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Blender Animation Jobs in Michigan (NOW HIRING)

Motion graphics or animation * Blender, 3ds Max, or other 3D tools * Interest in automotive HMI or embedded interfaces * Experience building portfolio-quality prototype work Why Join Oi * Work on ...

... animation skills (ie Blender, Maya) Our Benefits -- Designed with You in Mind Comprehensive Health & Well-being Coverage From your very first day, you'll have access to medical, dental, vision, and ...

... animation skills (ie Blender, Maya) Our Benefits - Designed with You in Mind Comprehensive Health & Well-being Coverage From your very first day, you'll have access to medical, dental, vision, and ...

... animation skills (ie Blender, Maya) Our Benefits - Designed with You in Mind Comprehensive Health & Well-being Coverage From your very first day, you'll have access to medical, dental, vision, and ...

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Blender Animation information

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$10

$16

$20

How much do blender animation jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for blender animation in Michigan is $16.19, according to ZipRecruiter salary data. Most workers in this role earn between $14.47 and $18.03 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the blender animation position, and why are they important?

To excel in Blender Animation, proficiency in 3D modeling, texturing, rigging, and animation principles is essential, often supported by a relevant degree or portfolio of work. Expertise with Blender software and familiarity with related tools such as Adobe After Effects or Unity can be advantageous, and some employers value professional certification in 3D animation. Strong communication, creativity, problem-solving, and teamwork skills help animators translate concepts effectively and collaborate within multidisciplinary teams. Mastery of these skills ensures the ability to deliver high-quality animations that meet project goals and client expectations in a competitive creative industry.

What is a blender animation?

A Blender Animation job involves creating 3D animations using Blender, a powerful open-source software. Animators use Blender to design characters, environments, and visual effects for films, video games, advertisements, and other digital media. This role requires proficiency in modeling, rigging, texturing, lighting, and animating objects or characters. Blender animators may work freelance, in studios, or as part of a larger production team.

What does a typical day look like for someone working in blender animation?

A typical day in Blender Animation involves working closely with art directors, clients, or game developers to understand project goals and style guidelines, followed by creating, refining, and optimizing 3D models and animations within the Blender software. You may participate in team meetings to review progress, exchange feedback, and coordinate tasks with other animators, designers, or technical artists. Troubleshooting issues, implementing revisions based on critiques, and occasionally learning new features or tools are also common parts of the workflow. This collaborative environment promotes continuous learning and offers the opportunity to contribute to dynamic creative projects.

What are the career opportunities in Blender animation?

Career opportunities in Blender animation include roles such as 3D animator, character animator, visual effects artist, and motion graphics designer. These positions are common in industries like film, gaming, advertising, and virtual reality, often requiring proficiency in Blender, strong artistic skills, and knowledge of related tools like Adobe After Effects or Maya.
What are the most commonly searched types of Blender Animation jobs in Michigan? The most popular types of Blender Animation jobs in Michigan are:
What job categories do people searching Blender Animation jobs in Michigan look for? The top searched job categories for Blender Animation jobs in Michigan are:
Infographic showing various Blender Animation job openings in Michigan as of July 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% In-person job distribution, with an average salary of $33,684 per year, or $16.2 per hour.

UI/UX Design Intern

Ottawa Infotainment

Detroit, MI • On-site

Contractor

Re-posted 15 days ago


Job description

About Ottawa Infotainment

At Ottawa Infotainment, we’re building the next generation of intelligent vehicle platforms: rethinking the digital cockpit through high-performance compute, embedded software, safety-critical systems, and AI-driven experiences.

Our core platform, DragonFire OS, enables automakers to create customizable, software-defined cockpit experiences across a wide range of vehicles, from electric motorcycles to autonomous commercial fleets. From our Global HQ in Ottawa to our Detroit office inside Newlab at Michigan Central, we are engineering the future of mobility.

The Opportunity

We’re looking for a UI/UX Design Intern to join our Product & UI/UX team at our Detroit office inside Newlab at Michigan Central.

This is not a traditional internship. You’ll work directly alongside experienced automotive HMI designers and engineers contributing to real production vehicle programs, concept platforms, and next-generation cockpit experiences.

You’ll help shape digital interfaces that may ultimately appear in production vehicles and major technology showcases, including CES 2027.

This role is ideal for someone passionate about mobility, interaction design, visual storytelling, and the future of software-defined vehicles.

What You’ll Work On

  • Design next-generation digital cockpit experiences for automotive platforms
  • Create high-fidelity UI concepts for instrument clusters, infotainment systems, and connected vehicle experiences
  • Build scalable design systems and component libraries in Figma
  • Develop interactive prototypes demonstrating motion, transitions, and system behavior
  • Work on experiences spanning:
    • Electric and autonomous vehicles
    • Motorcycles and powersports
    • Commercial and fleet vehicles
    • Sports cars and premium passenger vehicles
  • Collaborate closely with hardware, embedded software, and systems engineering teams
  • Create journey maps, UX flows, wireframes, and storytelling artifacts
  • Participate in design reviews, research activities, and rapid concept development
  • Help shape the future visual identity of DragonFire OS and related platforms

What We’re Looking For

  • Strong proficiency in Figma and interactive prototyping
  • Understanding of UI/UX fundamentals, information architecture, and visual design systems
  • Passion for automotive, mobility, consumer technology, or industrial design
  • Ability to think both creatively and systematically
  • Comfortable working in a fast-moving startup environment
  • Strong communication and collaboration skills

Bonus Experience

  • Android Automotive (AAOS)
  • Unity or 3D visualization tools
  • Motion graphics or animation
  • Blender, 3ds Max, or other 3D tools
  • Interest in automotive HMI or embedded interfaces
  • Experience building portfolio-quality prototype work

Why Join Oi

  • Work on real vehicle programs, not mock exercises
  • Design interfaces that could appear in production vehicles
  • Collaborate with experienced automotive UI/UX leaders
  • Join a startup moving at high speed while solving OEM-scale challenges
  • Work from Detroit’s innovation hub inside Newlab at Michigan Central
  • Help shape the future of software-defined vehicles and intelligent mobility