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Book Publishing Software Developer Jobs in Nevada

Senior Software Engineer - Automation

Las Vegas, NV ยท On-site

$117K - $154K/yr

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Your work will improve game quality, increase developer efficiency, generate earlier feedback, and ...

Lead Software Engineer - Automation

Las Vegas, NV ยท On-site

$97K - $128K/yr

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Workflow Acceleration - Identify developer friction points and proactively integrate automation to ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Workflow Acceleration - Identify developer friction points and proactively integrate automation to ...

Lead Software Engineer - Automation

Las Vegas, NV ยท On-site

$98K - $129K/yr

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of ... Workflow Acceleration - Identify developer friction points and proactively integrate automation to ...

... publishing software application(s); experience with Adobe In-Design, Acrobat, Bluebeam Photoshop ... ACCO Engineered Systems is one of the largest mechanical contractors in the country. Since 1934 ...

... publishing software application(s); experience with Adobe In-Design, Acrobat, Bluebeam Photoshop ... ACCO Engineered Systems is one of the largest mechanical contractors in the country. Since 1934 ...

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Book Publishing Software Developer information

What is the difference between Book Publishing Software Developer vs Book Editor?

AspectBook Publishing Software DeveloperBook Editor
Primary RoleDevelops and maintains software tools for publishingReviews, revises, and improves written content
Skills RequiredProgramming, software engineering, knowledge of publishing workflowsEditing, language proficiency, content organization
Work EnvironmentTech companies, publishing software firms, remote or office-basedPublishing houses, freelance, editorial teams
Common Industry UsageTechnology-driven publishing projectsContent creation and quality control

The main difference is that Book Publishing Software Developers focus on creating and maintaining the digital tools used in publishing, while Book Editors concentrate on refining and improving the content itself. Both roles are essential in the publishing industry but serve different functions related to technology and content quality.

What are the key skills and qualifications needed to thrive as a Book Publishing Software Developer, and why are they important?

To thrive as a Book Publishing Software Developer, you need strong programming skills (such as Python, Java, or C#), experience in software development, and often a degree in computer science or a related field. Familiarity with publishing-specific tools like Adobe InDesign, XML workflows, content management systems (CMS), and version control systems (e.g., Git) is typically required. Excellent problem-solving, collaboration, and communication skills help developers understand publisher needs and work effectively with cross-functional teams. These skills ensure the creation of robust, user-friendly software that streamlines the publishing process and meets industry standards.

What are Book Publishing Software Developers?

Book Publishing Software Developers are professionals who design, develop, and maintain software applications specifically for the book publishing industry. They create tools that help publishers manage manuscripts, automate workflows, format content for print and digital platforms, and track sales or distribution. These developers often work with publishing standards like EPUB, PDF, and XML, and collaborate with editors, designers, and production teams to streamline the publication process. Their work ensures that publishers can efficiently produce and distribute books in various formats while maintaining high quality.

How do Book Publishing Software Developers typically collaborate with editors and designers during the development process?

Book Publishing Software Developers frequently work closely with editors and designers to understand workflow requirements, digital formatting standards, and user-interface needs. This collaboration often involves gathering feedback on prototypes, troubleshooting layout or conversion issues, and integrating editorial tools that streamline content management. Effective communication and agile development practices are essential, as developers must adapt to changing publishing trends and ensure the software supports both creative and production teams efficiently. Regular cross-functional meetings and iterative feedback loops help ensure the final product aligns with the needs of all stakeholders.
What are popular job titles related to Book Publishing Software Developer jobs in Nevada? For Book Publishing Software Developer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Book Publishing Software Developer jobs in Nevada look for? The top searched job categories for Book Publishing Software Developer jobs in Nevada are:
What cities in Nevada are hiring for Book Publishing Software Developer jobs? Cities in Nevada with the most Book Publishing Software Developer job openings:

Senior Software Engineer - Automation

2K Vegas

Las Vegas, NV โ€ข On-site

$117K - $154K/yr

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K's portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today's most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K's portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA 2K,ย  renowned BioShock, Borderlands, Mafia, Sid Meier's Civilization and XCOM brands; popular WWE 2K and WWE SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR 2K

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don't meet every requirement for the role.ย  If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

As a Senior Software Engineer - Automation within Shared Development Services' Automation team, you will build and evolve automation components that support real-world game development. Your work will improve game quality, increase developer efficiency, generate earlier feedback, and drive reliable testing across 2K's game studios.

This is a hands-on engineering role with growing technical ownership. You will be expected to exercise sound judgment in design and implementation. You will contribute high-quality code to shared automation systems and participate actively in reviews and technical discussions. Through collaboration and example, you will raise the reliability and usability of automation used by multiple game teams.

This role is ideal for an engineer who enjoys solving production problems in game development. An excellent candidate values software craftsmanship, and is interested in applying emerging technologies-such as AI-assisted development-to improve test coverage, feedback loops, and developer workflows.

What You'll Do

  • Maintain Build Stability - Own the development and maintenance of automation scripts that verify new game features, ensuring test coverage scales with the project without slowing iteration.

  • Studio Collaboration - Partner closely with game teams to integrate unit, functional, and performance testing into daily development pipelines, providing timely and actionable feedback throughout production.

  • CI/CD Solutions - Investigate and resolve issues in high-concurrency CI/CD environments, restoring build reliability and minimizing disruption to development workflows.

  • Test Orchestration - Automate the setup and coordination of test environments to reduce manual effort, shorten feedback loops, and improve overall testing efficiency.

  • Applied AI Exploration - Research and apply LLM-based tooling where it provides clear value, improving automation workflows and day-to-day engineering effectiveness.

What Will Make You A Great Fit

  • 4+ years of professional experience in software engineering or automation-focused roles.

  • Proficiency in at least one modern compiled language (e.g., C#, C++, Go, Rust, Java, etc) and one scripting language (e.g., Python, Bash, etc).

  • Familiarity with CI/CD pipeline tools (e.g., Jenkins, TeamCity, CircleCI, or Horde).

  • Demonstrated experience writing and running various automated test types, such as integration, load, and end-to-end tests.

  • A genuine curiosity and proactive interest in using LLM tooling to enhance daily productivity and engineering workflows.

Beneficial Qualifications

  • Prior exposure to working within modern commercial game engines or large-scale proprietary engines.

  • Experience with Unreal Engine and the Unreal ecosystem (e.g., Horde, Gauntlet, UBA, etc.)

  • Familiarity with cloud infrastructure providers (e.g., AWS) and their application in distributed build environments.

  • Exposure to performance profiling tools and the automation of regression detection.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.