader graphics team. Curiosity and innovation are equally important, particularly the ability to evaluate emerging technologies and translate them into practical improvements for live-production workflows.
 
Candidates must reside within reasonable proximity to Bristol, CT for occasional onsite and live-production support.
Education:OtherEmployment Type: CONTRACTOR